// environment.hxx -- routines to model the natural environment. // // Written by David Megginson, started February 2002. // // Copyright (C) 2002 David Megginson - david@megginson.com // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ #ifndef _ENVIRONMENT_HXX #define _ENVIRONMENT_HXX #include #ifdef SG_HAVE_STD_INCLUDES # include #else # include #endif /** * Model the natural environment. * * This class models the natural environment at a specific place and * time. A separate instance is necessary for each location or time. * * This class should eventually move to SimGear. */ class FGEnvironment { public: FGEnvironment(); FGEnvironment (const FGEnvironment &environment); virtual ~FGEnvironment(); virtual void copy (const FGEnvironment &environment); virtual void read (const SGPropertyNode * node); virtual double get_visibility_m () const; virtual double get_temperature_sea_level_degc () const; virtual double get_temperature_degc () const; virtual double get_temperature_degf () const; virtual double get_dewpoint_sea_level_degc () const; virtual double get_dewpoint_degc () const; virtual double get_pressure_sea_level_inhg () const; virtual double get_pressure_inhg () const; virtual double get_density_slugft3 () const; virtual double get_wind_from_heading_deg () const; virtual double get_wind_speed_kt () const; virtual double get_wind_from_north_fps () const; virtual double get_wind_from_east_fps () const; virtual double get_wind_from_down_fps () const; virtual double get_turbulence_magnitude_norm () const; virtual double get_turbulence_rate_hz () const; virtual void set_visibility_m (double v); virtual void set_temperature_sea_level_degc (double t); virtual void set_temperature_degc (double t); virtual void set_dewpoint_sea_level_degc (double d); virtual void set_dewpoint_degc (double d); virtual void set_pressure_sea_level_inhg (double p); virtual void set_pressure_inhg (double p); virtual void set_wind_from_heading_deg (double h); virtual void set_wind_speed_kt (double s); virtual void set_wind_from_north_fps (double n); virtual void set_wind_from_east_fps (double e); virtual void set_wind_from_down_fps (double d); virtual void set_turbulence_magnitude_norm (double t); virtual void set_turbulence_rate_hz (double t); virtual double get_elevation_ft () const; virtual void set_elevation_ft (double elevation_ft); private: void _recalc_hdgspd (); void _recalc_ne (); void _recalc_sl_temperature (); void _recalc_alt_temperature (); void _recalc_sl_dewpoint (); void _recalc_alt_dewpoint (); void _recalc_sl_pressure (); void _recalc_alt_pressure (); void _recalc_density (); double elevation_ft; double visibility_m; // Atmosphere double temperature_sea_level_degc; double temperature_degc; double dewpoint_sea_level_degc; double dewpoint_degc; double pressure_sea_level_inhg; double pressure_inhg; double density_slugft3; double turbulence_magnitude_norm; double turbulence_rate_hz; double wind_from_heading_deg; double wind_speed_kt; double wind_from_north_fps; double wind_from_east_fps; double wind_from_down_fps; }; void interpolate (const FGEnvironment * env1, const FGEnvironment * env2, double fraction, FGEnvironment * result); #endif // _ENVIRONMENT_HXX