// positioned.hxx - base class for objects which are positioned // // Copyright (C) 2008 James Turner // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ #ifndef FG_POSITIONED_HXX #define FG_POSITIONED_HXX #include #include #include #include #include #include #include class FGPositioned; typedef SGSharedPtr FGPositionedRef; typedef std::vector FGPositionedList; typedef int64_t PositionedID; typedef std::vector PositionedIDVec; namespace flightgear { class NavDataCache; } class FGPositioned : public SGReferenced { public: static const PositionedID TRANSIENT_ID; typedef enum { INVALID = 0, AIRPORT, HELIPORT, SEAPORT, RUNWAY, HELIPAD, TAXIWAY, PAVEMENT, WAYPOINT, FIX, NDB, VOR, ILS, LOC, GS, OM, MM, IM, /// important that DME & TACAN are adjacent to keep the TacanFilter /// efficient - DMEs are proxies for TACAN/VORTAC stations DME, TACAN, MOBILE_TACAN, OBSTACLE, /// an actual airport tower - not a radio comms facility! /// some airports have multiple towers, eg EHAM, although our data source /// doesn't necessarily include them TOWER, FREQ_GROUND, FREQ_TOWER, FREQ_ATIS, FREQ_AWOS, FREQ_APP_DEP, FREQ_ENROUTE, FREQ_CLEARANCE, FREQ_UNICOM, // groundnet items PARKING, ///< parking position - might be a gate, or stand TAXI_NODE, // POI items COUNTRY, CITY, TOWN, VILLAGE, LAST_TYPE } Type; virtual ~FGPositioned(); Type type() const { return mType; } // True for the following types: AIRPORT, HELIPORT, SEAPORT. // False for other types, as well as if pos == nullptr. static bool isAirportType(FGPositioned* pos); // True for the following type: RUNWAY. // False for other types, as well as if pos == nullptr. static bool isRunwayType(FGPositioned* pos); // True for the following types: NDB, VOR, ILS, LOC, GS, DME, TACAN. // False for other types, as well as if pos == nullptr. static bool isNavaidType(FGPositioned* pos); const char* typeString() const { return nameForType(mType); } const std::string& ident() const { return mIdent; } /** * Return the name of this positioned. By default this is the same as the * ident, but for many derived classes it's more meaningful - the aiport or * navaid name, for example. */ virtual const std::string& name() const { return mIdent; } virtual const SGGeod& geod() const { return mPosition; } PositionedID guid() const { return mGuid; } /** * The cartesian position associated with this object */ virtual const SGVec3d& cart() const; double latitude() const { return geod().getLatitudeDeg(); } double longitude() const { return geod().getLongitudeDeg(); } double elevation() const { return geod().getElevationFt(); } double elevationM() const { return geod().getElevationM(); } /** * Predicate class to support custom filtering of FGPositioned queries * Default implementation of this passes any FGPositioned instance. */ class Filter { public: virtual ~Filter() { ; } /** * Over-rideable filter method. Default implementation returns true. */ virtual bool pass(FGPositioned* aPos) const { return true; } virtual Type minType() const { return INVALID; } virtual Type maxType() const { return INVALID; } bool operator()(FGPositioned* aPos) const { return pass(aPos); } }; class TypeFilter : public Filter { public: TypeFilter(Type aTy = INVALID); TypeFilter(std::initializer_list types); bool pass(FGPositioned* aPos) const override; Type minType() const override { return mMinType; } Type maxType() const override { return mMaxType; } void addType(Type aTy); static TypeFilter fromString(const std::string& aFilterSpec); private: std::vector types; Type mMinType = LAST_TYPE, mMaxType = INVALID; }; static FGPositionedList findWithinRange(const SGGeod& aPos, double aRangeNm, Filter* aFilter); static FGPositionedList findWithinRangePartial(const SGGeod& aPos, double aRangeNm, Filter* aFilter, bool& aPartial); static FGPositionedRef findClosestWithIdent(const std::string& aIdent, const SGGeod& aPos, Filter* aFilter = NULL); static FGPositionedRef findFirstWithIdent(const std::string& aIdent, Filter* aFilter); /** * Find all items with the specified ident * @param aFilter - optional filter on items */ static FGPositionedList findAllWithIdent(const std::string& aIdent, Filter* aFilter = NULL, bool aExact = true); /** * As above, but searches names instead of idents */ static FGPositionedList findAllWithName(const std::string& aName, Filter* aFilter = NULL, bool aExact = true); /** * Sort an FGPositionedList by distance from a position */ static void sortByRange(FGPositionedList&, const SGGeod& aPos); /** * Find the closest item to a position, which pass the specified filter * A cutoff range in NM must be specified, to constrain the search acceptably. * Very large cutoff values will make this slow. * * @result The closest item passing the filter, or NULL * @param aCutoffNm - maximum distance to search within, in nautical miles */ static FGPositionedRef findClosest(const SGGeod& aPos, double aCutoffNm, Filter* aFilter = NULL); /** * Find the closest N items to a position, which pass the specified filter * A cutoff range in NM must be specified, to constrain the search acceptably. * Very large cutoff values will make this slow. * * @result The matches (possibly less than N, depending on the filter and cutoff), * sorted by distance from the search pos * @param aN - number of matches to find * @param aCutoffNm - maximum distance to search within, in nautical miles */ static FGPositionedList findClosestN(const SGGeod& aPos, unsigned int aN, double aCutoffNm, Filter* aFilter = NULL); /** * Same as above, but with a time-bound in msec too. */ static FGPositionedList findClosestNPartial(const SGGeod& aPos, unsigned int aN, double aCutoffNm, Filter* aFilter, bool& aPartial); template static SGSharedPtr loadById(PositionedID id) { return static_pointer_cast( loadByIdImpl(id) ); } template static SGSharedPtr loadById(const PositionedIDVec& id_vec, size_t index) { assert(index >= 0 && index < id_vec.size()); return loadById(id_vec[index]); } template static std::vector > loadAllById(const PositionedIDVec& id_vec) { std::vector > vec(id_vec.size()); for(size_t i = 0; i < id_vec.size(); ++i) vec[i] = loadById(id_vec[i]); return vec; } /** * Map a candidate type string to a real type. Returns INVALID if the string * does not correspond to a defined type. */ static Type typeFromName(const std::string& aName); /** * Map a type to a human-readable string */ static const char* nameForType(Type aTy); static FGPositionedRef createUserWaypoint(const std::string& aIdent, const SGGeod& aPos); static bool deleteUserWaypoint(const std::string& aIdent); protected: friend class flightgear::NavDataCache; FGPositioned(PositionedID aGuid, Type ty, const std::string& aIdent, const SGGeod& aPos); void modifyPosition(const SGGeod& newPos); void invalidatePosition(); static FGPositionedRef loadByIdImpl(PositionedID id); const PositionedID mGuid; const Type mType; const std::string mIdent; private: SG_DISABLE_COPY(FGPositioned); const SGGeod mPosition; const SGVec3d mCart; }; template T* fgpositioned_cast(FGPositioned* p) { if (T::isType(p->type())) { return static_cast(p); } return nullptr; } template T* fgpositioned_cast(FGPositionedRef p) { if (!p) return nullptr; if (T::isType(p->type())) { return static_cast(p.ptr()); } return nullptr; } #endif // of FG_POSITIONED_HXX