/***************************************************************************** Header: FGSnowRain.h Author: Christian Mayer Date started: 28.05.99 -------- Copyright (C) 1999 Christian Mayer (fgfs@christianmayer.de) -------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. FUNCTIONAL DESCRIPTION ------------------------------------------------------------------------------ Header for the rain/snow/hail/... class HISTORY ------------------------------------------------------------------------------ 28.05.1999 Christian Mayer Created 16.06.1999 Durk Talsma Portability for Linux 20.06.1999 Christian Mayer added lots of consts 11.10.1999 Christian Mayer changed set<> to map<> on Bernie Bright's suggestion 19.10.1999 Christian Mayer change to use PLIB's sg instead of Point[2/3]D and lots of wee code cleaning *****************************************************************************/ /****************************************************************************/ /* SENTRY */ /****************************************************************************/ #ifndef FGSnowRain_H #define FGSnowRain_H /****************************************************************************/ /* INCLUDES */ /****************************************************************************/ #include "FGWeatherFeature.h" /****************************************************************************/ /* DEFINES */ /****************************************************************************/ typedef enum SnowRainType { Rain, Snow, Hail, usedRainSnowTypes }; /****************************************************************************/ /* CLASS DECLARATION */ /****************************************************************************/ class FGSnowRain:FGWeatherFeature { private: protected: public: }; /****************************************************************************/ #endif /*FGSnowRain_H*/