// // airports.hxx -- a really simplistic class to manage airport ID, // lat, lon of the center of one of it's runways, and // elevation in feet. // // Written by Curtis Olson, started April 1998. // // Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #ifndef _AIRPORTS_HXX #define _AIRPORTS_HXX #ifndef __cplusplus # error This library requires C++ #endif #include // Standard C++ string library #include #include "Include/fg_stl_config.h" #ifdef NEEDNAMESPACESTD using namespace std; #endif class fgAIRPORT { public: fgAIRPORT( const string& name = "", double lon = 0.0, double lat = 0.0, double ele = 0.0 ) : id(name), longitude(lon), latitude(lat), elevation(ele) {} bool operator < ( const fgAIRPORT& a ) const { return id < a.id; } public: string id; double longitude; double latitude; double elevation; }; inline istream& operator >> ( istream& in, fgAIRPORT& a ) { return in >> a.id >> a.longitude >> a.latitude >> a.elevation; } class fgAIRPORTS { public: #ifdef _FG_NO_DEFAULT_TEMPLATE_ARGS typedef set< fgAIRPORT, less< fgAIRPORT > > container; #else typedef set< fgAIRPORT > container; #endif typedef container::iterator iterator; typedef container::const_iterator const_iterator; private: container airports; public: // Constructor fgAIRPORTS(); // Destructor ~fgAIRPORTS(); // load the data int load( const string& file ); // search for the specified id. // Returns true if successful, otherwise returns false. // On success, airport data is returned thru "airport" pointer. // "airport" is not changed if "id" is not found. bool search( const string& id, fgAIRPORT* airport ) const; fgAIRPORT search( const string& id ) const; }; #endif /* _AIRPORTS_HXX */ // $Log$ // Revision 1.4 1998/09/08 21:38:43 curt // Changes by Bernie Bright. // // Revision 1.3 1998/09/01 19:02:54 curt // Changes contributed by Bernie Bright // - The new classes in libmisc.tgz define a stream interface into zlib. // I've put these in a new directory, Lib/Misc. Feel free to rename it // to something more appropriate. However you'll have to change the // include directives in all the other files. Additionally you'll have // add the library to Lib/Makefile.am and Simulator/Main/Makefile.am. // // The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf // test so I've included the required changes in config.tgz. // // There are a fair few changes to Simulator/Objects as I've moved // things around. Loading tiles is quicker but thats not where the delay // is. Tile loading takes a few tenths of a second per file on a P200 // but it seems to be the post-processing that leads to a noticeable // blip in framerate. I suppose its time to start profiling to see where // the delays are. // // I've included a brief description of each archives contents. // // Lib/Misc/ // zfstream.cxx // zfstream.hxx // C++ stream interface into zlib. // Taken from zlib-1.1.3/contrib/iostream/. // Minor mods for STL compatibility. // There's no copyright associated with these so I assume they're // covered by zlib's. // // fgstream.cxx // fgstream.hxx // FlightGear input stream using gz_ifstream. Tries to open the // given filename. If that fails then filename is examined and a // ".gz" suffix is removed or appended and that file is opened. // // stopwatch.hxx // A simple timer for benchmarking. Not used in production code. // Taken from the Blitz++ project. Covered by GPL. // // strutils.cxx // strutils.hxx // Some simple string manipulation routines. // // Simulator/Airports/ // Load airports database using fgstream. // Changed fgAIRPORTS to use set<> instead of map<>. // Added bool fgAIRPORTS::search() as a neater way doing the lookup. // Returns true if found. // // Simulator/Astro/ // Modified fgStarsInit() to load stars database using fgstream. // // Simulator/Objects/ // Modified fgObjLoad() to use fgstream. // Modified fgMATERIAL_MGR::load_lib() to use fgstream. // Many changes to fgMATERIAL. // Some changes to fgFRAGMENT but I forget what! // // Revision 1.2 1998/08/27 17:01:56 curt // Contributions from Bernie Bright // - use strings for fg_root and airport_id and added methods to return // them as strings, // - inlined all access methods, // - made the parsing functions private methods, // - deleted some unused functions. // - propogated some of these changes out a bit further. // // Revision 1.1 1998/08/25 17:19:14 curt // Moved from ../Main/ // // Revision 1.7 1998/07/24 21:39:09 curt // Debugging output tweaks. // Cast glGetString to (char *) to avoid compiler errors. // Optimizations to fgGluLookAt() by Norman Vine. // // Revision 1.6 1998/07/06 21:34:19 curt // Added an enable/disable splash screen option. // Added an enable/disable intro music option. // Added an enable/disable instrument panel option. // Added an enable/disable mouse pointer option. // Added using namespace std for compilers that support this. // // Revision 1.5 1998/06/17 21:35:11 curt // Refined conditional audio support compilation. // Moved texture parameter setup calls to ../Scenery/materials.cxx // #include before various STL includes. // Make HUD default state be enabled. // // Revision 1.4 1998/06/03 00:47:14 curt // Updated to compile in audio support if OSS available. // Updated for new version of Steve's audio library. // STL includes don't use .h // Small view optimizations. // // Revision 1.3 1998/06/01 17:54:42 curt // Added Linux audio support. // avoid glClear( COLOR_BUFFER_BIT ) when not using it to set the sky color. // map stl tweaks. // // Revision 1.2 1998/05/29 20:37:22 curt // Tweaked material properties & lighting a bit in GLUTmain.cxx. // Read airport list into a "map" STL for dynamic list sizing and fast tree // based lookups. // // Revision 1.1 1998/04/25 15:11:11 curt // Added an command line option to set starting position based on airport ID. // //