// // getapt.hxx -- generate airport scenery from the given definition file // // Written by Curtis Olson, started September 1998. // // Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #ifndef _GENAPT_HXX #define _GENAPT_HXX #ifndef __cplusplus # error This library requires C++ #endif #include // Standard C++ string library #include #include "Include/fg_stl_config.h" #ifdef NEEDNAMESPACESTD using namespace std; #endif #include // maximum size of airport perimeter structure, even for complex // airports such as KORD this number is typically not very big. #define MAX_PERIMETER 20 // name of the material to use for the airport base #define APT_BASE_MATERIAL "grass" // Load a .apt file and register the GL fragments with the // corresponding tile int fgAptGenerate(const string& path, fgTILE *tile); #endif /* _AIRPORTS_HXX */ // $Log$ // Revision 1.1 1998/09/14 02:14:01 curt // Initial revision of genapt.[ch]xx for generating airport scenery. // //