// groundnet.hxx - A number of classes to handle taxiway // assignments by the AI code // // Written by Durk Talsma, started June 2005. // // Copyright (C) 2004 Durk Talsma. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ #ifndef _GROUNDNETWORK_HXX_ #define _GROUNDNETWORK_HXX_ #include #include STL_STRING #include SG_USING_STD(string); SG_USING_STD(vector); #include "parking.hxx" //#include class FGTaxiSegment; // forward reference class FGAIFlightPlan; // forward reference typedef vector FGTaxiSegmentVector; typedef vector FGTaxiSegmentPointerVector; typedef vector::iterator FGTaxiSegmentVectorIterator; typedef vector::iterator FGTaxiSegmentPointerVectorIterator; /************************************************************************************** * class FGTaxiNode *************************************************************************************/ class FGTaxiNode { private: double lat; double lon; int index; FGTaxiSegmentPointerVector next; // a vector to all the segments leaving from this node public: FGTaxiNode(); FGTaxiNode(double, double, int); void setIndex(int idx) { index = idx;}; void setLatitude (double val) { lat = val;}; void setLongitude(double val) { lon = val;}; void setLatitude (const string& val) { lat = processPosition(val); }; void setLongitude(const string& val) { lon = processPosition(val); }; void addSegment(FGTaxiSegment *segment) { next.push_back(segment); }; double getLatitude() { return lat;}; double getLongitude(){ return lon;}; int getIndex() { return index; }; FGTaxiNode *getAddress() { return this;}; FGTaxiSegmentPointerVectorIterator getBeginRoute() { return next.begin(); }; FGTaxiSegmentPointerVectorIterator getEndRoute() { return next.end(); }; }; typedef vector FGTaxiNodeVector; typedef vector::iterator FGTaxiNodeVectorIterator; /*************************************************************************************** * class FGTaxiSegment **************************************************************************************/ class FGTaxiSegment { private: int startNode; int endNode; double length; FGTaxiNode *start; FGTaxiNode *end; int index; public: FGTaxiSegment(); FGTaxiSegment(FGTaxiNode *, FGTaxiNode *, int); void setIndex (int val) { index = val; }; void setStartNodeRef (int val) { startNode = val; }; void setEndNodeRef (int val) { endNode = val; }; void setStart(FGTaxiNodeVector *nodes); void setEnd (FGTaxiNodeVector *nodes); void setTrackDistance(); FGTaxiNode * getEnd() { return end;}; double getLength() { return length; }; int getIndex() { return index; }; FGTaxiSegment *getAddress() { return this;}; }; typedef vector intVec; typedef vector::iterator intVecIterator; /*************************************************************************************** * class FGTaxiRoute **************************************************************************************/ class FGTaxiRoute { private: intVec nodes; intVec routes; double distance; intVecIterator currNode; intVecIterator currRoute; public: FGTaxiRoute() { distance = 0; currNode = nodes.begin(); currRoute = routes.begin();}; FGTaxiRoute(intVec nds, intVec rts, double dist) { nodes = nds; routes = rts; distance = dist; currNode = nodes.begin(); }; bool operator< (const FGTaxiRoute &other) const {return distance < other.distance; }; bool empty () { return nodes.begin() == nodes.end(); }; bool next(int *nde); bool next(int *nde, int *rte); void rewind(int legNr); void first() { currNode = nodes.begin(); currRoute = routes.begin(); }; int size() { return nodes.size(); }; }; typedef vector TaxiRouteVector; typedef vector::iterator TaxiRouteVectorIterator; /************************************************************************************** * class FGATCInstruction * like class FGATC Controller, this class definition should go into its own file * and or directory... For now, just testing this stuff out though... *************************************************************************************/ class FGATCInstruction { private: bool holdPattern; bool holdPosition; bool changeSpeed; bool changeHeading; bool changeAltitude; double speed; double heading; double alt; public: FGATCInstruction(); bool hasInstruction (); bool getHoldPattern () { return holdPattern; }; bool getHoldPosition () { return holdPosition; }; bool getChangeSpeed () { return changeSpeed; }; bool getChangeHeading () { return changeHeading; }; bool getChangeAltitude() { return changeAltitude; }; double getSpeed () { return speed; }; double getHeading () { return heading; }; double getAlt () { return alt; }; void setHoldPattern (bool val) { holdPattern = val; }; void setHoldPosition (bool val) { holdPosition = val; }; void setChangeSpeed (bool val) { changeSpeed = val; }; void setChangeHeading (bool val) { changeHeading = val; }; void setChangeAltitude(bool val) { changeAltitude = val; }; void setSpeed (double val) { speed = val; }; void setHeading (double val) { heading = val; }; void setAlt (double val) { alt = val; }; }; /************************************************************************************** * class FGTrafficRecord *************************************************************************************/ class FGTrafficRecord { private: int id, waitsForId; int currentPos; intVec intentions; FGATCInstruction instruction; double latitude, longitude, heading, speed, altitude, radius; public: FGTrafficRecord() {}; void setId(int val) { id = val; }; void setRadius(double rad) { radius = rad;}; void setPositionAndIntentions(int pos, FGAIFlightPlan *route); int getId() { return id;}; FGATCInstruction getInstruction() { return instruction;}; bool hasInstruction() { return instruction.hasInstruction(); }; void setPositionAndHeading(double lat, double lon, double hdg, double spd, double alt); bool checkPositionAndIntentions(FGTrafficRecord &other); double getLatitude () { return latitude ; }; double getLongitude() { return longitude; }; double getHeading () { return heading ; }; double getSpeed () { return speed ; }; double getAltitude () { return altitude ; }; double getRadius () { return radius ; }; int getWaitsForId () { return waitsForId; }; void setSpeedAdjustment(double spd) { instruction.setChangeSpeed(true); instruction.setSpeed(spd); }; void setHeadingAdjustment(double heading) { instruction.setChangeHeading(true); instruction.setHeading(heading); }; void clearSpeedAdjustment () { instruction.setChangeSpeed (false); }; void clearHeadingAdjustment() { instruction.setChangeHeading(false); }; bool hasHeadingAdjustment() { return instruction.getChangeHeading(); }; void setWaitsForId(int id) { waitsForId = id; }; }; typedef vector TrafficVector; typedef vector::iterator TrafficVectorIterator; /************************************************************************************** * class FGATCController * NOTE: this class serves as an abstraction layer for all sorts of ATC controller, * Ground and air, so eventually it should move to its own file / directory. *************************************************************************************/ class FGATCController { private: double dt_count; public: FGATCController() { dt_count = 0;}; virtual ~FGATCController() {}; virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute, double lat, double lon, double hdg, double spd, double alt, double radius) = 0; virtual void signOff(int id) = 0; virtual void update(int id, double lat, double lon, double heading, double speed, double alt) = 0; virtual bool hasInstruction(int id) = 0; virtual FGATCInstruction getInstruction(int id) = 0; double getDt() { return dt_count; }; void setDt(double dt) { dt_count = dt;}; }; /************************************************************************************** * class FGGroundNetWork *************************************************************************************/ class FGGroundNetwork : public FGATCController { private: bool hasNetwork; FGTaxiNodeVector nodes; FGTaxiSegmentVector segments; //intVec route; intVec nodesStack; intVec routesStack; TaxiRouteVector routes; TrafficVector activeTraffic; TrafficVectorIterator currTraffic; bool foundRoute; double totalDistance, maxDistance; void printRoutingError(string); public: FGGroundNetwork(); void addNode (const FGTaxiNode& node); void addNodes (FGParkingVec *parkings); void addSegment(const FGTaxiSegment& seg); void init(); bool exists() { return hasNetwork; }; int findNearestNode(double lat, double lon); FGTaxiNode *findNode(int idx); FGTaxiSegment *findSegment(int idx); FGTaxiRoute findShortestRoute(int start, int end); void trace(FGTaxiNode *, int, int, double dist); virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute, double lat, double lon, double hdg, double spd, double alt, double radius); virtual void signOff(int id); virtual void update(int id, double lat, double lon, double heading, double speed, double alt); virtual bool hasInstruction(int id); virtual FGATCInstruction getInstruction(int id); }; #endif