/** @file patest_prime.c @brief Test stream priming mode. @author Ross Bencina http://www.audiomulch.com/~rossb */ /* * $Id: patest_prime.c,v 1.1 2006/06/10 21:30:56 dmazzoni Exp $ * * This program uses the PortAudio Portable Audio Library. * For more information see: http://www.portaudio.com * Copyright (c) 1999-2000 Ross Bencina and Phil Burk * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include #include #include "portaudio.h" #include "pa_util.h" #define NUM_BEEPS (3) #define SAMPLE_RATE (44100) #define SAMPLE_PERIOD (1.0/44100.0) #define FRAMES_PER_BUFFER (256) #define BEEP_DURATION (400) #define IDLE_DURATION (SAMPLE_RATE*2) /* 2 seconds */ #define SLEEP_MSEC (50) #define STATE_BKG_IDLE (0) #define STATE_BKG_BEEPING (1) typedef struct { float leftPhase; float rightPhase; int state; int beepCountdown; int idleCountdown; } paTestData; static void InitializeTestData( paTestData *testData ) { testData->leftPhase = 0; testData->rightPhase = 0; testData->state = STATE_BKG_BEEPING; testData->beepCountdown = BEEP_DURATION; testData->idleCountdown = IDLE_DURATION; } /* This routine will be called by the PortAudio engine when audio is needed. ** It may called at interrupt level on some machines so don't do anything ** that could mess up the system like calling malloc() or free(). */ static int patestCallback( const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, void *userData ) { /* Cast data passed through stream to our structure. */ paTestData *data = (paTestData*)userData; float *out = (float*)outputBuffer; unsigned int i; int result = paContinue; /* supress unused parameter warnings */ (void) inputBuffer; (void) timeInfo; (void) statusFlags; for( i=0; istate ) { case STATE_BKG_IDLE: *out++ = 0.0; /* left */ *out++ = 0.0; /* right */ --data->idleCountdown; if( data->idleCountdown <= 0 ) result = paComplete; break; case STATE_BKG_BEEPING: if( data->beepCountdown <= 0 ) { data->state = STATE_BKG_IDLE; *out++ = 0.0; /* left */ *out++ = 0.0; /* right */ } else { /* Play sawtooth wave. */ *out++ = data->leftPhase; /* left */ *out++ = data->rightPhase; /* right */ /* Generate simple sawtooth phaser that ranges between -1.0 and 1.0. */ data->leftPhase += 0.01f; /* When signal reaches top, drop back down. */ if( data->leftPhase >= 1.0f ) data->leftPhase -= 2.0f; /* higher pitch so we can distinguish left and right. */ data->rightPhase += 0.03f; if( data->rightPhase >= 1.0f ) data->rightPhase -= 2.0f; } --data->beepCountdown; break; } } return result; } /*******************************************************************/ static PaError DoTest( int flags ) { PaStream *stream; PaError err; paTestData data; PaStreamParameters outputParameters; InitializeTestData( &data ); outputParameters.device = Pa_GetDefaultOutputDevice(); outputParameters.channelCount = 2; outputParameters.hostApiSpecificStreamInfo = NULL; outputParameters.sampleFormat = paFloat32; outputParameters.suggestedLatency = Pa_GetDeviceInfo( outputParameters.device )->defaultHighOutputLatency; /* Open an audio I/O stream. */ err = Pa_OpenStream( &stream, NULL, /* no input */ &outputParameters, SAMPLE_RATE, FRAMES_PER_BUFFER, /* frames per buffer */ paClipOff | flags, /* we won't output out of range samples so don't bother clipping them */ patestCallback, &data ); if( err != paNoError ) goto error; err = Pa_StartStream( stream ); if( err != paNoError ) goto error; printf("hear \"BEEP\"\n" ); fflush(stdout); while( ( err = Pa_IsStreamActive( stream ) ) == 1 ) Pa_Sleep(SLEEP_MSEC); if( err < 0 ) goto error; err = Pa_StopStream( stream ); if( err != paNoError ) goto error; err = Pa_CloseStream( stream ); if( err != paNoError ) goto error; return err; error: return err; } /*******************************************************************/ int main(void); int main(void) { PaError err = paNoError; int i; /* Initialize library before making any other calls. */ err = Pa_Initialize(); if( err != paNoError ) goto error; printf("PortAudio Test: Testing stream playback with no priming.\n"); printf("PortAudio Test: you should see BEEP before you hear it.\n"); printf("BEEP %d times.\n", NUM_BEEPS ); for( i=0; i< NUM_BEEPS; ++i ) { err = DoTest( 0 ); if( err != paNoError ) goto error; } printf("PortAudio Test: Testing stream playback with priming.\n"); printf("PortAudio Test: you should see BEEP around the same time you hear it.\n"); for( i=0; i< NUM_BEEPS; ++i ) { err = DoTest( paPrimeOutputBuffersUsingStreamCallback ); if( err != paNoError ) goto error; } printf("Test finished.\n"); Pa_Terminate(); return err; error: Pa_Terminate(); fprintf( stderr, "An error occured while using the portaudio stream\n" ); fprintf( stderr, "Error number: %d\n", err ); fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) ); return err; }