// net_ctrls.hxx -- defines a common net I/O interface to the flight // sim controls // // Written by Curtis Olson - http://www.flightgear.org/~curt // Started July 2001. // // This file is in the Public Domain, and comes with no warranty. // // $Id$ #ifndef _NET_CTRLS_HXX #define _NET_CTRLS_HXX // NOTE: this file defines an external interface structure. Due to // variability between platforms and architectures, we only used fixed // length types here. Specifically, integer types can vary in length. // I am not aware of any platforms that don't use 4 bytes for float // and 8 bytes for double. #ifdef HAVE_STDINT_H # include #elif defined( _MSC_VER ) || defined(__MINGW32__) || defined(sun) typedef signed short int16_t; typedef signed int int32_t; typedef unsigned short uint16_t; typedef unsigned int uint32_t; #else # error "Port me! Platforms that don't have need to define int8_t, et. al." #endif const uint32_t FG_NET_CTRLS_VERSION = 26; // Define a structure containing the control parameters class FGNetCtrls { public: enum { FG_MAX_ENGINES = 4, FG_MAX_WHEELS = 16, FG_MAX_TANKS = 6 }; uint32_t version; // increment when data values change // Aero controls double aileron; // -1 ... 1 double elevator; // -1 ... 1 double rudder; // -1 ... 1 double aileron_trim; // -1 ... 1 double elevator_trim; // -1 ... 1 double rudder_trim; // -1 ... 1 double flaps; // 0 ... 1 // Aero control faults uint32_t flaps_power; // true = power available uint32_t flap_motor_ok; // Engine controls uint32_t num_engines; // number of valid engines uint32_t master_bat[FG_MAX_ENGINES]; uint32_t master_alt[FG_MAX_ENGINES]; uint32_t magnetos[FG_MAX_ENGINES]; uint32_t starter_power[FG_MAX_ENGINES];// true = starter power double throttle[FG_MAX_ENGINES]; // 0 ... 1 double mixture[FG_MAX_ENGINES]; // 0 ... 1 double condition[FG_MAX_ENGINES]; // 0 ... 1 uint32_t fuel_pump_power[FG_MAX_ENGINES];// true = on double prop_advance[FG_MAX_ENGINES]; // 0 ... 1 // Engine faults uint32_t engine_ok[FG_MAX_ENGINES]; uint32_t mag_left_ok[FG_MAX_ENGINES]; uint32_t mag_right_ok[FG_MAX_ENGINES]; uint32_t spark_plugs_ok[FG_MAX_ENGINES]; // false = fouled plugs uint32_t oil_press_status[FG_MAX_ENGINES];// 0 = normal, 1 = low, 2 = full fail uint32_t fuel_pump_ok[FG_MAX_ENGINES]; // Fuel management uint32_t num_tanks; // number of valid tanks uint32_t fuel_selector[FG_MAX_TANKS]; // false = off, true = on uint32_t cross_feed; // false = off, true = on // Brake controls double brake_left; double brake_right; double copilot_brake_left; double copilot_brake_right; double brake_parking; // Landing Gear uint32_t gear_handle; // true=gear handle down; false= gear handle up // Switches uint32_t master_avionics; // wind and turbulance double wind_speed_kt; double wind_dir_deg; double turbulence_norm; // temp and pressure double temp_c; double press_inhg; // other information about environment double hground; // ground elevation (meters) double magvar; // local magnetic variation in degs. // hazards uint32_t icing; // icing status could me much // more complex but I'm // starting simple here. // simulation control uint32_t speedup; // integer speedup multiplier uint32_t freeze; // 0=normal // 0x01=master // 0x02=position // 0x04=fuel }; #endif // _NET_CTRLS_HXX