// awynet.cxx // by Durk Talsma, started June 2005. // // Copyright (C) 2004 Durk Talsma. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ #ifdef HAVE_CONFIG_H # include #endif #include #include #include #include #include #include #include #include #include "awynet.hxx" using std::sort; using std::cerr; using std::endl; /************************************************************************** * FGNode *************************************************************************/ FGNode::FGNode() { } FGNode::FGNode(const SGGeod& aPos, int idx, std::string id) : ident(id), geod(aPos), index(idx) { cart = SGVec3d::fromGeod(geod); } bool FGNode::matches(std::string id, const SGGeod& aPos) { if ((ident == id) && (fabs(aPos.getLatitudeDeg() - geod.getLatitudeDeg()) < 1.0) && (fabs(aPos.getLongitudeDeg() - geod.getLongitudeDeg()) < 1.0)) return true; else return false; } /*************************************************************************** * FGAirway **************************************************************************/ FGAirway::FGAirway() { length = 0; } void FGAirway::setStart(node_map *nodes) { node_map_iterator itr = nodes->find(startNode); if (itr == nodes->end()) { cerr << "Couldn't find node: " << startNode << endl; } else { start = itr->second->getAddress(); itr->second->addAirway(this); } } void FGAirway::setEnd(node_map *nodes) { node_map_iterator itr = nodes->find(endNode); if (itr == nodes->end()) { cerr << "Couldn't find node: " << endNode << endl; } else { end = itr->second->getAddress(); } } // There is probably a computationally cheaper way of // doing this. void FGAirway::setTrackDistance() { length = SGGeodesy::distanceM(start->getPosition(), end->getPosition()); } /*************************************************************************** * FGAirRoute() **************************************************************************/ bool FGAirRoute::next(int *val) { //for (intVecIterator i = nodes.begin(); i != nodes.end(); i++) // cerr << "FGTaxiRoute contains : " << *(i) << endl; //cerr << "Offset from end: " << nodes.end() - currNode << endl; //if (currNode != nodes.end()) // cerr << "true" << endl; //else // cerr << "false" << endl; if (currNode == nodes.end()) return false; *val = *(currNode); currNode++; return true; }; void FGAirRoute::add(const FGAirRoute &other) { for (constIntVecIterator i = other.nodes.begin() ; i != other.nodes.end(); i++) { nodes.push_back((*i)); } distance += other.distance; } /*************************************************************************** * FGAirwayNetwork() **************************************************************************/ FGAirwayNetwork::FGAirwayNetwork() { hasNetwork = false; foundRoute = false; totalDistance = 0; maxDistance = 0; } FGAirwayNetwork::~FGAirwayNetwork() { for (unsigned int it = 0; it < nodes.size(); it++) { delete nodes[ it]; } } void FGAirwayNetwork::addAirway(const FGAirway &seg) { segments.push_back(seg); } //void FGAirwayNetwork::addNode(const FGNode &node) //{ // nodes.push_back(node); //} /* void FGAirwayNetwork::addNodes(FGParkingVec *parkings) { FGTaxiNode n; FGParkingVecIterator i = parkings->begin(); while (i != parkings->end()) { n.setIndex(i->getIndex()); n.setLatitude(i->getLatitude()); n.setLongitude(i->getLongitude()); nodes.push_back(n); i++; } } */ void FGAirwayNetwork::init() { hasNetwork = true; FGAirwayVectorIterator i = segments.begin(); while(i != segments.end()) { //cerr << "initializing Airway " << i->getIndex() << endl; i->setStart(&nodesMap); i->setEnd (&nodesMap); //i->setTrackDistance(); //cerr << "Track distance = " << i->getLength() << endl; //cerr << "Track ends at" << i->getEnd()->getIndex() << endl; i++; } //exit(1); } void FGAirwayNetwork::load(const SGPath& path) { std::string identStart, identEnd, token, name; double latStart, lonStart, latEnd, lonEnd; int type, base, top; int airwayIndex = 0; FGNode *n; sg_gzifstream in( path.str() ); if ( !in.is_open() ) { SG_LOG( SG_GENERAL, SG_ALERT, "Cannot open file: " << path.str() ); exit(-1); } // toss the first two lines of the file in >> skipeol; in >> skipeol; // read in each remaining line of the file while ( ! in.eof() ) { string token; in >> token; if ( token == "99" ) { return; //in >> skipeol; } // Read each line from the database identStart = token; in >> latStart >> lonStart >> identEnd >> latEnd >> lonEnd >> type >> base >> top >> name; in >> skipeol; /*out << identStart << " " << latStart << " " << lonStart << " " << identEnd << " " << latEnd << " " << lonEnd << " " << type << " " << base << " " << top << " " << name << " " << endl;*/ //first determine whether the start and end reference database already exist //if not we should create them int startIndex = 0, endIndex=0; // FGNodeVectorIterator i = nodes.begin(); // while (i != nodes.end() && (!(i->matches(identStart,latStart, lonStart)))) // { // i++; // startIndex++; // } // if (i == nodes.end()) // { // nodes.push_back(FGNode(latStart, lonStart, startIndex, identStart)); // //cout << "Adding node: " << identStart << endl; // } // i = nodes.begin(); // while (i != nodes.end() && (!(i->matches(identEnd,latEnd, lonEnd)))) { // i++; // endIndex++; // } // if (i == nodes.end()) { // nodes.push_back(FGNode(latEnd, lonEnd, endIndex, identEnd)); // //cout << "Adding node: " << identEnd << endl; // } // generate unique IDs for the nodes, consisting of a combination // of the Navaid identifier + the integer value of the lat/lon position. // identifier alone will not suffice, because they might not be globally unique. char buffer[32]; string startNode, endNode; // Start buffer[sizeof(buffer)-1] = 0; snprintf(buffer, sizeof(buffer)-1, "%s%d%d", identStart.c_str(), (int) latStart, (int) lonStart); startNode = buffer; node_map_iterator itr = nodesMap.find(string(buffer)); if (itr == nodesMap.end()) { startIndex = nodes.size(); SGGeod startPos(SGGeod::fromDeg(lonStart, latStart)); n = new FGNode(startPos, startIndex, identStart); nodesMap[string(buffer)] = n; nodes.push_back(n); //cout << "Adding node: " << identStart << endl; } else { startIndex = itr->second->getIndex(); } // Start snprintf(buffer, 32, "%s%d%d", identEnd.c_str(), (int) latEnd, (int) lonEnd); endNode = buffer; itr = nodesMap.find(string(buffer)); if (itr == nodesMap.end()) { endIndex = nodes.size(); SGGeod endPos(SGGeod::fromDeg(lonEnd, latEnd)); n = new FGNode(endPos, endIndex, identEnd); nodesMap[string(buffer)] = n; nodes.push_back(n); //cout << "Adding node: " << identEnd << endl; } else { endIndex = itr->second->getIndex(); } FGAirway airway; airway.setIndex ( airwayIndex++ ); airway.setStartNodeRef ( startNode ); airway.setEndNodeRef ( endNode ); airway.setType ( type ); airway.setBase ( base ); airway.setTop ( top ); airway.setName ( name ); segments.push_back(airway); //cout << " Adding Airway: " << name << " " << startIndex << " " << endIndex << endl; } } int FGAirwayNetwork::findNearestNode(const SGGeod& aPos) { double minDist = HUGE_VAL; int index; SGVec3d cart = SGVec3d::fromGeod(aPos); //cerr << "Lat " << lat << " lon " << lon << endl; for (FGNodeVectorIterator itr = nodes.begin(); itr != nodes.end(); itr++) { double d2 = distSqr(cart, (*itr)->getCart()); if (d2 < minDist) { minDist = d2; index = (*itr)->getIndex(); } //cerr << (*itr)->getIndex() << endl; } //cerr << " returning " << index << endl; return index; } FGNode *FGAirwayNetwork::findNode(int idx) { for (FGNodeVectorIterator itr = nodes.begin(); itr != nodes.end(); itr++) { if ((*itr)->getIndex() == idx) return (*itr)->getAddress(); } return 0; } FGAirRoute FGAirwayNetwork::findShortestRoute(int start, int end) { foundRoute = false; totalDistance = 0; FGNode *firstNode = findNode(start); FGNode *lastNode = findNode(end); //prevNode = prevPrevNode = -1; //prevNode = start; routes.clear(); traceStack.clear(); trace(firstNode, end, 0, 0); FGAirRoute empty; if (!foundRoute) { SG_LOG( SG_GENERAL, SG_INFO, "Failed to find route from waypoint " << start << " to " << end ); cerr << "Failed to find route from waypoint " << start << " to " << end << endl; //exit(1); } sort(routes.begin(), routes.end()); //for (intVecIterator i = route.begin(); i != route.end(); i++) // { // rte->push_back(*i); // } if (routes.begin() != routes.end()) return *(routes.begin()); else return empty; } void FGAirwayNetwork::trace(FGNode *currNode, int end, int depth, double distance) { traceStack.push_back(currNode->getIndex()); totalDistance += distance; //cerr << depth << " "; //cerr << "Starting trace " << depth << " total distance: " << totalDistance<< endl; //<< currNode->getIndex() << endl; // If the current route matches the required end point we found a valid route // So we can add this to the routing table if (currNode->getIndex() == end) { cerr << "Found route : " << totalDistance << "" << " " << *(traceStack.end()-1) << endl; routes.push_back(FGAirRoute(traceStack,totalDistance)); traceStack.pop_back(); if (!(foundRoute)) maxDistance = totalDistance; else if (totalDistance < maxDistance) maxDistance = totalDistance; foundRoute = true; totalDistance -= distance; return; } // search if the currentNode has been encountered before // if so, we should step back one level, because it is // rather rediculous to proceed further from here. // if the current node has not been encountered before, // i should point to traceStack.end()-1; and we can continue // if i is not traceStack.end, the previous node was found, // and we should return. // This only works at trace levels of 1 or higher though if (depth > 0) { intVecIterator i = traceStack.begin(); while ((*i) != currNode->getIndex()) { //cerr << "Route so far : " << (*i) << endl; i++; } if (i != traceStack.end()-1) { traceStack.pop_back(); totalDistance -= distance; return; } // If the total distance from start to the current waypoint // is longer than that of a route we can also stop this trace // and go back one level. if ((totalDistance > maxDistance) && foundRoute) { cerr << "Stopping rediculously long trace: " << totalDistance << endl; traceStack.pop_back(); totalDistance -= distance; return; } } //cerr << "2" << endl; if (currNode->getBeginRoute() != currNode->getEndRoute()) { //cerr << "l3l" << endl; for (FGAirwayPointerVectorIterator i = currNode->getBeginRoute(); i != currNode->getEndRoute(); i++) { //cerr << (*i)->getLenght() << endl; trace((*i)->getEnd(), end, depth+1, (*i)->getLength()); // { // // cerr << currNode -> getIndex() << " "; // route.push_back(currNode->getIndex()); // return true; // } } } else { //SG_LOG( SG_GENERAL, SG_DEBUG, "4" ); //cerr << "4" << endl; } traceStack.pop_back(); totalDistance -= distance; return; }