/************************************************************************** * obj.h -- routines to handle WaveFront .obj-ish format files. * * Written by Curtis Olson, started October 1997. * * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ * (Log is kept at end of this file) **************************************************************************/ #ifndef _OBJ_H #define _OBJ_H #ifdef __cplusplus extern "C" { #endif #include #ifdef HAVE_WINDOWS_H # include #endif #include #include /* Load a .obj file and generate the GL call list */ GLint fgObjLoad(char *path, struct fgCartesianPoint *ref, double *radius); #ifdef __cplusplus } #endif #endif /* _OBJ_H */ /* $Log$ /* Revision 1.8 1998/04/21 17:02:43 curt /* Prepairing for C++ integration. /* * Revision 1.7 1998/04/03 22:11:37 curt * Converting to Gnu autoconf system. * * Revision 1.6 1998/01/31 00:43:25 curt * Added MetroWorks patches from Carmen Volpe. * * Revision 1.5 1998/01/27 00:48:03 curt * Incorporated Paul Bleisch's new debug message * system and commandline/config file processing code. * * Revision 1.4 1998/01/22 02:59:41 curt * Changed #ifdef FILE_H to #ifdef _FILE_H * * Revision 1.3 1998/01/19 19:27:17 curt * Merged in make system changes from Bob Kuehne * This should simplify things tremendously. * * Revision 1.2 1998/01/13 00:23:10 curt * Initial changes to support loading and management of scenery tiles. Note, * there's still a fair amount of work left to be done. * * Revision 1.1 1997/10/28 21:14:55 curt * Initial revision. * */