// weather.hxx -- routines to model weather // // Written by Curtis Olson, started July 1997. // // Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #ifndef _WEATHER_H #define _WEATHER_H #ifdef __cplusplus extern "C" { #endif // holds the current weather values struct fgWEATHER { float visibility; float fog_density; }; extern struct fgWEATHER current_weather; // Initialize the weather modeling subsystem void fgWeatherInit( void ); // Update the weather parameters for the current position void fgWeatherUpdate( void ); // Get the current visibility float fgWeatherGetVisibility( void ); // Set the visibility and update fog parameters void fgWeatherSetVisibility( float visibility ); #ifdef __cplusplus } #endif #endif // _WEATHER_H // $Log$ // Revision 1.1 1998/10/17 01:34:37 curt // C++ ifying ... // // Revision 1.10 1998/06/12 01:01:00 curt // Build only static libraries. // Declare memmove/memset for Sloaris. // Added support for exponetial fog, which solves for the proper density to // achieve the desired visibility range. // // Revision 1.9 1998/04/21 17:02:46 curt // Prepairing for C++ integration. // // Revision 1.8 1998/01/22 02:59:44 curt // Changed #ifdef FILE_H to #ifdef _FILE_H // // Revision 1.7 1998/01/19 18:40:41 curt // Tons of little changes to clean up the code and to remove fatal errors // when building with the c++ compiler. // // Revision 1.6 1997/12/30 22:22:47 curt // Further integration of event manager. // // Revision 1.5 1997/12/10 22:37:56 curt // Prepended "fg" on the name of all global structures that didn't have it yet. // i.e. "struct WEATHER {}" became "struct fgWEATHER {}" // // Revision 1.4 1997/08/27 03:30:39 curt // Changed naming scheme of basic shared structures. // // Revision 1.3 1997/08/22 21:34:43 curt // Doing a bit of reorganizing and house cleaning. // // Revision 1.2 1997/07/23 21:52:30 curt // Put comments around the text after an #endif for increased portability. // // Revision 1.1 1997/07/19 23:03:58 curt // Initial revision. //