// controls.cxx -- defines a standard interface to all flight sim controls // // Written by Curtis Olson, started May 1997. // // Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #include #include fgCONTROLS cur_control_params; void fgControlsInit( void ) { int i; fgCONTROLS *c; c = current_aircraft.controls; FG_Elevator = 0.0; FG_Elev_Trim = 1.969572E-03; FG_Aileron = 0.0; FG_Rudder = 0.0; for ( i = 0; i < FG_MAX_ENGINES; i++ ) { FG_Throttle[i] = 0.0; } FG_Brake_Amt = 0.0; } void fgElevMove(double amt) { fgCONTROLS *c; c = current_aircraft.controls; FG_Elevator += amt; if ( FG_Elevator < -1.0 ) FG_Elevator = -1.0; if ( FG_Elevator > 1.0 ) FG_Elevator = 1.0; } void fgElevSet(double pos) { fgCONTROLS *c; c = current_aircraft.controls; FG_Elevator = pos; if ( FG_Elevator < -1.0 ) FG_Elevator = -1.0; if ( FG_Elevator > 1.0 ) FG_Elevator = 1.0; } void fgElevTrimMove(double amt) { fgCONTROLS *c; c = current_aircraft.controls; FG_Elev_Trim += amt; if ( FG_Elev_Trim < -1.0 ) FG_Elev_Trim = -1.0; if ( FG_Elev_Trim > 1.0 ) FG_Elev_Trim = 1.0; } void fgElevTrimSet(double pos) { fgCONTROLS *c; c = current_aircraft.controls; FG_Elev_Trim = pos; if ( FG_Elev_Trim < -1.0 ) FG_Elev_Trim = -1.0; if ( FG_Elev_Trim > 1.0 ) FG_Elev_Trim = 1.0; } void fgAileronMove(double amt) { fgCONTROLS *c; c = current_aircraft.controls; FG_Aileron += amt; if ( FG_Aileron < -1.0 ) FG_Aileron = -1.0; if ( FG_Aileron > 1.0 ) FG_Aileron = 1.0; } void fgAileronSet(double pos) { fgCONTROLS *c; c = current_aircraft.controls; FG_Aileron = pos; if ( FG_Aileron < -1.0 ) FG_Aileron = -1.0; if ( FG_Aileron > 1.0 ) FG_Aileron = 1.0; } void fgRudderMove(double amt) { fgCONTROLS *c; c = current_aircraft.controls; FG_Rudder += amt; if ( FG_Rudder < -1.0 ) FG_Rudder = -1.0; if ( FG_Rudder > 1.0 ) FG_Rudder = 1.0; } void fgRudderSet(double pos) { fgCONTROLS *c; c = current_aircraft.controls; FG_Rudder = pos; if ( FG_Rudder < -1.0 ) FG_Rudder = -1.0; if ( FG_Rudder > 1.0 ) FG_Rudder = 1.0; } void fgThrottleMove(int engine, double amt) { int i; fgCONTROLS *c; c = current_aircraft.controls; if ( engine == FG_Throttle_All ) { for ( i = 0; i < FG_MAX_ENGINES; i++ ) { FG_Throttle[i] += amt; if ( FG_Throttle[i] < 0.0 ) FG_Throttle[i] = 0.0; if ( FG_Throttle[i] > 1.0 ) FG_Throttle[i] = 1.0; } } else { if ( (engine >= 0) && (engine < FG_MAX_ENGINES) ) { FG_Throttle[engine] += amt; if ( FG_Throttle[engine] < 0.0 ) FG_Throttle[engine] = 0.0; if ( FG_Throttle[engine] > 1.0 ) FG_Throttle[engine] = 1.0; } } } void fgThrottleSet(int engine, double pos) { int i; fgCONTROLS *c; c = current_aircraft.controls; if ( engine == FG_Throttle_All ) { for ( i = 0; i < FG_MAX_ENGINES; i++ ) { FG_Throttle[i] = pos; if ( FG_Throttle[i] < 0.0 ) FG_Throttle[i] = 0.0; if ( FG_Throttle[i] > 1.0 ) FG_Throttle[i] = 1.0; } } else { if ( (engine >= 0) && (engine < FG_MAX_ENGINES) ) { FG_Throttle[engine] = pos; if ( FG_Throttle[engine] < 0.0 ) FG_Throttle[engine] = 0.0; if ( FG_Throttle[engine] > 1.0 ) FG_Throttle[engine] = 1.0; } } } double fgBrakeGet( void ) { fgCONTROLS *c; c = current_aircraft.controls; return FG_Brake_Amt; } void fgBrakeSet( double brake_amt ) { fgCONTROLS *c; c = current_aircraft.controls; FG_Brake_Amt = brake_amt; } // $Log$ // Revision 1.1 1998/10/18 01:51:05 curt // c++-ifying ... // // Revision 1.8 1998/09/29 02:01:31 curt // Added a brake. // // Revision 1.7 1998/02/07 15:29:36 curt // Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss // // // Revision 1.6 1998/01/19 19:27:02 curt // Merged in make system changes from Bob Kuehne // This should simplify things tremendously. // // Revision 1.5 1998/01/19 18:40:22 curt // Tons of little changes to clean up the code and to remove fatal errors // when building with the c++ compiler. // // Revision 1.4 1997/12/10 22:37:41 curt // Prepended "fg" on the name of all global structures that didn't have it yet. // i.e. "struct WEATHER {}" became "struct fgWEATHER {}" // // Revision 1.3 1997/08/27 03:30:01 curt // Changed naming scheme of basic shared structures. // // Revision 1.2 1997/06/21 17:12:48 curt // Capitalized subdirectory names. // // Revision 1.1 1997/05/31 19:24:04 curt // Initial revision. //