#include "puLocal.h" #define PUSTACK_MAX 100 static int currLiveInterface = -1 ; static puInterface *liveInterfaceStack [ PUSTACK_MAX ] ; static int currInterface = -1 ; static puInterface *interfaceStack [ PUSTACK_MAX ] ; void puPushLiveInterface ( puInterface *in ) { if ( currLiveInterface < PUSTACK_MAX ) liveInterfaceStack [ ++currLiveInterface ] = in ; else fprintf ( stderr, "PUI: Too many live puInterfaces open at once!\n" ) ; } void puPushInterface ( puInterface *in ) { if ( currInterface < PUSTACK_MAX ) interfaceStack [ ++currInterface ] = in ; else fprintf ( stderr, "PUI: Too many puInterfaces open at once!\n" ) ; } void puPopLiveInterface ( void ) { if ( currLiveInterface > 0 ) --currLiveInterface ; else fprintf ( stderr, "PUI: Live puInterface stack is empty!\n" ) ; } void puPopInterface ( void ) { if ( currInterface > 0 ) --currInterface ; else fprintf ( stderr, "PUI: puInterface stack is empty!\n" ) ; } int puNoLiveInterface ( void ) { return currLiveInterface < 0 ; } int puNoInterface ( void ) { return currInterface < 0 ; } puInterface *puGetUltimateLiveInterface ( void ) { if ( currLiveInterface < 0 ) { fprintf ( stderr, "PUI: No Live Interface!\n" ) ; return NULL ; } return liveInterfaceStack [ 0 ] ; } puInterface *puGetBaseLiveInterface ( void ) { if ( currLiveInterface < 0 ) { fprintf ( stderr, "PUI: No Live Interface!\n" ) ; return NULL ; } /* Work down the interface stack until you either get to the bottom or find a block in the form of a puDialogBox. */ for ( int i = currLiveInterface ; i > 0 ; i-- ) if ( liveInterfaceStack [ i ] -> getType () & PUCLASS_DIALOGBOX ) return liveInterfaceStack [ i ] ; return liveInterfaceStack [ 0 ] ; } puInterface *puGetCurrInterface ( void ) { if ( currInterface < 0 ) { fprintf ( stderr, "PUI: No Interface!\n" ) ; return NULL ; } return interfaceStack [ currInterface ] ; } void puInterface::remove ( puObject *obj ) { if ( dlist == NULL ) return ; /* Are we the first object in the list */ if ( obj -> prev == NULL ) dlist = obj -> next ; else obj -> prev -> next = obj -> next ; /* Are we the last object in the list */ if ( obj -> next != NULL ) obj -> next -> prev = obj -> prev ; obj -> next = NULL ; obj -> prev = NULL ; num_children-- ; recalc_bbox () ; } void puInterface::add ( puObject *new_obj ) { if ( dlist == NULL ) { dlist = new_obj ; new_obj -> next = NULL ; new_obj -> prev = NULL ; } else { puObject *last ; for ( last = dlist ; last->next != NULL ; last = last->next ) /* Search for end of list. */ ; last -> next = new_obj ; new_obj -> prev = last ; new_obj -> next = NULL ; } num_children++ ; recalc_bbox () ; } int puInterface::checkKey ( int key, int updown ) { if ( dlist == NULL || ! isVisible () || ! isActive () ) return FALSE ; puObject *bo ; /* We have to walk the list backwards to ensure that the click order is the same as the DRAW order. */ for ( bo = dlist ; bo->next != NULL ; bo = bo->next ) /* Find the last object in our list. */ ; for ( ; bo != NULL ; bo = bo->prev ) if ( bo -> checkKey ( key, updown ) ) return TRUE ; return FALSE ; } int puInterface::checkHit ( int button, int updown, int x, int y ) { if ( dlist == NULL || ! isVisible () || ! isActive () ) return FALSE ; /* This might be a bit redundant - but it's too hard to keep track of changing abox sizes when daughter objects are changing sizes. */ recalc_bbox () ; puObject *bo ; x -= abox.min[0] ; y -= abox.min[1] ; /* We have to walk the list backwards to ensure that the click order is the same as the DRAW order. */ for ( bo = dlist ; bo->next != NULL ; bo = bo->next ) /* Find the last object in our list. */ ; for ( ; bo != NULL ; bo = bo->prev ) if ( bo -> checkHit ( button, updown, x, y ) ) return TRUE ; return FALSE ; } void puInterface::draw ( int dx, int dy ) { if ( ! isVisible () ) return ; for ( puObject *bo = dlist ; bo != NULL ; bo = bo->next ) { /* June 16th, 98, Shammi : * The next if statement checks if the object is * a menu bar and makes sure it is repositioned * correctly. */ if ( bo->getType() & PUCLASS_MENUBAR ) { int obWidth, obHeight ; bo -> getSize ( &obWidth, &obHeight ) ; bo -> setPosition ( 0, puGetWindowHeight() - obHeight ) ; } bo -> draw ( dx + abox.min[0], dy + abox.min[1] ) ; } } void puInterface::recalc_bbox ( void ) { puBox contents ; contents . empty () ; for ( puObject *bo = dlist ; bo != NULL ; bo = bo->next ) contents . extend ( bo -> getBBox() ) ; if ( contents . isEmpty () ) { abox . max[0] = abox . min[0] ; abox . max[1] = abox . min[1] ; } else { abox . max[0] = abox . min[0] + contents . max[0] ; abox . max[1] = abox . min[1] + contents . max[1] ; } puObject::recalc_bbox () ; } void puInterface::doHit ( int, int, int, int ) { } puInterface::~puInterface () { puPopLiveInterface () ; for ( puObject *bo = dlist ; bo != NULL ; bo = bo->next ) delete bo ; }