# ConfigureMsvc3rdParty.cmake - Configure 3rd Party Library Paths on Windows if (MSVC) get_filename_component(PARENT_DIR ${PROJECT_BINARY_DIR} DIRECTORY) if (CMAKE_CL_64) SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdparty.x64") else (CMAKE_CL_64) SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdparty") endif (CMAKE_CL_64) if (EXISTS ${TEST_3RDPARTY_DIR}) set(MSVC_3RDPARTY_ROOT ${PARENT_DIR} CACHE PATH "Location where the third-party dependencies are extracted") else (EXISTS ${TEST_3RDPARTY_DIR}) set(MSVC_3RDPARTY_ROOT NOT_FOUND CACHE PATH "Location where the third-party dependencies are extracted") endif (EXISTS ${TEST_3RDPARTY_DIR}) list(APPEND PLATFORM_LIBS "winmm.lib") else (MSVC) set(MSVC_3RDPARTY_ROOT NOT_FOUND CACHE PATH "Location where the third-party dependencies are extracted") endif (MSVC) if (MSVC AND MSVC_3RDPARTY_ROOT) message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_ROOT}") string(SUBSTRING ${MSVC_VERSION} 0 2 MSVC_VERSION_MAJOR) string(SUBSTRING ${MSVC_VERSION} 2 2 MSVC_VERSION_MINOR) set( OSG_MSVC "msvc" ) if (${MSVC_VERSION_MAJOR} EQUAL "19") if (${MSVC_VERSION_MINOR} EQUAL "00") set( OSG_MSVC ${OSG_MSVC}140 ) else () set( OSG_MSVC ${OSG_MSVC}141 ) endif () elseif (${MSVC_VERSION_MAJOR} EQUAL "18") set( OSG_MSVC ${OSG_MSVC}120 ) else () message(FATAL_ERROR "Visual Studio 2013/15/17 is required") endif () if (CMAKE_CL_64) set( OSG_MSVC ${OSG_MSVC}-64 ) set( MSVC_3RDPARTY_DIR 3rdParty.x64 ) set( BOOST_LIB lib64 ) else (CMAKE_CL_64) set( MSVC_3RDPARTY_DIR 3rdParty ) set( BOOST_LIB lib ) endif (CMAKE_CL_64) set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenRTI/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/lib ) set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenRTI/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/include) if(NOT BOOST_INCLUDEDIR) # if this variable was not set by the user, set it to 3rdparty root's # parent dir, which is the normal location for people using our # windows-3rd-party repo get_filename_component(MSVC_ROOT_PARENT_DIR ${MSVC_3RDPARTY_ROOT} DIRECTORY) set(BOOST_INCLUDEDIR ${MSVC_ROOT_PARENT_DIR}) message(STATUS "BOOST_INCLUDEDIR is ${BOOST_INCLUDEDIR}") endif() if (USE_AEONWAVE) find_package(AAX COMPONENTS aax REQUIRED) else() set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include) set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib) endif() endif (MSVC AND MSVC_3RDPARTY_ROOT)