/******************************************************************************* Module: FGTank.cpp Author: Jon Berndt Date started: 01/21/99 Called by: FGAircraft ------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. FUNCTIONAL DESCRIPTION -------------------------------------------------------------------------------- See header file. HISTORY -------------------------------------------------------------------------------- 01/21/99 JSB Created ******************************************************************************** INCLUDES *******************************************************************************/ #include "FGTank.h" #include #include /******************************************************************************* ************************************ CODE ************************************** *******************************************************************************/ FGTank::FGTank(ifstream& acfile) { char type[20]; acfile >> type; // Type = 0: rocket, 1: piston if (strstr(type,"FUEL")) Type = 0; else if (strstr(type,"OXIDIZER")) Type = 1; else Type = -1; acfile >> X; // inches acfile >> Y; // " acfile >> Z; // " acfile >> Radius; // " acfile >> Capacity; // pounds (amount it can hold) acfile >> Contents; // pounds (amount it is holding) Selected = true; PctFull = 100.0*Contents/Capacity; // percent full; 0 to 100.0 } FGTank::~FGTank(void) { } float FGTank::Reduce(float used) { float shortage; if (used < Contents) { Contents -= used; PctFull = 100.0*Contents/Capacity; return Contents; } else { shortage = Contents - used; Contents = 0.0; PctFull = 0.0; Selected = false; return shortage; } }