// atcdialog.cxx - classes to manage user interactions with AI traffic // Written by Durk Talsma, started April 3, 2011 // Based on earlier code written by Alexander Kappes and David Luff // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ #include
#include
#include #include #include #include #include #include #include #include #include "atcdialog.hxx" static bool doATCDialog(const SGPropertyNode* arg) { cerr << "Running doATCDialog" << endl; current_atcdialog->PopupDialog(); return(true); } FGATCDialogNew::FGATCDialogNew() { dialogVisible = false; } FGATCDialogNew::~FGATCDialogNew() { } void FGATCDialogNew::init() { // Add ATC-dialog to the command list globals->get_commands()->addCommand("ATC-dialog", doATCDialog); // Add ATC-freq-search to the command list //globals->get_commands()->addCommand("ATC-freq-search", do_ATC_freq_search); // initialize properties polled in Update() //globals->get_props()->setStringValue("/sim/atc/freq-airport", ""); //globals->get_props()->setIntValue("/sim/atc/transmission-num", -1); } // Display the ATC popup dialog box with options relevant to the users current situation. void FGATCDialogNew::PopupDialog() { const char *dialog_name = "atc-dialog"; _gui = (NewGUI *)globals->get_subsystem("gui"); SGPropertyNode_ptr dlg = _gui->getDialogProperties(dialog_name); if (!dlg) return; if (dialogVisible) { _gui->closeDialog(dialog_name); } else { _gui->showDialog(dialog_name); } dialogVisible = !dialogVisible; return; }