// Copyright (C) 2009 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // #ifndef HLASceneObjectClass_hxx #define HLASceneObjectClass_hxx #include #include namespace fgviewer { class HLASceneObjectClass : public simgear::HLAObjectClass { public: HLASceneObjectClass(const std::string& name, simgear::HLAFederate* federate); virtual ~HLASceneObjectClass(); /// Create a new instance of this class. virtual simgear::HLAObjectInstance* createObjectInstance(const std::string& name); virtual void createAttributeDataElements(simgear::HLAObjectInstance& objectInstance); bool setPositionIndex(const std::string& path) { return getDataElementIndex(_positionIndex, path); } const simgear::HLADataElementIndex& getPositionIndex() const { return _positionIndex; } bool setOrientationIndex(const std::string& path) { return getDataElementIndex(_orientationIndex, path); } const simgear::HLADataElementIndex& getOrientationIndex() const { return _orientationIndex; } bool setAngularVelocityIndex(const std::string& path) { return getDataElementIndex(_angularVelocityIndex, path); } const simgear::HLADataElementIndex& getAngularVelocityIndex() const { return _angularVelocityIndex; } bool setLinearVelocityIndex(const std::string& path) { return getDataElementIndex(_linearVelocityIndex, path); } const simgear::HLADataElementIndex& getLinearVelocityIndex() const { return _linearVelocityIndex; } /// FIXME make sure that we do not get closed reference loops at some point! /// Do this in the setter of the object data element so that its not getting a runtime issue bool setSceneObjectNameIndex(const std::string& path) { return getDataElementIndex(_sceneObjectNameIndex, path); } const simgear::HLADataElementIndex& getSceneObjectNameIndex() const { return _sceneObjectNameIndex; } private: /// FIXME use a location factory for that?! simgear::HLADataElementIndex _positionIndex; simgear::HLADataElementIndex _orientationIndex; simgear::HLADataElementIndex _angularVelocityIndex; simgear::HLADataElementIndex _linearVelocityIndex; simgear::HLADataElementIndex _sceneObjectNameIndex; }; } // namespace fgviewer #endif