/******************************************************************************* Module: FGPosition.cpp Author: Jon S. Berndt Date started: 01/05/99 Purpose: Integrate the EOM to determine instantaneous position Called by: FGFDMExec ------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. FUNCTIONAL DESCRIPTION -------------------------------------------------------------------------------- This class encapsulates the integration of rates and accelerations to get the current position of the aircraft. HISTORY -------------------------------------------------------------------------------- 01/05/99 JSB Created ******************************************************************************** COMMENTS, REFERENCES, and NOTES ******************************************************************************** [1] Cooke, Zyda, Pratt, and McGhee, "NPSNET: Flight Simulation Dynamic Modeling Using Quaternions", Presence, Vol. 1, No. 4, pp. 404-420 Naval Postgraduate School, January 1994 [2] D. M. Henderson, "Euler Angles, Quaternions, and Transformation Matrices", JSC 12960, July 1977 [3] Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at NASA-Ames", NASA CR-2497, January 1975 [4] Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics", Wiley & Sons, 1979 ISBN 0-471-03032-5 [5] Bernard Etkin, "Dynamics of Flight, Stability and Control", Wiley & Sons, 1982 ISBN 0-471-08936-2 ******************************************************************************** INCLUDES *******************************************************************************/ #ifdef FGFS # include # ifdef FG_HAVE_STD_INCLUDES # include # else # include # endif #else # include #endif #include "FGPosition.h" #include "FGAtmosphere.h" #include "FGState.h" #include "FGFDMExec.h" #include "FGFCS.h" #include "FGAircraft.h" #include "FGTranslation.h" #include "FGRotation.h" #include "FGAuxiliary.h" #include "FGOutput.h" /******************************************************************************* ************************************ CODE ************************************** *******************************************************************************/ FGPosition::FGPosition(FGFDMExec* fdmex) : FGModel(fdmex), vUVW(3), vVel(3) { Name = "FGPosition"; LongitudeDot = LatitudeDot = RadiusDot = 0.0; lastLongitudeDot = lastLatitudeDot = lastRadiusDot = 0.0; } /******************************************************************************/ FGPosition::~FGPosition(void) { } /******************************************************************************/ bool FGPosition:: Run(void) { float cosLat; if (!FGModel::Run()) { GetState(); vVel = State->GetTb2l()*vUVW; cosLat = cos(Latitude); if (cosLat != 0) LongitudeDot = vVel(eEast) / (Radius * cosLat); LatitudeDot = vVel(eNorth) * invRadius; RadiusDot = -vVel(eDown); Longitude += 0.5*dt*rate*(LongitudeDot + lastLongitudeDot); Latitude += 0.5*dt*rate*(LatitudeDot + lastLatitudeDot); Radius += 0.5*dt*rate*(RadiusDot + lastRadiusDot); lastLatitudeDot = LatitudeDot; lastLongitudeDot = LongitudeDot; lastRadiusDot = RadiusDot; PutState(); return false; } else { return true; } } /******************************************************************************/ void FGPosition::GetState(void) { dt = State->Getdt(); vUVW = Translation->GetUVW(); Latitude = State->Getlatitude(); Longitude = State->Getlongitude(); invMass = 1.0 / Aircraft->GetMass(); invRadius = 1.0 / (State->Geth() + EARTHRAD); Radius = State->Geth() + EARTHRAD; } /******************************************************************************/ void FGPosition::PutState(void) { State->Setlatitude(Latitude); State->Setlongitude(Longitude); State->Seth(Radius - EARTHRAD); } /******************************************************************************/