// master.cxx -- top level construction routines // // Written by Curtis Olson, started May 1999. // // Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ #include // for system() #include // for stat() #include // for stat() #include #include // #include // #include // #include // #include // #include // #include // #include // #include // return true if file exists static bool file_exists( const string& file ) { struct stat buf; if ( stat( file.c_str(), &buf ) == 0 ) { return true; } else { return false; } } // check if the specified tile has data defined for it static bool has_data( const string& path, const FGBucket& b ) { string dem_file = path + ".dem" + "/Scenery/" + b.gen_base_path() + "/" + b.gen_index_str() + ".dem"; if ( file_exists( dem_file ) ) { return true; } dem_file += ".gz"; if ( file_exists( dem_file ) ) { return true; } return false; } // build the tile and check for success bool build_tile( const string& work_base, const string& output_base, const FGBucket& b ) { string result_file = "result"; string command = "./construct " + work_base + " " + output_base + " " + b.gen_index_str() + " > " + result_file + " 2>&1"; cout << command << endl; system( command.c_str() ); FILE *fp = fopen( result_file.c_str(), "r" ); char line[256]; while ( fgets( line, 256, fp ) != NULL ) { string line_str = line; line_str = line_str.substr(0, line_str.length() - 1); cout << line_str << endl; if ( line_str == "[Finished successfully]" ) { fclose(fp); return true; } } fclose(fp); return false; } // display usage and exit void usage( const string name ) { cout << "Usage: " << name << " " << endl; exit(-1); } main(int argc, char **argv) { double lon, lat; if ( argc < 3 ) { usage( argv[0] ); } string work_base = argv[1]; string output_base = argv[2]; FGBucket tmp1( 0.0, 0.0 ); double dy = tmp1.get_height(); lat = -90.0 + dy * 0.5; while ( lat <= 90.0 ) { FGBucket tmp2( 0.0, lat ); double dx = tmp2.get_width(); lon = -180 + dx * 0.5; while ( lon <= 180.0 ) { FGBucket b( lon, lat ); cout << "Bucket = " << b << endl; if ( has_data( work_base, b ) ) { if ( ! build_tile( work_base, output_base, b ) ) { cout << "error building last tile" << endl; exit(-1); } } lon += dx; } lat += dy; } }