/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Module: FGfdmSocket.cpp Author: Jon S. Berndt Date started: 11/08/99 Purpose: Encapsulates a socket Called by: FGOutput, et. al. ------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. FUNCTIONAL DESCRIPTION -------------------------------------------------------------------------------- This class excapsulates a socket for simple data writing HISTORY -------------------------------------------------------------------------------- 11/08/99 JSB Created %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% INCLUDES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ #include "FGfdmSocket.h" static const char *IdSrc = "$Id$"; static const char *IdHdr = ID_FDMSOCKET; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CLASS IMPLEMENTATION %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ FGfdmSocket::FGfdmSocket(string address, int port) { size = 0; connected = false; #if defined(__BORLANDC__) || defined(_MSC_VER) || defined(__MINGW32__) WSADATA wsaData; int wsaReturnCode; wsaReturnCode = WSAStartup(MAKEWORD(1,1), &wsaData); if (wsaReturnCode == 0) cout << "Winsock DLL loaded ..." << endl; else cout << "Winsock DLL not initialized ..." << endl; #endif if (address.find_first_not_of("0123456789.",0) != address.npos) { if ((host = gethostbyname(address.c_str())) == NULL) { cout << "Could not get host net address by name..." << endl; } } else { if ((host = gethostbyaddr(address.c_str(), address.size(), PF_INET)) == NULL) { cout << "Could not get host net address by number..." << endl; } } if (host != NULL) { cout << "Got host net address..." << endl; sckt = socket(AF_INET, SOCK_STREAM, 0); if (sckt >= 0) { // successful memset(&scktName, 0, sizeof(struct sockaddr_in)); scktName.sin_family = AF_INET; scktName.sin_port = htons(port); memcpy(&scktName.sin_addr, host->h_addr_list[0], host->h_length); int len = sizeof(struct sockaddr_in); if (connect(sckt, (struct sockaddr*)&scktName, len) == 0) { // successful cout << "Successfully connected to socket ..." << endl; connected = true; } else { // unsuccessful cout << "Could not connect to socket ..." << endl; } } else { // unsuccessful cout << "Could not create socket for FDM, error = " << errno << endl; } } Debug(0); } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FGfdmSocket::~FGfdmSocket() { #ifndef macintosh if (sckt) shutdown(sckt,2); #endif #ifdef __BORLANDC__ WSACleanup(); #endif Debug(1); } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGfdmSocket::Clear(void) { buffer = ""; size = 0; } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGfdmSocket::Append(const char* item) { if (size == 0) buffer += string(item); else buffer += string(",") + string(item); size++; } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGfdmSocket::Append(double item) { char s[25]; sprintf(s,"%12.7f",item); if (size == 0) buffer += string(s); else buffer += string(",") + string(s); size++; } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGfdmSocket::Append(long item) { char s[25]; sprintf(s,"%12ld",item); if (size == 0) buffer += string(s); else buffer += string(",") + string(s); size++; } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGfdmSocket::Send(void) { buffer += string("\n"); if ((send(sckt,buffer.c_str(),buffer.size(),0)) <= 0) { perror("send"); } else { } } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% // The bitmasked value choices are as follows: // unset: In this case (the default) JSBSim would only print // out the normally expected messages, essentially echoing // the config files as they are read. If the environment // variable is not set, debug_lvl is set to 1 internally // 0: This requests JSBSim not to output any messages // whatsoever. // 1: This value explicity requests the normal JSBSim // startup messages // 2: This value asks for a message to be printed out when // a class is instantiated // 4: When this value is set, a message is displayed when a // FGModel object executes its Run() method // 8: When this value is set, various runtime state variables // are printed out periodically // 16: When set various parameters are sanity checked and // a message is printed out when they go out of bounds void FGfdmSocket::Debug(int from) { if (debug_lvl <= 0) return; if (debug_lvl & 1) { // Standard console startup message output if (from == 0) { // Constructor } } if (debug_lvl & 2 ) { // Instantiation/Destruction notification if (from == 0) cout << "Instantiated: FGfdmSocket" << endl; if (from == 1) cout << "Destroyed: FGfdmSocket" << endl; } if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects } if (debug_lvl & 8 ) { // Runtime state variables } if (debug_lvl & 16) { // Sanity checking } if (debug_lvl & 64) { if (from == 0) { // Constructor cout << IdSrc << endl; cout << IdHdr << endl; } } }