/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Header: FGTrimAxis.h Author: Tony Peden Date started: 7/3/00 ------------- Copyright (C) 1999 Anthony K. Peden (apeden@earthlink.net) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. HISTORY -------------------------------------------------------------------------------- 7/3/00 TP Created %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SENTRY %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ #ifndef FGTRIMAXIS_H #define FGTRIMAXIS_H /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% INCLUDES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ #include #include "FGFDMExec.h" #include "FGJSBBase.h" #include "FGRotation.h" #include "FGAtmosphere.h" #include "FGState.h" #include "FGFCS.h" #include "FGAircraft.h" #include "FGTranslation.h" #include "FGPosition.h" #include "FGAuxiliary.h" #include "FGOutput.h" #define ID_TRIMAXIS "$Id$" #define DEFAULT_TOLERANCE 0.001 const string StateNames[7]= { "udot","vdot","wdot","qdot","pdot","rdot","hmgt" }; const string ControlNames[14]= { "Throttle","Sideslip","Angle of Attack", "Elevator","Ailerons","Rudder", "Altitude AGL", "Pitch Angle", "Roll Angle", "Flight Path Angle", "Pitch Trim", "Roll Trim", "Yaw Trim", "Heading" }; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CLASS DECLARATION %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ enum State { tUdot,tVdot,tWdot,tQdot,tPdot,tRdot,tHmgt }; enum Control { tThrottle, tBeta, tAlpha, tElevator, tAileron, tRudder, tAltAGL, tTheta, tPhi, tGamma, tPitchTrim, tRollTrim, tYawTrim, tHeading }; class FGTrimAxis : public FGJSBBase { public: FGTrimAxis(FGFDMExec* fdmex, FGInitialCondition *ic, State st, Control ctrl ); ~FGTrimAxis(); void Run(void); float GetState(void) { getState(); return state_value; } //Accels are not settable inline void SetControl(float value ) { control_value=value; } inline float GetControl(void) { return control_value; } inline State GetStateType(void) { return state; } inline Control GetControlType(void) { return control; } inline string GetStateName(void) { return StateNames[state]; } inline string GetControlName(void) { return ControlNames[control]; } inline float GetControlMin(void) { return control_min; } inline float GetControlMax(void) { return control_max; } inline void SetControlToMin(void) { control_value=control_min; } inline void SetControlToMax(void) { control_value=control_max; } inline void SetControlLimits(float min, float max) { control_min=min; control_max=max; } inline void SetTolerance(float ff) { tolerance=ff;} inline float GetTolerance(void) { return tolerance; } inline float GetSolverEps(void) { return solver_eps; } inline void SetSolverEps(float ff) { solver_eps=ff; } inline int GetIterationLimit(void) { return max_iterations; } inline void SetIterationLimit(int ii) { max_iterations=ii; } inline int GetStability(void) { return its_to_stable_value; } inline int GetRunCount(void) { return total_stability_iterations; } float GetAvgStability( void ); void SetThetaOnGround(float ff); void SetPhiOnGround(float ff); bool initTheta(void); void AxisReport(void); bool InTolerance(void) { getState(); return (fabs(state_value) <= tolerance); } private: FGFDMExec *fdmex; FGInitialCondition *fgic; State state; Control control; float state_value; float control_value; float control_min; float control_max; float tolerance; float solver_eps; float state_convert; float control_convert; int max_iterations; int its_to_stable_value; int total_stability_iterations; int total_iterations; void setThrottlesPct(void); void getState(void); void getControl(void); void setControl(void); float computeHmgt(void); void Debug(void); }; #endif