// Owner Drawn Gauge helper class // // Written by Harald JOHNSEN, started May 2005. // // Copyright (C) 2005 Harald JOHNSEN - hjohnsen@evc.net // // Ported to OSG by Tim Moore - Jun 2007 // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // #ifndef _OD_GAUGE_HXX #define _OD_GAUGE_HXX #include #include #include /** * Owner Drawn Gauge helper class. */ class FGODGauge : public SGSubsystem { public: FGODGauge ( SGPropertyNode *node ); FGODGauge(); ~FGODGauge(); virtual void init (); virtual void update (double dt); void setSize(int viewSize); /** * Say if we can render to a texture. * @return true if rtt is available */ bool serviceable(void); /** * Replace an opengl texture name inside the aircraft scene graph. * This is to replace a static texture by a dynamic one * @param name texture filename * @param new_texture dynamic texture to replace the old one */ void set_texture(const char * name, osg::Texture2D* new_texture); /** * Get the OSG camera for drawing this gauge. */ osg::Camera* getCamera() { return camera.get(); } osg::Texture2D* getTexture() { return texture.get(); } void setTexture(osg::Texture2D* t) { texture = t; } // Real initialization function. Bad name. void allocRT(void); private: int textureWH; bool rtAvailable; osg::ref_ptr camera; osg::ref_ptr texture; }; #endif // _OD_GAUGE_HXX