#ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_SYS_TIME_H # include <sys/time.h> // gettimeofday #endif #include <string.h> #include <stdio.h> #include <sys/types.h> #include <sys/stat.h> #include <fstream> #include <sstream> #include <algorithm> // for std::sort #include <simgear/nasal/nasal.h> #include <simgear/props/props.hxx> #include <simgear/math/sg_random.h> #include <simgear/misc/sg_path.hxx> #include <simgear/misc/sg_dir.hxx> #include <simgear/misc/interpolator.hxx> #include <simgear/structure/commands.hxx> #include <simgear/math/sg_geodesy.hxx> #include <simgear/structure/event_mgr.hxx> #include "NasalSys.hxx" #include "NasalPositioned.hxx" #include "NasalCanvas.hxx" #include "NasalClipboard.hxx" #include "NasalCondition.hxx" #include <Main/globals.hxx> #include <Main/util.hxx> #include <Main/fg_props.hxx> using std::map; static FGNasalSys* nasalSys = 0; // Listener class for loading Nasal modules on demand class FGNasalModuleListener : public SGPropertyChangeListener { public: FGNasalModuleListener(SGPropertyNode* node); virtual void valueChanged(SGPropertyNode* node); private: SGPropertyNode_ptr _node; }; FGNasalModuleListener::FGNasalModuleListener(SGPropertyNode* node) : _node(node) { } void FGNasalModuleListener::valueChanged(SGPropertyNode*) { if (_node->getBoolValue("enabled",false)&& !_node->getBoolValue("loaded",true)) { nasalSys->loadPropertyScripts(_node); } } // Read and return file contents in a single buffer. Note use of // stat() to get the file size. This is a win32 function, believe it // or not. :) Note the REALLY IMPORTANT use of the "b" flag to fopen. // Text mode brain damage will kill us if we're trying to do bytewise // I/O. static char* readfile(const char* file, int* lenOut) { struct stat data; if(stat(file, &data) != 0) return 0; FILE* f = fopen(file, "rb"); if(!f) return 0; char* buf = new char[data.st_size]; *lenOut = fread(buf, 1, data.st_size, f); fclose(f); if(*lenOut != data.st_size) { // Shouldn't happen, but warn anyway since it represents a // platform bug and not a typical runtime error (missing file, // etc...) SG_LOG(SG_NASAL, SG_ALERT, "ERROR in Nasal initialization: " << "short count returned from fread() of " << file << ". Check your C library!"); delete[] buf; return 0; } return buf; } FGNasalSys::FGNasalSys() { nasalSys = this; _context = 0; _globals = naNil(); _gcHash = naNil(); _nextGCKey = 0; // Any value will do _callCount = 0; } // Utility. Sets a named key in a hash by C string, rather than nasal // string object. void FGNasalSys::hashset(naRef hash, const char* key, naRef val) { naRef s = naNewString(_context); naStr_fromdata(s, (char*)key, strlen(key)); naHash_set(hash, s, val); } void FGNasalSys::globalsSet(const char* key, naRef val) { hashset(_globals, key, val); } naRef FGNasalSys::call(naRef code, int argc, naRef* args, naRef locals) { return callMethod(code, naNil(), argc, args, locals); } // Does a naCall() in a new context. Wrapped here to make lock // tracking easier. Extension functions are called with the lock, but // we have to release it before making a new naCall(). So rather than // drop the lock in every extension function that might call back into // Nasal, we keep a stack depth counter here and only unlock/lock // around the naCall if it isn't the first one. naRef FGNasalSys::callMethod(naRef code, naRef self, int argc, naRef* args, naRef locals) { naContext ctx = naNewContext(); if(_callCount) naModUnlock(); _callCount++; naRef result = naCall(ctx, code, argc, args, self, locals); if(naGetError(ctx)) logError(ctx); _callCount--; if(_callCount) naModLock(); naFreeContext(ctx); return result; } FGNasalSys::~FGNasalSys() { nasalSys = 0; map<int, FGNasalListener *>::iterator it, end = _listener.end(); for(it = _listener.begin(); it != end; ++it) delete it->second; naFreeContext(_context); _globals = naNil(); } bool FGNasalSys::parseAndRun(const char* sourceCode) { naRef code = parse("FGNasalSys::parseAndRun()", sourceCode, strlen(sourceCode)); if(naIsNil(code)) return false; call(code, 0, 0, naNil()); return true; } FGNasalScript* FGNasalSys::parseScript(const char* src, const char* name) { FGNasalScript* script = new FGNasalScript(); script->_gcKey = -1; // important, if we delete it on a parse script->_nas = this; // error, don't clobber a real handle! char buf[256]; if(!name) { sprintf(buf, "FGNasalScript@%p", (void *)script); name = buf; } script->_code = parse(name, src, strlen(src)); if(naIsNil(script->_code)) { delete script; return 0; } script->_gcKey = gcSave(script->_code); return script; } // The get/setprop functions accept a *list* of strings and walk // through the property tree with them to find the appropriate node. // This allows a Nasal object to hold onto a property path and use it // like a node object, e.g. setprop(ObjRoot, "size-parsecs", 2.02). This // is the utility function that walks the property tree. // Future enhancement: support integer arguments to specify array // elements. static SGPropertyNode* findnode(naContext c, naRef* vec, int len) { SGPropertyNode* p = globals->get_props(); try { for(int i=0; i<len; i++) { naRef a = vec[i]; if(!naIsString(a)) return 0; p = p->getNode(naStr_data(a)); if(p == 0) return 0; } } catch (const string& err) { naRuntimeError(c, (char *)err.c_str()); return 0; } return p; } // getprop() extension function. Concatenates its string arguments as // property names and returns the value of the specified property. Or // nil if it doesn't exist. static naRef f_getprop(naContext c, naRef me, int argc, naRef* args) { using namespace simgear; const SGPropertyNode* p = findnode(c, args, argc); if(!p) return naNil(); switch(p->getType()) { case props::BOOL: case props::INT: case props::LONG: case props::FLOAT: case props::DOUBLE: { double dv = p->getDoubleValue(); if (osg::isNaN(dv)) { SG_LOG(SG_NASAL, SG_ALERT, "Nasal getprop: property " << p->getPath() << " is NaN"); return naNil(); } return naNum(dv); } case props::STRING: case props::UNSPECIFIED: { naRef nastr = naNewString(c); const char* val = p->getStringValue(); naStr_fromdata(nastr, (char*)val, strlen(val)); return nastr; } case props::ALIAS: // <--- FIXME, recurse? default: return naNil(); } } // setprop() extension function. Concatenates its string arguments as // property names and sets the value of the specified property to the // final argument. static naRef f_setprop(naContext c, naRef me, int argc, naRef* args) { #define BUFLEN 1024 char buf[BUFLEN + 1]; buf[BUFLEN] = 0; char* p = buf; int buflen = BUFLEN; if(argc < 2) naRuntimeError(c, "setprop() expects at least 2 arguments"); for(int i=0; i<argc-1; i++) { naRef s = naStringValue(c, args[i]); if(naIsNil(s)) return naNil(); strncpy(p, naStr_data(s), buflen); p += naStr_len(s); buflen = BUFLEN - (p - buf); if(i < (argc-2) && buflen > 0) { *p++ = '/'; buflen--; } } SGPropertyNode* props = globals->get_props(); naRef val = args[argc-1]; bool result = false; try { if(naIsString(val)) result = props->setStringValue(buf, naStr_data(val)); else { naRef n = naNumValue(val); if(naIsNil(n)) naRuntimeError(c, "setprop() value is not string or number"); if (osg::isNaN(n.num)) { naRuntimeError(c, "setprop() passed a NaN"); } result = props->setDoubleValue(buf, n.num); } } catch (const string& err) { naRuntimeError(c, (char *)err.c_str()); } return naNum(result); #undef BUFLEN } // print() extension function. Concatenates and prints its arguments // to the FlightGear log. Uses the highest log level (SG_ALERT), to // make sure it appears. Is there better way to do this? static naRef f_print(naContext c, naRef me, int argc, naRef* args) { string buf; int n = argc; for(int i=0; i<n; i++) { naRef s = naStringValue(c, args[i]); if(naIsNil(s)) continue; buf += naStr_data(s); } SG_LOG(SG_NASAL, SG_ALERT, buf); return naNum(buf.length()); } // fgcommand() extension function. Executes a named command via the // FlightGear command manager. Takes a single property node name as // an argument. static naRef f_fgcommand(naContext c, naRef me, int argc, naRef* args) { naRef cmd = argc > 0 ? args[0] : naNil(); naRef props = argc > 1 ? args[1] : naNil(); if(!naIsString(cmd) || (!naIsNil(props) && !naIsGhost(props))) naRuntimeError(c, "bad arguments to fgcommand()"); SGPropertyNode_ptr tmp, *node; if(!naIsNil(props)) node = (SGPropertyNode_ptr*)naGhost_ptr(props); else { tmp = new SGPropertyNode(); node = &tmp; } return naNum(globals->get_commands()->execute(naStr_data(cmd), *node)); } // settimer(func, dt, simtime) extension function. Falls through to // FGNasalSys::setTimer(). See there for docs. static naRef f_settimer(naContext c, naRef me, int argc, naRef* args) { nasalSys->setTimer(c, argc, args); return naNil(); } // setlistener(func, property, bool) extension function. Falls through to // FGNasalSys::setListener(). See there for docs. static naRef f_setlistener(naContext c, naRef me, int argc, naRef* args) { return nasalSys->setListener(c, argc, args); } // removelistener(int) extension function. Falls through to // FGNasalSys::removeListener(). See there for docs. static naRef f_removelistener(naContext c, naRef me, int argc, naRef* args) { return nasalSys->removeListener(c, argc, args); } // Returns a ghost handle to the argument to the currently executing // command static naRef f_cmdarg(naContext c, naRef me, int argc, naRef* args) { return nasalSys->cmdArgGhost(); } // Sets up a property interpolation. The first argument is either a // ghost (SGPropertyNode_ptr*) or a string (global property path) to // interpolate. The second argument is a vector of pairs of // value/delta numbers. static naRef f_interpolate(naContext c, naRef me, int argc, naRef* args) { SGPropertyNode* node; naRef prop = argc > 0 ? args[0] : naNil(); if(naIsString(prop)) node = fgGetNode(naStr_data(prop), true); else if(naIsGhost(prop)) node = *(SGPropertyNode_ptr*)naGhost_ptr(prop); else return naNil(); naRef curve = argc > 1 ? args[1] : naNil(); if(!naIsVector(curve)) return naNil(); int nPoints = naVec_size(curve) / 2; double* values = new double[nPoints]; double* deltas = new double[nPoints]; for(int i=0; i<nPoints; i++) { values[i] = naNumValue(naVec_get(curve, 2*i)).num; deltas[i] = naNumValue(naVec_get(curve, 2*i+1)).num; } ((SGInterpolator*)globals->get_subsystem_mgr() ->get_group(SGSubsystemMgr::INIT)->get_subsystem("interpolator")) ->interpolate(node, nPoints, values, deltas); delete[] values; delete[] deltas; return naNil(); } // This is a better RNG than the one in the default Nasal distribution // (which is based on the C library rand() implementation). It will // override. static naRef f_rand(naContext c, naRef me, int argc, naRef* args) { return naNum(sg_random()); } static naRef f_srand(naContext c, naRef me, int argc, naRef* args) { sg_srandom_time(); return naNum(0); } static naRef f_abort(naContext c, naRef me, int argc, naRef* args) { abort(); return naNil(); } // Return an array listing of all files in a directory static naRef f_directory(naContext c, naRef me, int argc, naRef* args) { if(argc != 1 || !naIsString(args[0])) naRuntimeError(c, "bad arguments to directory()"); simgear::Dir d(SGPath(naStr_data(args[0]))); if(!d.exists()) return naNil(); naRef result = naNewVector(c); simgear::PathList paths = d.children(simgear::Dir::TYPE_FILE | simgear::Dir::TYPE_DIR); for (unsigned int i=0; i<paths.size(); ++i) { std::string p = paths[i].file(); naVec_append(result, naStr_fromdata(naNewString(c), p.c_str(), p.size())); } return result; } /** * Given a data path, resolve it in FG_ROOT or an FG_AIRCRFT directory */ static naRef f_resolveDataPath(naContext c, naRef me, int argc, naRef* args) { if(argc != 1 || !naIsString(args[0])) naRuntimeError(c, "bad arguments to resolveDataPath()"); SGPath p = globals->resolve_maybe_aircraft_path(naStr_data(args[0])); const char* pdata = p.c_str(); return naStr_fromdata(naNewString(c), const_cast<char*>(pdata), strlen(pdata)); } // Parse XML file. // parsexml(<path> [, <start-tag> [, <end-tag> [, <data> [, <pi>]]]]); // // <path> ... absolute path to an XML file // <start-tag> ... callback function with two args: tag name, attribute hash // <end-tag> ... callback function with one arg: tag name // <data> ... callback function with one arg: data // <pi> ... callback function with two args: target, data // (pi = "processing instruction") // All four callback functions are optional and default to nil. // The function returns nil on error, or the validated file name otherwise. static naRef f_parsexml(naContext c, naRef me, int argc, naRef* args) { if(argc < 1 || !naIsString(args[0])) naRuntimeError(c, "parsexml(): path argument missing or not a string"); if(argc > 5) argc = 5; for(int i=1; i<argc; i++) if(!(naIsNil(args[i]) || naIsFunc(args[i]))) naRuntimeError(c, "parsexml(): callback argument not a function"); const char* file = fgValidatePath(naStr_data(args[0]), false); if(!file) { naRuntimeError(c, "parsexml(): reading '%s' denied " "(unauthorized access)", naStr_data(args[0])); return naNil(); } std::ifstream input(file); NasalXMLVisitor visitor(c, argc, args); try { readXML(input, visitor); } catch (const sg_exception& e) { naRuntimeError(c, "parsexml(): file '%s' %s", file, e.getFormattedMessage().c_str()); return naNil(); } return naStr_fromdata(naNewString(c), const_cast<char*>(file), strlen(file)); } // Return UNIX epoch time in seconds. static naRef f_systime(naContext c, naRef me, int argc, naRef* args) { #ifdef _WIN32 FILETIME ft; GetSystemTimeAsFileTime(&ft); double t = (4294967296.0 * ft.dwHighDateTime + ft.dwLowDateTime); // Converts from 100ns units in 1601 epoch to unix epoch in sec return naNum((t * 1e-7) - 11644473600.0); #else struct timeval td; gettimeofday(&td, 0); return naNum(td.tv_sec + 1e-6 * td.tv_usec); #endif } // Table of extension functions. Terminate with zeros. static struct { const char* name; naCFunction func; } funcs[] = { { "getprop", f_getprop }, { "setprop", f_setprop }, { "print", f_print }, { "_fgcommand", f_fgcommand }, { "settimer", f_settimer }, { "_setlistener", f_setlistener }, { "removelistener", f_removelistener }, { "_cmdarg", f_cmdarg }, { "_interpolate", f_interpolate }, { "rand", f_rand }, { "srand", f_srand }, { "abort", f_abort }, { "directory", f_directory }, { "resolvepath", f_resolveDataPath }, { "parsexml", f_parsexml }, { "systime", f_systime }, { 0, 0 } }; naRef FGNasalSys::cmdArgGhost() { return propNodeGhost(_cmdArg); } void FGNasalSys::init() { int i; _context = naNewContext(); // Start with globals. Add it to itself as a recursive // sub-reference under the name "globals". This gives client-code // write access to the namespace if someone wants to do something // fancy. _globals = naInit_std(_context); naSave(_context, _globals); hashset(_globals, "globals", _globals); hashset(_globals, "math", naInit_math(_context)); hashset(_globals, "bits", naInit_bits(_context)); hashset(_globals, "io", naInit_io(_context)); hashset(_globals, "thread", naInit_thread(_context)); hashset(_globals, "utf8", naInit_utf8(_context)); // Add our custom extension functions: for(i=0; funcs[i].name; i++) hashset(_globals, funcs[i].name, naNewFunc(_context, naNewCCode(_context, funcs[i].func))); // And our SGPropertyNode wrapper hashset(_globals, "props", genPropsModule()); // Make a "__gcsave" hash to hold the naRef objects which get // passed to handles outside the interpreter (to protect them from // begin garbage-collected). _gcHash = naNewHash(_context); hashset(_globals, "__gcsave", _gcHash); initNasalPositioned(_globals, _context, _gcHash); initNasalCanvas(_globals, _context, _gcHash); NasalClipboard::init(this); initNasalCondition(_globals, _context, _gcHash); // Now load the various source files in the Nasal directory simgear::Dir nasalDir(SGPath(globals->get_fg_root(), "Nasal")); loadScriptDirectory(nasalDir); // Add modules in Nasal subdirectories to property tree simgear::PathList directories = nasalDir.children(simgear::Dir::TYPE_DIR+ simgear::Dir::NO_DOT_OR_DOTDOT, ""); for (unsigned int i=0; i<directories.size(); ++i) { simgear::Dir dir(directories[i]); simgear::PathList scripts = dir.children(simgear::Dir::TYPE_FILE, ".nas"); addModule(directories[i].file(), scripts); } // set signal and remove node to avoid restoring at reinit const char *s = "nasal-dir-initialized"; SGPropertyNode *signal = fgGetNode("/sim/signals", true); signal->setBoolValue(s, true); signal->removeChildren(s, false); // Pull scripts out of the property tree, too loadPropertyScripts(); // now Nasal modules are loaded, we can do some delayed work postinitNasalPositioned(_globals, _context); } void FGNasalSys::update(double) { if( NasalClipboard::getInstance() ) NasalClipboard::getInstance()->update(); if(!_dead_listener.empty()) { vector<FGNasalListener *>::iterator it, end = _dead_listener.end(); for(it = _dead_listener.begin(); it != end; ++it) delete *it; _dead_listener.clear(); } if (!_loadList.empty()) { // process Nasal load hook (only one per update loop to avoid excessive lags) _loadList.pop()->load(); } else if (!_unloadList.empty()) { // process pending Nasal unload hooks after _all_ load hooks were processed // (only unload one per update loop to avoid excessive lags) _unloadList.pop()->unload(); } // The global context is a legacy thing. We use dynamically // created contexts for naCall() now, so that we can call them // recursively. But there are still spots that want to use it for // naNew*() calls, which end up leaking memory because the context // only clears out its temporary vector when it's *used*. So just // junk it and fetch a new/reinitialized one every frame. This is // clumsy: the right solution would use the dynamic context in all // cases and eliminate _context entirely. But that's more work, // and this works fine (yes, they say "New" and "Free", but // they're very fast, just trust me). -Andy naFreeContext(_context); _context = naNewContext(); } bool pathSortPredicate(const SGPath& p1, const SGPath& p2) { return p1.file() < p2.file(); } // Loads all scripts in given directory void FGNasalSys::loadScriptDirectory(simgear::Dir nasalDir) { simgear::PathList scripts = nasalDir.children(simgear::Dir::TYPE_FILE, ".nas"); // sort scripts, avoid loading sequence effects due to file system's // random directory order std::sort(scripts.begin(), scripts.end(), pathSortPredicate); for (unsigned int i=0; i<scripts.size(); ++i) { SGPath fullpath(scripts[i]); SGPath file = fullpath.file(); loadModule(fullpath, file.base().c_str()); } } // Create module with list of scripts void FGNasalSys::addModule(string moduleName, simgear::PathList scripts) { if (scripts.size()>0) { SGPropertyNode* nasal = globals->get_props()->getNode("nasal"); SGPropertyNode* module_node = nasal->getChild(moduleName,0,true); for (unsigned int i=0; i<scripts.size(); ++i) { SGPropertyNode* pFileNode = module_node->getChild("file",i,true); pFileNode->setStringValue(scripts[i].c_str()); } if (!module_node->hasChild("enabled",0)) { SGPropertyNode* node = module_node->getChild("enabled",0,true); node->setBoolValue(true); node->setAttribute(SGPropertyNode::USERARCHIVE,true); } } } // Loads the scripts found under /nasal in the global tree void FGNasalSys::loadPropertyScripts() { SGPropertyNode* nasal = globals->get_props()->getNode("nasal"); if(!nasal) return; for(int i=0; i<nasal->nChildren(); i++) { SGPropertyNode* n = nasal->getChild(i); loadPropertyScripts(n); } } // Loads the scripts found under /nasal in the global tree void FGNasalSys::loadPropertyScripts(SGPropertyNode* n) { bool is_loaded = false; const char* module = n->getName(); if(n->hasChild("module")) module = n->getStringValue("module"); if (n->getBoolValue("enabled",true)) { // allow multiple files to be specified within a single // Nasal module tag int j = 0; SGPropertyNode *fn; bool file_specified = false; bool ok=true; while((fn = n->getChild("file", j)) != NULL) { file_specified = true; const char* file = fn->getStringValue(); SGPath p(file); if (!p.isAbsolute() || !p.exists()) { p = globals->resolve_maybe_aircraft_path(file); if (p.isNull()) { SG_LOG(SG_NASAL, SG_ALERT, "Cannot find Nasal script '" << file << "' for module '" << module << "'."); } } ok &= p.isNull() ? false : loadModule(p, module); j++; } const char* src = n->getStringValue("script"); if(!n->hasChild("script")) src = 0; // Hrm... if(src) createModule(module, n->getPath().c_str(), src, strlen(src)); if(!file_specified && !src) { // module no longer exists - clear the archived "enable" flag n->setAttribute(SGPropertyNode::USERARCHIVE,false); SGPropertyNode* node = n->getChild("enabled",0,false); if (node) node->setAttribute(SGPropertyNode::USERARCHIVE,false); SG_LOG(SG_NASAL, SG_ALERT, "Nasal error: " << "no <file> or <script> defined in " << "/nasal/" << module); } else is_loaded = ok; } else { SGPropertyNode* enable = n->getChild("enabled"); if (enable) { FGNasalModuleListener* listener = new FGNasalModuleListener(n); enable->addChangeListener(listener, false); } } SGPropertyNode* loaded = n->getChild("loaded",0,true); loaded->setAttribute(SGPropertyNode::PRESERVE,true); loaded->setBoolValue(is_loaded); } // Logs a runtime error, with stack trace, to the FlightGear log stream void FGNasalSys::logError(naContext context) { SG_LOG(SG_NASAL, SG_ALERT, "Nasal runtime error: " << naGetError(context)); SG_LOG(SG_NASAL, SG_ALERT, " at " << naStr_data(naGetSourceFile(context, 0)) << ", line " << naGetLine(context, 0)); for(int i=1; i<naStackDepth(context); i++) SG_LOG(SG_NASAL, SG_ALERT, " called from: " << naStr_data(naGetSourceFile(context, i)) << ", line " << naGetLine(context, i)); } // Reads a script file, executes it, and places the resulting // namespace into the global namespace under the specified module // name. bool FGNasalSys::loadModule(SGPath file, const char* module) { int len = 0; char* buf = readfile(file.c_str(), &len); if(!buf) { SG_LOG(SG_NASAL, SG_ALERT, "Nasal error: could not read script file " << file.c_str() << " into module " << module); return false; } bool ok = createModule(module, file.c_str(), buf, len); delete[] buf; return ok; } // Parse and run. Save the local variables namespace, as it will // become a sub-object of globals. The optional "arg" argument can be // used to pass an associated property node to the module, which can then // be accessed via cmdarg(). (This is, for example, used by XML dialogs.) bool FGNasalSys::createModule(const char* moduleName, const char* fileName, const char* src, int len, const SGPropertyNode* cmdarg, int argc, naRef* args) { naRef code = parse(fileName, src, len); if(naIsNil(code)) return false; // See if we already have a module hash to use. This allows the // user to, for example, add functions to the built-in math // module. Make a new one if necessary. naRef locals; naRef modname = naNewString(_context); naStr_fromdata(modname, (char*)moduleName, strlen(moduleName)); if(!naHash_get(_globals, modname, &locals)) locals = naNewHash(_context); _cmdArg = (SGPropertyNode*)cmdarg; call(code, argc, args, locals); hashset(_globals, moduleName, locals); return true; } void FGNasalSys::deleteModule(const char* moduleName) { naRef modname = naNewString(_context); naStr_fromdata(modname, (char*)moduleName, strlen(moduleName)); naHash_delete(_globals, modname); } naRef FGNasalSys::parse(const char* filename, const char* buf, int len) { int errLine = -1; naRef srcfile = naNewString(_context); naStr_fromdata(srcfile, (char*)filename, strlen(filename)); naRef code = naParseCode(_context, srcfile, 1, (char*)buf, len, &errLine); if(naIsNil(code)) { SG_LOG(SG_NASAL, SG_ALERT, "Nasal parse error: " << naGetError(_context) << " in "<< filename <<", line " << errLine); return naNil(); } // Bind to the global namespace before returning return naBindFunction(_context, code, _globals); } bool FGNasalSys::handleCommand( const char* moduleName, const char* fileName, const char* src, const SGPropertyNode* arg ) { naRef code = parse(fileName, src, strlen(src)); if(naIsNil(code)) return false; // Commands can be run "in" a module. Make sure that module // exists, and set it up as the local variables hash for the // command. naRef locals = naNil(); if(moduleName[0]) { naRef modname = naNewString(_context); naStr_fromdata(modname, (char*)moduleName, strlen(moduleName)); if(!naHash_get(_globals, modname, &locals)) { locals = naNewHash(_context); naHash_set(_globals, modname, locals); } } // Cache this command's argument for inspection via cmdarg(). For // performance reasons, we won't bother with it if the invoked // code doesn't need it. _cmdArg = (SGPropertyNode*)arg; call(code, 0, 0, locals); return true; } bool FGNasalSys::handleCommand(const SGPropertyNode* arg) { const char* src = arg->getStringValue("script"); const char* moduleName = arg->getStringValue("module"); return handleCommand( moduleName, arg ? arg->getPath(true).c_str() : moduleName, src, arg ); } // settimer(func, dt, simtime) extension function. The first argument // is a Nasal function to call, the second is a delta time (from now), // in seconds. The third, if present, is a boolean value indicating // that "real world" time (rather than simulator time) is to be used. // // Implementation note: the FGTimer objects don't live inside the // garbage collector, so the Nasal handler functions have to be // "saved" somehow lest they be inadvertently cleaned. In this case, // they are inserted into a globals.__gcsave hash and removed on // expiration. void FGNasalSys::setTimer(naContext c, int argc, naRef* args) { // Extract the handler, delta, and simtime arguments: naRef handler = argc > 0 ? args[0] : naNil(); if(!(naIsCode(handler) || naIsCCode(handler) || naIsFunc(handler))) { naRuntimeError(c, "settimer() with invalid function argument"); return; } naRef delta = argc > 1 ? args[1] : naNil(); if(naIsNil(delta)) { naRuntimeError(c, "settimer() with invalid time argument"); return; } bool simtime = (argc > 2 && naTrue(args[2])) ? false : true; // Generate and register a C++ timer handler NasalTimer* t = new NasalTimer; t->handler = handler; t->gcKey = gcSave(handler); t->nasal = this; globals->get_event_mgr()->addEvent("NasalTimer", t, &NasalTimer::timerExpired, delta.num, simtime); } void FGNasalSys::handleTimer(NasalTimer* t) { call(t->handler, 0, 0, naNil()); gcRelease(t->gcKey); } int FGNasalSys::gcSave(naRef r) { int key = _nextGCKey++; naHash_set(_gcHash, naNum(key), r); return key; } void FGNasalSys::gcRelease(int key) { naHash_delete(_gcHash, naNum(key)); } void FGNasalSys::NasalTimer::timerExpired() { nasal->handleTimer(this); delete this; } int FGNasalSys::_listenerId = 0; // setlistener(<property>, <func> [, <initial=0> [, <persistent=1>]]) // Attaches a callback function to a property (specified as a global // property path string or a SGPropertyNode_ptr* ghost). If the third, // optional argument (default=0) is set to 1, then the function is also // called initially. If the fourth, optional argument is set to 0, then the // function is only called when the property node value actually changes. // Otherwise it's called independent of the value whenever the node is // written to (default). The setlistener() function returns a unique // id number, which is to be used as argument to the removelistener() // function. naRef FGNasalSys::setListener(naContext c, int argc, naRef* args) { SGPropertyNode_ptr node; naRef prop = argc > 0 ? args[0] : naNil(); if(naIsString(prop)) node = fgGetNode(naStr_data(prop), true); else if(naIsGhost(prop)) node = *(SGPropertyNode_ptr*)naGhost_ptr(prop); else { naRuntimeError(c, "setlistener() with invalid property argument"); return naNil(); } if(node->isTied()) SG_LOG(SG_NASAL, SG_DEBUG, "Attaching listener to tied property " << node->getPath()); naRef code = argc > 1 ? args[1] : naNil(); if(!(naIsCode(code) || naIsCCode(code) || naIsFunc(code))) { naRuntimeError(c, "setlistener() with invalid function argument"); return naNil(); } int init = argc > 2 && naIsNum(args[2]) ? int(args[2].num) : 0; int type = argc > 3 && naIsNum(args[3]) ? int(args[3].num) : 1; FGNasalListener *nl = new FGNasalListener(node, code, this, gcSave(code), _listenerId, init, type); node->addChangeListener(nl, init != 0); _listener[_listenerId] = nl; return naNum(_listenerId++); } // removelistener(int) extension function. The argument is the id of // a listener as returned by the setlistener() function. naRef FGNasalSys::removeListener(naContext c, int argc, naRef* args) { naRef id = argc > 0 ? args[0] : naNil(); map<int, FGNasalListener *>::iterator it = _listener.find(int(id.num)); if(!naIsNum(id) || it == _listener.end() || it->second->_dead) { naRuntimeError(c, "removelistener() with invalid listener id"); return naNil(); } it->second->_dead = true; _dead_listener.push_back(it->second); _listener.erase(it); return naNum(_listener.size()); } // FGNasalListener class. FGNasalListener::FGNasalListener(SGPropertyNode *node, naRef code, FGNasalSys* nasal, int key, int id, int init, int type) : _node(node), _code(code), _gcKey(key), _id(id), _nas(nasal), _init(init), _type(type), _active(0), _dead(false), _last_int(0L), _last_float(0.0) { if(_type == 0 && !_init) changed(node); } FGNasalListener::~FGNasalListener() { _node->removeChangeListener(this); _nas->gcRelease(_gcKey); } void FGNasalListener::call(SGPropertyNode* which, naRef mode) { if(_active || _dead) return; SG_LOG(SG_NASAL, SG_DEBUG, "trigger listener #" << _id); _active++; naRef arg[4]; arg[0] = _nas->propNodeGhost(which); arg[1] = _nas->propNodeGhost(_node); arg[2] = mode; // value changed, child added/removed arg[3] = naNum(_node != which); // child event? _nas->call(_code, 4, arg, naNil()); _active--; } void FGNasalListener::valueChanged(SGPropertyNode* node) { if(_type < 2 && node != _node) return; // skip child events if(_type > 0 || changed(_node) || _init) call(node, naNum(0)); _init = 0; } void FGNasalListener::childAdded(SGPropertyNode*, SGPropertyNode* child) { if(_type == 2) call(child, naNum(1)); } void FGNasalListener::childRemoved(SGPropertyNode*, SGPropertyNode* child) { if(_type == 2) call(child, naNum(-1)); } bool FGNasalListener::changed(SGPropertyNode* node) { using namespace simgear; props::Type type = node->getType(); if(type == props::NONE) return false; if(type == props::UNSPECIFIED) return true; bool result; switch(type) { case props::BOOL: case props::INT: case props::LONG: { long l = node->getLongValue(); result = l != _last_int; _last_int = l; return result; } case props::FLOAT: case props::DOUBLE: { double d = node->getDoubleValue(); result = d != _last_float; _last_float = d; return result; } default: { string s = node->getStringValue(); result = s != _last_string; _last_string = s; return result; } } } // FGNasalModelData class. If sgLoad3DModel() is called with a pointer to // such a class, then it lets modelLoaded() run the <load> script, and the // destructor the <unload> script. The latter happens when the model branch // is removed from the scene graph. unsigned int FGNasalModelData::_module_id = 0; void FGNasalModelData::load() { std::stringstream m; m << "__model" << _module_id++; _module = m.str(); SG_LOG(SG_NASAL, SG_DEBUG, "Loading nasal module " << _module.c_str()); const char *s = _load ? _load->getStringValue() : ""; naRef arg[2]; arg[0] = nasalSys->propNodeGhost(_root); arg[1] = nasalSys->propNodeGhost(_prop); nasalSys->createModule(_module.c_str(), _path.c_str(), s, strlen(s), _root, 2, arg); } void FGNasalModelData::unload() { if (_module.empty()) return; if(!nasalSys) { SG_LOG(SG_NASAL, SG_WARN, "Trying to run an <unload> script " "without Nasal subsystem present."); return; } SG_LOG(SG_NASAL, SG_DEBUG, "Unloading nasal module " << _module.c_str()); if (_unload) { const char *s = _unload->getStringValue(); nasalSys->createModule(_module.c_str(), _module.c_str(), s, strlen(s), _root); } nasalSys->deleteModule(_module.c_str()); } void FGNasalModelDataProxy::modelLoaded(const string& path, SGPropertyNode *prop, osg::Node *) { if(!nasalSys) { SG_LOG(SG_NASAL, SG_WARN, "Trying to run a <load> script " "without Nasal subsystem present."); return; } if(!prop) return; SGPropertyNode *nasal = prop->getNode("nasal"); if(!nasal) return; SGPropertyNode* load = nasal->getNode("load"); SGPropertyNode* unload = nasal->getNode("unload"); if ((!load) && (!unload)) return; _data = new FGNasalModelData(_root, path, prop, load, unload); // register Nasal module to be created and loaded in the main thread. nasalSys->registerToLoad(_data); } FGNasalModelDataProxy::~FGNasalModelDataProxy() { // when necessary, register Nasal module to be destroyed/unloaded // in the main thread. if ((_data.valid())&&(nasalSys)) nasalSys->registerToUnload(_data); } // NasalXMLVisitor class: handles EasyXML visitor callback for parsexml() // NasalXMLVisitor::NasalXMLVisitor(naContext c, int argc, naRef* args) : _c(naSubContext(c)), _start_element(argc > 1 ? args[1] : naNil()), _end_element(argc > 2 ? args[2] : naNil()), _data(argc > 3 ? args[3] : naNil()), _pi(argc > 4 ? args[4] : naNil()) { } void NasalXMLVisitor::startElement(const char* tag, const XMLAttributes& a) { if(naIsNil(_start_element)) return; naRef attr = naNewHash(_c); for(int i=0; i<a.size(); i++) { naRef name = make_string(a.getName(i)); naRef value = make_string(a.getValue(i)); naHash_set(attr, name, value); } call(_start_element, 2, make_string(tag), attr); } void NasalXMLVisitor::endElement(const char* tag) { if(!naIsNil(_end_element)) call(_end_element, 1, make_string(tag)); } void NasalXMLVisitor::data(const char* str, int len) { if(!naIsNil(_data)) call(_data, 1, make_string(str, len)); } void NasalXMLVisitor::pi(const char* target, const char* data) { if(!naIsNil(_pi)) call(_pi, 2, make_string(target), make_string(data)); } void NasalXMLVisitor::call(naRef func, int num, naRef a, naRef b) { naRef args[2]; args[0] = a; args[1] = b; naCall(_c, func, num, args, naNil(), naNil()); if(naGetError(_c)) naRethrowError(_c); } naRef NasalXMLVisitor::make_string(const char* s, int n) { return naStr_fromdata(naNewString(_c), const_cast<char *>(s), n < 0 ? strlen(s) : n); }