/* PLIB - A Suite of Portable Game Libraries Copyright (C) 1998,2002 Steve Baker This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA For further information visit http://plib.sourceforge.net */ #include "config.h" #include "js.h" #include float jsJoystick::fudge_axis ( float value, int axis ) const { if ( value < center[axis] ) { float xx = ( value - center[ axis ] ) / ( center [ axis ] - min [ axis ] ) ; if ( xx < -saturate [ axis ] ) return -1.0f ; if ( xx > -dead_band [ axis ] ) return 0.0f ; xx = ( xx + dead_band [ axis ] ) / ( saturate [ axis ] - dead_band [ axis ] ) ; return ( xx < -1.0f ) ? -1.0f : xx ; } else { float xx = ( value - center [ axis ] ) / ( max [ axis ] - center [ axis ] ) ; if ( xx > saturate [ axis ] ) return 1.0f ; if ( xx < dead_band [ axis ] ) return 0.0f ; xx = ( xx - dead_band [ axis ] ) / ( saturate [ axis ] - dead_band [ axis ] ) ; return ( xx > 1.0f ) ? 1.0f : xx ; } } void jsJoystick::read ( int *buttons, float *axes ) { if ( error ) { if ( buttons ) *buttons = 0 ; if ( axes ) for ( int i = 0 ; i < num_axes ; i++ ) axes[i] = 0.0f ; return ; } float raw_axes [ _JS_MAX_AXES ] ; rawRead ( buttons, raw_axes ) ; if ( axes ) for ( int i = 0 ; i < num_axes ; i++ ) axes[i] = fudge_axis ( raw_axes[i], i ) ; } void jsSetError(int level, const std::string& msg) { SG_LOG(SG_INPUT, static_cast(level), msg); }