#ifndef PERFORMANCEDB_HXX #define PERFORMANCEDB_HXX #include #include #include #include "performancedata.hxx" /** * Registry for performance data. * * Allows to store performance data for later reuse/retrieval. Just * a simple map for now. * * @author Thomas F�rster */ //TODO provide std::map interface? class PerformanceDB { public: PerformanceDB(); ~PerformanceDB(); void registerPerformanceData(const std::string& id, PerformanceData* data); void registerPerformanceData(const std::string& id, const std::string& filename); PerformanceData* getDataFor(const std::string& id); void load(SGPath path); private: std::map _db; }; #endif