// sky.hxx -- model sky with an upside down "bowl" // // Written by Curtis Olson, started December 1997. // // Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #ifndef _SKY_HXX #define _SKY_HXX #ifndef __cplusplus # error This library requires C++ #endif // (Re)generate the display list void fgSkyInit( void ); // (Re)calculate the sky colors at each vertex void fgSkyColorsInit( void ); // Draw the Sky void fgSkyRender( void ); #endif // _SKY_HXX // $Log$ // Revision 1.1 1999/04/05 21:32:48 curt // Initial revision // // Revision 1.2 1998/10/16 23:27:19 curt // C++-ifying. // // Revision 1.1 1998/04/22 13:21:33 curt // C++ - ifing the code a bit. // // Revision 1.4 1998/04/21 17:02:32 curt // Prepairing for C++ integration. // // Revision 1.3 1998/01/22 02:59:28 curt // Changed #ifdef FILE_H to #ifdef _FILE_H // // Revision 1.2 1998/01/19 18:40:17 curt // Tons of little changes to clean up the code and to remove fatal errors // when building with the c++ compiler. // // Revision 1.1 1998/01/07 03:16:19 curt // Moved from .../Src/Scenery/ to .../Src/Astro/ // // Revision 1.2 1997/12/22 23:45:49 curt // First stab at sunset/sunrise sky glow effects. // // Revision 1.1 1997/12/17 23:14:31 curt // Initial revision. // Begin work on rendering the sky. (Rather than just using a clear screen.) //