// AIMgr.cxx - implementation of FGAIMgr // - a global management class for FlightGear generated AI traffic // // Written by David Luff, started March 2002. // // Copyright (C) 2002 David C Luff - david.luff@nottingham.ac.uk // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. #include #include
#include
#include #ifdef _MSC_VER # include #else # include // for directory reading # include // for directory reading #endif #include "AIMgr.hxx" #include "AILocalTraffic.hxx" #include "ATCutils.hxx" SG_USING_STD(list); SG_USING_STD(cout); FGAIMgr::FGAIMgr() { ATC = globals->get_ATC_mgr(); initDone = false; } FGAIMgr::~FGAIMgr() { } void FGAIMgr::init() { // Pointers to user's position lon_node = fgGetNode("/position/longitude-deg", true); lat_node = fgGetNode("/position/latitude-deg", true); elev_node = fgGetNode("/position/altitude-ft", true); lon = lon_node->getDoubleValue(); lat = lat_node->getDoubleValue(); elev = elev_node->getDoubleValue(); // go through the $FG_ROOT/ATC directory and find all *.taxi files SGPath path(globals->get_fg_root()); path.append("ATC/"); string dir = path.dir(); string ext; string file, f_ident; int pos; // WARNING - I (DCL) haven't tested this on MSVC - this is simply cribbed from TerraGear #ifdef _MSC_VER long hfile; struct _finddata_t de; string path_str; path_str = dir + "\\*.*"; if ( ( hfile = _findfirst( path.c_str(), &de ) ) == -1 ) { cout << "cannot open directory " << dir << "\n"; } else { // load all .taxi files do { file = de.name; pos = file.find("."); ext = file.substr(pos + 1); if(ext == "taxi") { cout << "TAXI FILE FOUND!!!\n"; f_ident = file.substr(0, pos); FGAirport a; if(dclFindAirportID(f_ident, &a)) { SGBucket sgb(a.longitude, a.latitude); int idx = sgb.gen_index(); if(airports.find(idx) != airports.end()) { airports[idx]->push_back(f_ident); } else { aptID_list_type* apts = new aptID_list_type; apts->push_back(f_ident); airports[idx] = apts; } cout << "Mapping " << f_ident << " to bucket " << idx << '\n'; } } } while ( _findnext( hfile, &de ) == 0 ); } #else DIR *d; struct dirent *de; if ( (d = opendir( dir.c_str() )) == NULL ) { cout << "cannot open directory " << dir << "\n"; } else { cout << "Opened directory " << dir << " OK :-)\n"; cout << "Contents are:\n"; // load all .taxi files while ( (de = readdir(d)) != NULL ) { file = de->d_name; pos = file.find("."); cout << file << '\n'; ext = file.substr(pos + 1); if(ext == "taxi") { cout << "TAXI FILE FOUND!!!\n"; f_ident = file.substr(0, pos); FGAirport a; if(dclFindAirportID(f_ident, &a)) { SGBucket sgb(a.longitude, a.latitude); int idx = sgb.gen_index(); if(airports.find(idx) != airports.end()) { airports[idx]->push_back(f_ident); } else { aptID_list_type* apts = new aptID_list_type; apts->push_back(f_ident); airports[idx] = apts; } cout << "Mapping " << f_ident << " to bucket " << idx << '\n'; } } } closedir(d); } #endif // See if are in range at startup and activate if necessary SearchByPos(10.0); initDone = true; } void FGAIMgr::bind() { } void FGAIMgr::unbind() { } void FGAIMgr::update(double dt) { if(!initDone) { init(); SG_LOG(SG_ATC, SG_WARN, "Warning - AIMgr::update(...) called before AIMgr::init()"); } static int i = 0; static int j = 0; // Don't update any planes for first 50 runs through - this avoids some possible initialisation anomalies // Might not need it now we have fade-in though? if(i < 50) { ++i; return; } if(j == 215) { SearchByPos(15.0); j = 0; } ++j; // TODO - need to add a check of if any activated airports have gone out of range // Traverse the list of active planes and run all their update methods // TODO - spread the load - not all planes should need updating every frame. // Note that this will require dt to be calculated for each plane though // since they rely on it to calculate distance travelled. ai_list_itr = ai_list.begin(); while(ai_list_itr != ai_list.end()) { (*ai_list_itr)->Update(dt); ++ai_list_itr; } } // Activate AI traffic at an airport void FGAIMgr::ActivateAirport(string ident) { ATC->AIRegisterAirport(ident); // TODO - need to start the traffic more randomly FGAILocalTraffic* local_traffic = new FGAILocalTraffic; //local_traffic->Init(ident, IN_PATTERN, TAKEOFF_ROLL); local_traffic->Init(ident); local_traffic->FlyCircuits(1, true); // Fly 2 circuits with touch & go in between ai_list.push_back(local_traffic); activated[ident] = 1; } // Search for valid airports in the vicinity of the user and activate them if necessary void FGAIMgr::SearchByPos(double range) { //cout << "In SearchByPos(...)" << endl; // get bucket number for plane position lon = lon_node->getDoubleValue(); lat = lat_node->getDoubleValue(); SGBucket buck(lon, lat); // get neigboring buckets int bx = (int)( range*SG_NM_TO_METER / buck.get_width_m() / 2); //cout << "bx = " << bx << endl; int by = (int)( range*SG_NM_TO_METER / buck.get_height_m() / 2 ); //cout << "by = " << by << endl; // loop over bucket range for ( int i=-bx; i<=bx; i++) { //cout << "i loop\n"; for ( int j=-by; j<=by; j++) { //cout << "j loop\n"; buck = sgBucketOffset(lon, lat, i, j); long int bucket = buck.gen_index(); //cout << "bucket is " << bucket << endl; if(airports.find(bucket) != airports.end()) { aptID_list_type* apts = airports[bucket]; aptID_list_iterator current = apts->begin(); aptID_list_iterator last = apts->end(); //cout << "Size of apts is " << apts->size() << endl; //double rlon = lon * SGD_DEGREES_TO_RADIANS; //double rlat = lat * SGD_DEGREES_TO_RADIANS; //Point3D aircraft = sgGeodToCart( Point3D(rlon, rlat, elev) ); //Point3D airport; for(; current != last; ++current) { //cout << "Found " << *current << endl;; if(activated.find(*current) == activated.end()) { //cout << "Activating " << *current << endl; //FGAirport a; //if(dclFindAirportID(*current, &a)) { // // We can do something here based on distance from the user if we wish. //} ActivateAirport(*current); //cout << "Activation done" << endl; } else { //cout << *current << " already activated" << endl; } } } } } }