import FlightGear.Launcher 1.0 Section { id: renderingSetttings title: "Rendering" readonly property bool rembrandt: (renderer.selectedIndex == 2) readonly property bool alsEnabled: (renderer.selectedIndex == 1) readonly property bool msaaEnabled: !rembrandt && (msaa.selectedIndex > 0) Combo { id: renderer label: qsTr("Renderer") choices: [qsTr("Default"), qsTr("Atmospheric Light Scattering"), qsTr("Rembrandt")] description: descriptions[selectedIndex] defaultIndex: 0 readonly property var descriptions: [ qsTr("The default renderer provides standard visuals with maximum compatibility."), qsTr("The ALS renderer uses a sophisticated physical atmospheric model and several " + "other effects to give realistic rendering of large distances."), qsTr("Rembrandt is a configurable multi-pass renderer which supports shadow-maps, cinematic " + "effects and more. However, not all aircraft appear correctly and performance will " + "depend greatly on your system hardware.") ] keywords: ["als", "rembrandt", "render", "shadow"] } Combo { id: msaa label: qsTr("Anti-aliasing") description: qsTr("Anti-aliasing improves the appearance of high-contrast edges and lines. " + "This is especially noticeable on sloping or diagonal edges. " + "Higher settings can reduce performance.") keywords: ["msaa", "anti", "aliasing", "multi", "sample"] choices: [qsTr("Off"), "2x", "4x"] enabled: !rembrandt property var data: [0, 2, 4]; defaultIndex: 0 } onApply: { if (msaaEnabled) { _config.setProperty("/sim/rendering/multi-sample-buffers", 1) _config.setProperty("/sim/rendering/multi-samples", msaa.data[msaa.selectedIndex]) } _config.setEnableDisableOption("rembrandt", rembrandt); if (alsEnabled) { _config.setProperty("/sim/rendering/shaders/skydome", true); } } summary: (rembrandt ? qsTr("Rembrandt;") : (alsEnabled ? "ALS;" : "")) + (msaaEnabled ? "anti-aliasing;" : "") }