// GLUTkey.cxx -- handle GLUT keyboard events // // Written by Curtis Olson, started May 1997. // // Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #ifdef HAVE_CONFIG_H # include <config.h> #endif #ifdef HAVE_WINDOWS_H # include <windows.h> #endif #include <GL/glut.h> #include <XGL/xgl.h> #include <stdio.h> #include <stdlib.h> #include <Aircraft/aircraft.h> #include <Astro/solarsystem.hxx> #include <Astro/sky.hxx> #include <Autopilot/autopilot.h> // Added autopilot.h to list, Jeff Goeke-Smith #include <Cockpit/hud.hxx> #include <Debug/fg_debug.h> #include <GUI/gui.h> #include <Include/fg_constants.h> #include <Objects/material.hxx> #include <PUI/pu.h> #include <Time/light.hxx> #include <Weather/weather.h> #include "GLUTkey.hxx" #include "options.hxx" #include "views.hxx" #if defined(FX) && defined(XMESA) # include <GL/xmesa.h> static int fullscreen = 1; #endif // Force an update of the sky and lighting parameters static void local_update_sky_and_lighting_params( void ) { // fgSunInit(); SolarSystem::theSolarSystem->rebuild(); cur_light_params.Update(); fgSkyColorsInit(); } // Handle keyboard events void GLUTkey(unsigned char k, int x, int y) { fgCONTROLS *c; fgFLIGHT *f; fgTIME *t; fgVIEW *v; struct fgWEATHER *w; float fov, tmp; c = current_aircraft.controls; f = current_aircraft.flight; t = &cur_time_params; v = ¤t_view; w = ¤t_weather; fgPrintf( FG_INPUT, FG_DEBUG, "Key hit = %d", k); puKeyboard(k, PU_DOWN ); if ( GLUT_ACTIVE_ALT && glutGetModifiers() ) { fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n"); switch (k) { case 49: // numeric keypad 1 v->goal_view_offset = FG_PI * 0.75; return; case 50: // numeric keypad 2 v->goal_view_offset = FG_PI; return; case 51: // numeric keypad 3 v->goal_view_offset = FG_PI * 1.25; return; case 52: // numeric keypad 4 v->goal_view_offset = FG_PI * 0.50; return; case 54: // numeric keypad 6 v->goal_view_offset = FG_PI * 1.50; return; case 55: // numeric keypad 7 v->goal_view_offset = FG_PI * 0.25; return; case 56: // numeric keypad 8 v->goal_view_offset = 0.00; return; case 57: // numeric keypad 9 v->goal_view_offset = FG_PI * 1.75; return; case 72: // H key // status = current_options.get_hud_status(); // current_options.set_hud_status(!status); HUD_brightkey( true ); return; case 73: // i key // Minimal Hud fgHUDInit2(¤t_aircraft); return; case 77: // M key t->warp -= 60; local_update_sky_and_lighting_params(); return; case 84: // T key t->warp_delta -= 30; local_update_sky_and_lighting_params(); return; case 87: // W key #if defined(FX) && !defined(WIN32) fullscreen = ( !fullscreen ); #if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW) XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW); #endif #endif return; case 88: // X key fov = current_options.get_fov(); fov *= 1.05; if ( fov > FG_FOV_MAX ) { fov = FG_FOV_MAX; } current_options.set_fov(fov); v->update_fov = TRUE; return; case 90: // Z key tmp = fgWeatherGetVisibility(); // in meters tmp /= 1.10; fgWeatherSetVisibility( tmp ); return; // autopilot additions case 65: // A key fgAPSetMode(1); return; case 83: // S key fgAPSetMode(0); return; case 68: // D key fgAPSetHeading(AP_CURRENT_HEADING); return; } } else { fgPrintf( FG_INPUT, FG_DEBUG, "\n"); switch (k) { case 50: // numeric keypad 2 fgElevMove(-0.05); return; case 56: // numeric keypad 8 fgElevMove(0.05); return; case 49: // numeric keypad 1 fgElevTrimMove(-0.001); return; case 55: // numeric keypad 7 fgElevTrimMove(0.001); return; case 52: // numeric keypad 4 fgAileronMove(-0.05); return; case 54: // numeric keypad 6 fgAileronMove(0.05); return; case 48: // numeric keypad Ins fgRudderMove(-0.05); return; case 13: // numeric keypad Enter fgRudderMove(0.05); return; case 53: // numeric keypad 5 fgAileronSet(0.0); fgElevSet(0.0); fgRudderSet(0.0); return; case 57: // numeric keypad 9 (Pg Up) fgThrottleMove(0, 0.01); return; case 51: // numeric keypad 3 (Pg Dn) fgThrottleMove(0, -0.01); return; case 104: // h key HUD_brightkey( false ); return; case 105: // i key fgHUDInit(¤t_aircraft); // normal HUD return; case 109: // m key t->warp += 60; local_update_sky_and_lighting_params(); return; case 112: // p key t->pause = !t->pause; // printf position and attitude information fgPrintf( FG_INPUT, FG_INFO, "Lon = %.4f Lat = %.4f Altitude = %.1f\n", FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG, FG_Altitude * FEET_TO_METER); fgPrintf( FG_INPUT, FG_INFO, "Heading = %.2f Roll = %.2f Pitch = %.2f\n", FG_Psi * RAD_TO_DEG, FG_Phi * RAD_TO_DEG, FG_Theta * RAD_TO_DEG); return; case 116: // t key t->warp_delta += 30; local_update_sky_and_lighting_params(); return; case 120: // X key fov = current_options.get_fov(); fov /= 1.05; if ( fov < FG_FOV_MIN ) { fov = FG_FOV_MIN; } current_options.set_fov(fov); v->update_fov = TRUE; return; case 122: // z key tmp = fgWeatherGetVisibility(); // in meters tmp *= 1.10; fgWeatherSetVisibility( tmp ); return; case 27: // ESC // if( fg_DebugOutput ) { // fclose( fg_DebugOutput ); // } fgPrintf( FG_INPUT, FG_EXIT, "Program exiting normally at user request.\n"); } } } // Handle "special" keyboard events void GLUTspecialkey(int k, int x, int y) { fgCONTROLS *c; fgVIEW *v; c = current_aircraft.controls; v = ¤t_view; fgPrintf( FG_INPUT, FG_DEBUG, "Special key hit = %d", k); puKeyboard(k + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN); if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) { fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n"); switch (k) { case GLUT_KEY_END: // numeric keypad 1 v->goal_view_offset = FG_PI * 0.75; return; case GLUT_KEY_DOWN: // numeric keypad 2 v->goal_view_offset = FG_PI; return; case GLUT_KEY_PAGE_DOWN: // numeric keypad 3 v->goal_view_offset = FG_PI * 1.25; return; case GLUT_KEY_LEFT: // numeric keypad 4 v->goal_view_offset = FG_PI * 0.50; return; case GLUT_KEY_RIGHT: // numeric keypad 6 v->goal_view_offset = FG_PI * 1.50; return; case GLUT_KEY_HOME: // numeric keypad 7 v->goal_view_offset = FG_PI * 0.25; return; case GLUT_KEY_UP: // numeric keypad 8 v->goal_view_offset = 0.00; return; case GLUT_KEY_PAGE_UP: // numeric keypad 9 v->goal_view_offset = FG_PI * 1.75; return; } } else { fgPrintf( FG_INPUT, FG_DEBUG, "\n"); switch (k) { case GLUT_KEY_F8: // F8 toggles fog ... off fastest nicest... current_options.cycle_fog(); if ( current_options.get_fog() == fgOPTIONS::FG_FOG_DISABLED ) { fgPrintf( FG_INPUT, FG_INFO, "Fog disabled\n" ); } else if ( current_options.get_fog() == fgOPTIONS::FG_FOG_FASTEST ) { fgPrintf( FG_INPUT, FG_INFO, "Fog enabled, hint set to fastest\n" ); } else if ( current_options.get_fog() == fgOPTIONS::FG_FOG_NICEST ) { fgPrintf( FG_INPUT, FG_INFO, "Fog enabled, hint set to nicest\n" ); } return; case GLUT_KEY_F9: // F9 toggles textures on and off... if ( material_mgr.get_textures_loaded() ) { current_options.get_textures() ? current_options.set_textures(false) : current_options.set_textures(true); fgPrintf( FG_INPUT, FG_INFO, "Toggling texture\n" ); } else { fgPrintf( FG_INPUT, FG_INFO, "No textures loaded, cannot toggle\n" ); } return; case GLUT_KEY_F10: // F10 toggles menu on and off... fgPrintf(FG_INPUT, FG_INFO, "Invoking call back function"); hideMenuButton -> setValue ((int) !(hideMenuButton -> getValue() ) ); hideMenuButton -> invokeCallback(); //exit(1); return; case GLUT_KEY_UP: fgElevMove(0.05); return; case GLUT_KEY_DOWN: fgElevMove(-0.05); return; case GLUT_KEY_LEFT: fgAileronMove(-0.05); return; case GLUT_KEY_RIGHT: fgAileronMove(0.05); return; case GLUT_KEY_HOME: // numeric keypad 1 fgElevTrimMove(0.001); return; case GLUT_KEY_END: // numeric keypad 7 fgElevTrimMove(-0.001); return; case GLUT_KEY_INSERT: // numeric keypad Ins fgRudderMove(-0.05); return; case 13: // numeric keypad Enter fgRudderMove(0.05); return; case 53: // numeric keypad 5 fgAileronSet(0.0); fgElevSet(0.0); fgRudderSet(0.0); return; case GLUT_KEY_PAGE_UP: // numeric keypad 9 (Pg Up) fgThrottleMove(0, 0.01); return; case GLUT_KEY_PAGE_DOWN: // numeric keypad 3 (Pg Dn) fgThrottleMove(0, -0.01); return; } } } // $Log$ // Revision 1.24 1998/09/26 13:16:44 curt // C++-ified the comments. // // Revision 1.23 1998/09/17 18:35:30 curt // Added F8 to toggle fog and F9 to toggle texturing. // // Revision 1.22 1998/09/15 04:27:27 curt // Changes for new Astro code. // // Revision 1.21 1998/08/29 13:09:25 curt // Changes to event manager from Bernie Bright. // // Revision 1.20 1998/08/24 20:11:12 curt // Added i/I to toggle full vs. minimal HUD. // Added a --hud-tris vs --hud-culled option. // Moved options accessor funtions to options.hxx. // // Revision 1.19 1998/08/05 00:19:33 curt // Added a local routine to update lighting params every frame when time is // accelerated. // // Revision 1.18 1998/07/30 23:48:24 curt // Output position & orientation when pausing. // Eliminated libtool use. // Added options to specify initial position and orientation. // Changed default fov to 55 degrees. // Added command line option to start in paused or unpaused state. // // Revision 1.17 1998/07/27 18:41:23 curt // Added a pause command "p" // Fixed some initialization order problems between pui and glut. // Added an --enable/disable-sound option. // // Revision 1.16 1998/07/16 17:33:34 curt // "H" / "h" now control hud brightness as well with off being one of the // states. // Better checking for xmesa/fx 3dfx fullscreen/window support for deciding // whether or not to build in the feature. // Translucent menu support. // HAVE_AUDIO_SUPPORT -> ENABLE_AUDIO_SUPPORT // Use fork() / wait() for playing mp3 init music in background under unix. // Changed default tile diameter to 5. // // Revision 1.15 1998/07/13 21:01:34 curt // Wrote access functions for current fgOPTIONS. // // Revision 1.14 1998/07/06 02:42:02 curt // Added support for switching between fullscreen and window mode for // Mesa/3dfx/glide. // // Added a basic splash screen. Restructured the main loop and top level // initialization routines to do this. // // Hacked in some support for playing a startup mp3 sound file while rest // of sim initializes. Currently only works in Unix using the mpg123 player. // Waits for the mpg123 player to finish before initializing internal // sound drivers. // // Revision 1.13 1998/06/27 16:54:32 curt // Replaced "extern displayInstruments" with a entry in fgOPTIONS. // Don't change the view port when displaying the panel. // // Revision 1.12 1998/06/12 14:27:26 curt // Pui -> PUI, Gui -> GUI. // // Revision 1.11 1998/06/12 00:57:38 curt // Added support for Pui/Gui. // Converted fog to GL_FOG_EXP2. // Link to static simulator parts. // Update runfg.bat to try to be a little smarter. // // Revision 1.10 1998/05/27 02:24:05 curt // View optimizations by Norman Vine. // // Revision 1.9 1998/05/16 13:05:21 curt // Added limits to fov. // // Revision 1.8 1998/05/13 18:29:56 curt // Added a keyboard binding to dynamically adjust field of view. // Added a command line option to specify fov. // Adjusted terrain color. // Root path info moved to fgOPTIONS. // Added ability to parse options out of a config file. // // Revision 1.7 1998/05/07 23:14:14 curt // Added "D" key binding to set autopilot heading. // Made frame rate calculation average out over last 10 frames. // Borland C++ floating point exception workaround. // Added a --tile-radius=n option. // // Revision 1.6 1998/04/28 01:20:20 curt // Type-ified fgTIME and fgVIEW. // Added a command line option to disable textures. // // Revision 1.5 1998/04/25 22:06:29 curt // Edited cvs log messages in source files ... bad bad bad! // // Revision 1.4 1998/04/25 20:24:00 curt // Cleaned up initialization sequence to eliminate interdependencies // between sun position, lighting, and view position. This creates a // valid single pass initialization path. // // Revision 1.3 1998/04/24 14:19:29 curt // Fog tweaks. // // Revision 1.2 1998/04/24 00:49:17 curt // Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H" // Trying out some different option parsing code. // Some code reorganization. // // Revision 1.1 1998/04/22 13:25:40 curt // C++ - ifing the code. // Starting a bit of reorganization of lighting code. // // Revision 1.33 1998/04/18 04:11:25 curt // Moved fg_debug to it's own library, added zlib support. // // Revision 1.32 1998/04/14 02:21:01 curt // Incorporated autopilot heading hold contributed by: Jeff Goeke-Smith // <jgoeke@voyager.net> // // Revision 1.31 1998/04/08 23:34:05 curt // Patch from Durk to fix trim reversal with numlock key active. // // Revision 1.30 1998/04/03 22:09:02 curt // Converting to Gnu autoconf system. // // Revision 1.29 1998/02/07 15:29:40 curt // Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss // <chotchkiss@namg.us.anritsu.com> // // Revision 1.28 1998/02/03 23:20:23 curt // Lots of little tweaks to fix various consistency problems discovered by // Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper // passed arguments along to the real printf(). Also incorporated HUD changes // by Michele America. // // Revision 1.27 1998/01/27 00:47:55 curt // Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message // system and commandline/config file processing code. // // Revision 1.26 1998/01/19 19:27:07 curt // Merged in make system changes from Bob Kuehne <rpk@sgi.com> // This should simplify things tremendously. // // Revision 1.25 1998/01/05 18:44:34 curt // Add an option to advance/decrease time from keyboard. // // Revision 1.24 1997/12/30 16:36:46 curt // Merged in Durk's changes ... // // Revision 1.23 1997/12/15 23:54:44 curt // Add xgl wrappers for debugging. // Generate terrain normals on the fly. // // Revision 1.22 1997/12/10 22:37:45 curt // Prepended "fg" on the name of all global structures that didn't have it yet. // i.e. "struct WEATHER {}" became "struct fgWEATHER {}" // // Revision 1.21 1997/08/27 21:32:23 curt // Restructured view calculation code. Added stars. // // Revision 1.20 1997/08/27 03:30:13 curt // Changed naming scheme of basic shared structures. // // Revision 1.19 1997/08/25 20:27:21 curt // Merged in initial HUD and Joystick code. // // Revision 1.18 1997/08/22 21:34:38 curt // Doing a bit of reorganizing and house cleaning. // // Revision 1.17 1997/07/19 22:34:02 curt // Moved PI definitions to ../constants.h // Moved random() stuff to ../Utils/ and renamed fg_random() // // Revision 1.16 1997/07/18 23:41:24 curt // Tweaks for building with Cygnus Win32 compiler. // // Revision 1.15 1997/07/16 20:04:47 curt // Minor tweaks to aid Win32 port. // // Revision 1.14 1997/07/12 03:50:20 curt // Added an #include <Windows32/Base.h> to help compiling for Win32 // // Revision 1.13 1997/06/25 15:39:46 curt // Minor changes to compile with rsxnt/win32. // // Revision 1.12 1997/06/21 17:12:52 curt // Capitalized subdirectory names. // // Revision 1.11 1997/06/18 04:10:31 curt // A couple more runway tweaks ... // // Revision 1.10 1997/06/18 02:21:23 curt // Hacked in a runway // // Revision 1.9 1997/06/02 03:40:06 curt // A tiny bit more view tweaking. // // Revision 1.8 1997/06/02 03:01:38 curt // Working on views (side, front, back, transitions, etc.) // // Revision 1.7 1997/05/31 19:16:25 curt // Elevator trim added. // // Revision 1.6 1997/05/31 04:13:52 curt // WE CAN NOW FLY!!! // // Continuing work on the LaRCsim flight model integration. // Added some MSFS-like keyboard input handling. // // Revision 1.5 1997/05/30 23:26:19 curt // Added elevator/aileron controls. // // Revision 1.4 1997/05/27 17:44:31 curt // Renamed & rearranged variables and routines. Added some initial simple // timer/alarm routines so the flight model can be updated on a regular // interval. // // Revision 1.3 1997/05/23 15:40:25 curt // Added GNU copyright headers. // Fog now works! // // Revision 1.2 1997/05/23 00:35:12 curt // Trying to get fog to work ... // // Revision 1.1 1997/05/21 15:57:50 curt // Renamed due to added GLUT support. // // Revision 1.2 1997/05/19 18:22:41 curt // Parameter tweaking ... starting to stub in fog support. // // Revision 1.1 1997/05/16 16:05:51 curt // Initial revision.