/************************************************************************** * scenery.h -- data structures and routines for processing terrain meshes * * Written by Curtis Olson, started May 1997. * * $Id$ * (Log is kept at end of this file) **************************************************************************/ #ifndef SCENERY_H #define SCENERY_H /* parse a scenery file */ int parse_scenery(char *file); #endif SCENERY_H /* $Log$ /* Revision 1.1 1997/05/16 16:07:07 curt /* Initial revision. /* */