// flight.hxx -- define shared flight model parameters // // Written by Curtis Olson, started May 1997. // // Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #ifndef _FLIGHT_HXX #define _FLIGHT_HXX /* Required get_() `FGState::get_Longitude ()' `FGState::get_Latitude ()' `FGState::get_Altitude ()' `FGState::get_Phi ()' `FGState::get_Theta ()' `FGState::get_Psi ()' `FGState::get_V_equiv_kts ()' `FGState::get_Mass ()' `FGState::get_I_xx ()' `FGState::get_I_yy ()' `FGState::get_I_zz ()' `FGState::get_I_xz ()' `FGState::get_V_north ()' `FGState::get_V_east ()' `FGState::get_V_down ()' `FGState::get_P_Body ()' `FGState::get_Q_Body ()' `FGState::get_R_Body ()' `FGState::get_Gamma_vert_rad ()' `FGState::get_Climb_Rate ()' `FGState::get_Alpha ()' `FGState::get_Beta ()' `FGState::get_Runway_altitude ()' `FGState::get_Lon_geocentric ()' `FGState::get_Lat_geocentric ()' `FGState::get_Sea_level_radius ()' `FGState::get_Earth_position_angle ()' `FGState::get_Latitude_dot()' `FGState::get_Longitude_dot()' `FGState::get_Radius_dot()' `FGState::get_Dx_cg ()' `FGState::get_Dy_cg ()' `FGState::get_Dz_cg ()' `FGState::get_T_local_to_body_11 ()' ... `FGState::get_T_local_to_body_33 ()' `FGState::get_Radius_to_vehicle ()' */ #include #ifndef __cplusplus # error This library requires C++ #endif typedef double FG_VECTOR_3[3]; // This is based heavily on LaRCsim/ls_generic.h class FGState { public: // Define the various supported flight models (many not yet implemented) enum { // Slew (in MS terminology) FG_SLEW = 0, // The only "real" model that is currently implemented FG_LARCSIM = 1, FG_ACM = 2, FG_SUPER_SONIC = 3, FG_HELICOPTER = 4, FG_AUTOGYRO = 5, FG_BALLOON = 6, FG_PARACHUTE = 7, // Driven externally via a serial port, net, file, etc. FG_EXTERNAL = 8 }; /*================== Mass properties and geometry values ==================*/ // Inertias double mass, i_xx, i_yy, i_zz, i_xz; inline double get_Mass() const { return mass; } inline double get_I_xx() const { return i_xx; } inline double get_I_yy() const { return i_yy; } inline double get_I_zz() const { return i_zz; } inline double get_I_xz() const { return i_xz; } inline void set_Inertias( double m, double xx, double yy, double zz, double xz) { mass = m; i_xx = xx; i_yy = yy; i_zz = zz; i_xz = xz; } // Pilot location rel to ref pt FG_VECTOR_3 d_pilot_rp_body_v; // inline double * get_D_pilot_rp_body_v() { // return d_pilot_rp_body_v; // } // inline double get_Dx_pilot() const { return d_pilot_rp_body_v[0]; } // inline double get_Dy_pilot() const { return d_pilot_rp_body_v[1]; } // inline double get_Dz_pilot() const { return d_pilot_rp_body_v[2]; } /* inline void set_Pilot_Location( double dx, double dy, double dz ) { d_pilot_rp_body_v[0] = dx; d_pilot_rp_body_v[1] = dy; d_pilot_rp_body_v[2] = dz; } */ // CG position w.r.t. ref. point FG_VECTOR_3 d_cg_rp_body_v; // inline double * get_D_cg_rp_body_v() { return d_cg_rp_body_v; } inline double get_Dx_cg() const { return d_cg_rp_body_v[0]; } inline double get_Dy_cg() const { return d_cg_rp_body_v[1]; } inline double get_Dz_cg() const { return d_cg_rp_body_v[2]; } inline void set_CG_Position( double dx, double dy, double dz ) { d_cg_rp_body_v[0] = dx; d_cg_rp_body_v[1] = dy; d_cg_rp_body_v[2] = dz; } /*================================ Forces =================================*/ FG_VECTOR_3 f_body_total_v; // inline double * get_F_body_total_v() { return f_body_total_v; } // inline double get_F_X() const { return f_body_total_v[0]; } // inline double get_F_Y() const { return f_body_total_v[1]; } // inline double get_F_Z() const { return f_body_total_v[2]; } /* inline void set_Forces_Body_Total( double x, double y, double z ) { f_body_total_v[0] = x; f_body_total_v[1] = y; f_body_total_v[2] = z; } */ FG_VECTOR_3 f_local_total_v; // inline double * get_F_local_total_v() { return f_local_total_v; } // inline double get_F_north() const { return f_local_total_v[0]; } // inline double get_F_east() const { return f_local_total_v[1]; } // inline double get_F_down() const { return f_local_total_v[2]; } /* inline void set_Forces_Local_Total( double x, double y, double z ) { f_local_total_v[0] = x; f_local_total_v[1] = y; f_local_total_v[2] = z; } */ FG_VECTOR_3 f_aero_v; // inline double * get_F_aero_v() { return f_aero_v; } // inline double get_F_X_aero() const { return f_aero_v[0]; } // inline double get_F_Y_aero() const { return f_aero_v[1]; } // inline double get_F_Z_aero() const { return f_aero_v[2]; } /* inline void set_Forces_Aero( double x, double y, double z ) { f_aero_v[0] = x; f_aero_v[1] = y; f_aero_v[2] = z; } */ FG_VECTOR_3 f_engine_v; // inline double * get_F_engine_v() { return f_engine_v; } // inline double get_F_X_engine() const { return f_engine_v[0]; } // inline double get_F_Y_engine() const { return f_engine_v[1]; } // inline double get_F_Z_engine() const { return f_engine_v[2]; } /* inline void set_Forces_Engine( double x, double y, double z ) { f_engine_v[0] = x; f_engine_v[1] = y; f_engine_v[2] = z; } */ FG_VECTOR_3 f_gear_v; // inline double * get_F_gear_v() { return f_gear_v; } // inline double get_F_X_gear() const { return f_gear_v[0]; } // inline double get_F_Y_gear() const { return f_gear_v[1]; } // inline double get_F_Z_gear() const { return f_gear_v[2]; } /* inline void set_Forces_Gear( double x, double y, double z ) { f_gear_v[0] = x; f_gear_v[1] = y; f_gear_v[2] = z; } */ /*================================ Moments ================================*/ FG_VECTOR_3 m_total_rp_v; // inline double * get_M_total_rp_v() { return m_total_rp_v; } // inline double get_M_l_rp() const { return m_total_rp_v[0]; } // inline double get_M_m_rp() const { return m_total_rp_v[1]; } // inline double get_M_n_rp() const { return m_total_rp_v[2]; } /* inline void set_Moments_Total_RP( double l, double m, double n ) { m_total_rp_v[0] = l; m_total_rp_v[1] = m; m_total_rp_v[2] = n; } */ FG_VECTOR_3 m_total_cg_v; // inline double * get_M_total_cg_v() { return m_total_cg_v; } // inline double get_M_l_cg() const { return m_total_cg_v[0]; } // inline double get_M_m_cg() const { return m_total_cg_v[1]; } // inline double get_M_n_cg() const { return m_total_cg_v[2]; } /* inline void set_Moments_Total_CG( double l, double m, double n ) { m_total_cg_v[0] = l; m_total_cg_v[1] = m; m_total_cg_v[2] = n; } */ FG_VECTOR_3 m_aero_v; // inline double * get_M_aero_v() { return m_aero_v; } // inline double get_M_l_aero() const { return m_aero_v[0]; } // inline double get_M_m_aero() const { return m_aero_v[1]; } // inline double get_M_n_aero() const { return m_aero_v[2]; } /* inline void set_Moments_Aero( double l, double m, double n ) { m_aero_v[0] = l; m_aero_v[1] = m; m_aero_v[2] = n; } */ FG_VECTOR_3 m_engine_v; // inline double * get_M_engine_v() { return m_engine_v; } // inline double get_M_l_engine() const { return m_engine_v[0]; } // inline double get_M_m_engine() const { return m_engine_v[1]; } // inline double get_M_n_engine() const { return m_engine_v[2]; } /* inline void set_Moments_Engine( double l, double m, double n ) { m_engine_v[0] = l; m_engine_v[1] = m; m_engine_v[2] = n; } */ FG_VECTOR_3 m_gear_v; // inline double * get_M_gear_v() { return m_gear_v; } // inline double get_M_l_gear() const { return m_gear_v[0]; } // inline double get_M_m_gear() const { return m_gear_v[1]; } // inline double get_M_n_gear() const { return m_gear_v[2]; } /* inline void set_Moments_Gear( double l, double m, double n ) { m_gear_v[0] = l; m_gear_v[1] = m; m_gear_v[2] = n; } */ /*============================== Accelerations ============================*/ FG_VECTOR_3 v_dot_local_v; // inline double * get_V_dot_local_v() { return v_dot_local_v; } // inline double get_V_dot_north() const { return v_dot_local_v[0]; } // inline double get_V_dot_east() const { return v_dot_local_v[1]; } // inline double get_V_dot_down() const { return v_dot_local_v[2]; } /* inline void set_Accels_Local( double north, double east, double down ) { v_dot_local_v[0] = north; v_dot_local_v[1] = east; v_dot_local_v[2] = down; } */ FG_VECTOR_3 v_dot_body_v; // inline double * get_V_dot_body_v() { return v_dot_body_v; } // inline double get_U_dot_body() const { return v_dot_body_v[0]; } // inline double get_V_dot_body() const { return v_dot_body_v[1]; } // inline double get_W_dot_body() const { return v_dot_body_v[2]; } /* inline void set_Accels_Body( double u, double v, double w ) { v_dot_local_v[0] = u; v_dot_local_v[1] = v; v_dot_local_v[2] = w; } */ FG_VECTOR_3 a_cg_body_v; // inline double * get_A_cg_body_v() { return a_cg_body_v; } // inline double get_A_X_cg() const { return a_cg_body_v[0]; } // inline double get_A_Y_cg() const { return a_cg_body_v[1]; } // inline double get_A_Z_cg() const { return a_cg_body_v[2]; } /* inline void set_Accels_CG_Body( double x, double y, double z ) { a_cg_body_v[0] = x; a_cg_body_v[1] = y; a_cg_body_v[2] = z; } */ FG_VECTOR_3 a_pilot_body_v; // inline double * get_A_pilot_body_v() { return a_pilot_body_v; } // inline double get_A_X_pilot() const { return a_pilot_body_v[0]; } // inline double get_A_Y_pilot() const { return a_pilot_body_v[1]; } // inline double get_A_Z_pilot() const { return a_pilot_body_v[2]; } /* inline void set_Accels_Pilot_Body( double x, double y, double z ) { a_pilot_body_v[0] = x; a_pilot_body_v[1] = y; a_pilot_body_v[2] = z; } */ FG_VECTOR_3 n_cg_body_v; // inline double * get_N_cg_body_v() { return n_cg_body_v; } // inline double get_N_X_cg() const { return n_cg_body_v[0]; } // inline double get_N_Y_cg() const { return n_cg_body_v[1]; } // inline double get_N_Z_cg() const { return n_cg_body_v[2]; } /* inline void set_Accels_CG_Body_N( double x, double y, double z ) { n_cg_body_v[0] = x; n_cg_body_v[1] = y; n_cg_body_v[2] = z; } */ FG_VECTOR_3 n_pilot_body_v; // inline double * get_N_pilot_body_v() { return n_pilot_body_v; } // inline double get_N_X_pilot() const { return n_pilot_body_v[0]; } // inline double get_N_Y_pilot() const { return n_pilot_body_v[1]; } // inline double get_N_Z_pilot() const { return n_pilot_body_v[2]; } /* inline void set_Accels_Pilot_Body_N( double x, double y, double z ) { n_pilot_body_v[0] = x; n_pilot_body_v[1] = y; n_pilot_body_v[2] = z; } */ FG_VECTOR_3 omega_dot_body_v; // inline double * get_Omega_dot_body_v() { return omega_dot_body_v; } // inline double get_P_dot_body() const { return omega_dot_body_v[0]; } // inline double get_Q_dot_body() const { return omega_dot_body_v[1]; } // inline double get_R_dot_body() const { return omega_dot_body_v[2]; } /* inline void set_Accels_Omega( double p, double q, double r ) { omega_dot_body_v[0] = p; omega_dot_body_v[1] = q; omega_dot_body_v[2] = r; } */ /*============================== Velocities ===============================*/ FG_VECTOR_3 v_local_v; // inline double * get_V_local_v() { return v_local_v; } inline double get_V_north() const { return v_local_v[0]; } inline double get_V_east() const { return v_local_v[1]; } inline double get_V_down() const { return v_local_v[2]; } inline void set_Velocities_Local( double north, double east, double down ) { v_local_v[0] = north; v_local_v[1] = east; v_local_v[2] = down; } FG_VECTOR_3 v_local_rel_ground_v; // V rel w.r.t. earth surface // inline double * get_V_local_rel_ground_v() { return v_local_rel_ground_v; } // inline double get_V_north_rel_ground() const { // return v_local_rel_ground_v[0]; // } // inline double get_V_east_rel_ground() const { // return v_local_rel_ground_v[1]; // } // inline double get_V_down_rel_ground() const { // return v_local_rel_ground_v[2]; // } /* inline void set_Velocities_Ground(double north, double east, double down) { v_local_rel_ground_v[0] = north; v_local_rel_ground_v[1] = east; v_local_rel_ground_v[2] = down; } */ FG_VECTOR_3 v_local_airmass_v; // velocity of airmass (steady winds) // inline double * get_V_local_airmass_v() { return v_local_airmass_v; } // inline double get_V_north_airmass() const { return v_local_airmass_v[0]; } // inline double get_V_east_airmass() const { return v_local_airmass_v[1]; } // inline double get_V_down_airmass() const { return v_local_airmass_v[2]; } /* inline void set_Velocities_Local_Airmass( double north, double east, double down) { v_local_airmass_v[0] = north; v_local_airmass_v[1] = east; v_local_airmass_v[2] = down; } */ FG_VECTOR_3 v_local_rel_airmass_v; // velocity of veh. relative to // airmass // inline double * get_V_local_rel_airmass_v() { //return v_local_rel_airmass_v; //} // inline double get_V_north_rel_airmass() const { //return v_local_rel_airmass_v[0]; //} // inline double get_V_east_rel_airmass() const { //return v_local_rel_airmass_v[1]; //} // inline double get_V_down_rel_airmass() const { //return v_local_rel_airmass_v[2]; //} /* inline void set_Velocities_Local_Rel_Airmass( double north, double east, double down) { v_local_rel_airmass_v[0] = north; v_local_rel_airmass_v[1] = east; v_local_rel_airmass_v[2] = down; } */ FG_VECTOR_3 v_local_gust_v; // linear turbulence components, L frame // inline double * get_V_local_gust_v() { return v_local_gust_v; } // inline double get_U_gust() const { return v_local_gust_v[0]; } // inline double get_V_gust() const { return v_local_gust_v[1]; } // inline double get_W_gust() const { return v_local_gust_v[2]; } /* inline void set_Velocities_Gust( double u, double v, double w) { v_local_gust_v[0] = u; v_local_gust_v[1] = v; v_local_gust_v[2] = w; } */ FG_VECTOR_3 v_wind_body_v; // Wind-relative velocities in body axis // inline double * get_V_wind_body_v() { return v_wind_body_v; } // inline double get_U_body() const { return v_wind_body_v[0]; } // inline double get_V_body() const { return v_wind_body_v[1]; } // inline double get_W_body() const { return v_wind_body_v[2]; } /* inline void set_Velocities_Wind_Body( double u, double v, double w) { v_wind_body_v[0] = u; v_wind_body_v[1] = v; v_wind_body_v[2] = w; } */ double v_rel_wind, v_true_kts, v_rel_ground, v_inertial; double v_ground_speed, v_equiv, v_equiv_kts; double v_calibrated, v_calibrated_kts; // inline double get_V_rel_wind() const { return v_rel_wind; } // inline void set_V_rel_wind(double wind) { v_rel_wind = wind; } // inline double get_V_true_kts() const { return v_true_kts; } // inline void set_V_true_kts(double kts) { v_true_kts = kts; } // inline double get_V_rel_ground() const { return v_rel_ground; } // inline void set_V_rel_ground( double v ) { v_rel_ground = v; } // inline double get_V_inertial() const { return v_inertial; } // inline void set_V_inertial(double v) { v_inertial = v; } // inline double get_V_ground_speed() const { return v_ground_speed; } // inline void set_V_ground_speed( double v) { v_ground_speed = v; } // inline double get_V_equiv() const { return v_equiv; } // inline void set_V_equiv( double v ) { v_equiv = v; } inline double get_V_equiv_kts() const { return v_equiv_kts; } inline void set_V_equiv_kts( double kts ) { v_equiv_kts = kts; } // inline double get_V_calibrated() const { return v_calibrated; } // inline void set_V_calibrated( double v ) { v_calibrated = v; } // inline double get_V_calibrated_kts() const { return v_calibrated_kts; } // inline void set_V_calibrated_kts( double kts ) { v_calibrated_kts = kts; } FG_VECTOR_3 omega_body_v; // Angular B rates // inline double * get_Omega_body_v() { return omega_body_v; } inline double get_P_body() const { return omega_body_v[0]; } inline double get_Q_body() const { return omega_body_v[1]; } inline double get_R_body() const { return omega_body_v[2]; } inline void set_Omega_Body( double p, double q, double r ) { omega_body_v[0] = p; omega_body_v[1] = q; omega_body_v[2] = r; } FG_VECTOR_3 omega_local_v; // Angular L rates // inline double * get_Omega_local_v() { return omega_local_v; } // inline double get_P_local() const { return omega_local_v[0]; } // inline double get_Q_local() const { return omega_local_v[1]; } // inline double get_R_local() const { return omega_local_v[2]; } /* inline void set_Omega_Local( double p, double q, double r ) { omega_local_v[0] = p; omega_local_v[1] = q; omega_local_v[2] = r; } */ FG_VECTOR_3 omega_total_v; // Diff btw B & L // inline double * get_Omega_total_v() { return omega_total_v; } // inline double get_P_total() const { return omega_total_v[0]; } // inline double get_Q_total() const { return omega_total_v[1]; } // inline double get_R_total() const { return omega_total_v[2]; } /* inline void set_Omega_Total( double p, double q, double r ) { omega_total_v[0] = p; omega_total_v[1] = q; omega_total_v[2] = r; } */ FG_VECTOR_3 euler_rates_v; // inline double * get_Euler_rates_v() { return euler_rates_v; } // inline double get_Phi_dot() const { return euler_rates_v[0]; } // inline double get_Theta_dot() const { return euler_rates_v[1]; } // inline double get_Psi_dot() const { return euler_rates_v[2]; } /* inline void set_Euler_Rates( double phi, double theta, double psi ) { euler_rates_v[0] = phi; euler_rates_v[1] = theta; euler_rates_v[2] = psi; } */ FG_VECTOR_3 geocentric_rates_v; // Geocentric linear velocities // inline double * get_Geocentric_rates_v() { return geocentric_rates_v; } inline double get_Latitude_dot() const { return geocentric_rates_v[0]; } inline double get_Longitude_dot() const { return geocentric_rates_v[1]; } inline double get_Radius_dot() const { return geocentric_rates_v[2]; } inline void set_Geocentric_Rates( double lat, double lon, double rad ) { geocentric_rates_v[0] = lat; geocentric_rates_v[1] = lon; geocentric_rates_v[2] = rad; } /*=============================== Positions ===============================*/ FG_VECTOR_3 geocentric_position_v; // inline double * get_Geocentric_position_v() { // return geocentric_position_v; // } inline double get_Lat_geocentric() const { return geocentric_position_v[0]; } inline double get_Lon_geocentric() const { return geocentric_position_v[1]; } inline double get_Radius_to_vehicle() const { return geocentric_position_v[2]; } inline void set_Radius_to_vehicle(double radius) { geocentric_position_v[2] = radius; } inline void set_Geocentric_Position( double lat, double lon, double rad ) { geocentric_position_v[0] = lat; geocentric_position_v[1] = lon; geocentric_position_v[2] = rad; } FG_VECTOR_3 geodetic_position_v; // inline double * get_Geodetic_position_v() { return geodetic_position_v; } inline double get_Latitude() const { return geodetic_position_v[0]; } inline void set_Latitude(double lat) { geodetic_position_v[0] = lat; } inline double get_Longitude() const { return geodetic_position_v[1]; } inline void set_Longitude(double lon) { geodetic_position_v[1] = lon; } inline double get_Altitude() const { return geodetic_position_v[2]; } inline void set_Altitude(double altitude) { geodetic_position_v[2] = altitude; } inline void set_Geodetic_Position( double lat, double lon, double alt ) { geodetic_position_v[0] = lat; geodetic_position_v[1] = lon; geodetic_position_v[2] = alt; } FG_VECTOR_3 euler_angles_v; // inline double * get_Euler_angles_v() { return euler_angles_v; } inline double get_Phi() const { return euler_angles_v[0]; } inline double get_Theta() const { return euler_angles_v[1]; } inline double get_Psi() const { return euler_angles_v[2]; } inline void set_Euler_Angles( double phi, double theta, double psi ) { euler_angles_v[0] = phi; euler_angles_v[1] = theta; euler_angles_v[2] = psi; } /*======================= Miscellaneous quantities ========================*/ double t_local_to_body_m[3][3]; // Transformation matrix L to B // inline double * get_T_local_to_body_m() { return t_local_to_body_m; } inline double get_T_local_to_body_11() const { return t_local_to_body_m[0][0]; } inline double get_T_local_to_body_12() const { return t_local_to_body_m[0][1]; } inline double get_T_local_to_body_13() const { return t_local_to_body_m[0][2]; } inline double get_T_local_to_body_21() const { return t_local_to_body_m[1][0]; } inline double get_T_local_to_body_22() const { return t_local_to_body_m[1][1]; } inline double get_T_local_to_body_23() const { return t_local_to_body_m[1][2]; } inline double get_T_local_to_body_31() const { return t_local_to_body_m[2][0]; } inline double get_T_local_to_body_32() const { return t_local_to_body_m[2][1]; } inline double get_T_local_to_body_33() const { return t_local_to_body_m[2][2]; } inline void set_T_Local_to_Body( double m[3][3] ) { int i, j; for ( i = 0; i < 3; i++ ) { for ( j = 0; j < 3; j++ ) { t_local_to_body_m[i][j] = m[i][j]; } } } double gravity; // Local acceleration due to G // inline double get_Gravity() const { return gravity; } // inline void set_Gravity(double g) { gravity = g; } double centrifugal_relief; // load factor reduction due to speed // inline double get_Centrifugal_relief() const { return centrifugal_relief; } // inline void set_Centrifugal_relief(double cr) { centrifugal_relief = cr; } double alpha, beta, alpha_dot, beta_dot; // in radians inline double get_Alpha() const { return alpha; } inline void set_Alpha( double a ) { alpha = a; } inline double get_Beta() const { return beta; } inline void set_Beta( double b ) { beta = b; } // inline double get_Alpha_dot() const { return alpha_dot; } // inline void set_Alpha_dot( double ad ) { alpha_dot = ad; } // inline double get_Beta_dot() const { return beta_dot; } // inline void set_Beta_dot( double bd ) { beta_dot = bd; } double cos_alpha, sin_alpha, cos_beta, sin_beta; // inline double get_Cos_alpha() const { return cos_alpha; } // inline void set_Cos_alpha( double ca ) { cos_alpha = ca; } // inline double get_Sin_alpha() const { return sin_alpha; } // inline void set_Sin_alpha( double sa ) { sin_alpha = sa; } // inline double get_Cos_beta() const { return cos_beta; } // inline void set_Cos_beta( double cb ) { cos_beta = cb; } // inline double get_Sin_beta() const { return sin_beta; } // inline void set_Sin_beta( double sb ) { sin_beta = sb; } double cos_phi, sin_phi, cos_theta, sin_theta, cos_psi, sin_psi; // inline double get_Cos_phi() const { return cos_phi; } // inline void set_Cos_phi( double cp ) { cos_phi = cp; } // inline double get_Sin_phi() const { return sin_phi; } // inline void set_Sin_phi( double sp ) { sin_phi = sp; } // inline double get_Cos_theta() const { return cos_theta; } // inline void set_Cos_theta( double ct ) { cos_theta = ct; } // inline double get_Sin_theta() const { return sin_theta; } // inline void set_Sin_theta( double st ) { sin_theta = st; } // inline double get_Cos_psi() const { return cos_psi; } // inline void set_Cos_psi( double cp ) { cos_psi = cp; } // inline double get_Sin_psi() const { return sin_psi; } // inline void set_Sin_psi( double sp ) { sin_psi = sp; } double gamma_vert_rad, gamma_horiz_rad; // Flight path angles inline double get_Gamma_vert_rad() const { return gamma_vert_rad; } inline void set_Gamma_vert_rad( double gv ) { gamma_vert_rad = gv; } // inline double get_Gamma_horiz_rad() const { return gamma_horiz_rad; } // inline void set_Gamma_horiz_rad( double gh ) { gamma_horiz_rad = gh; } double sigma, density, v_sound, mach_number; // inline double get_Sigma() const { return sigma; } // inline void set_Sigma( double s ) { sigma = s; } // inline double get_Density() const { return density; } // inline void set_Density( double d ) { density = d; } // inline double get_V_sound() const { return v_sound; } // inline void set_V_sound( double v ) { v_sound = v; } // inline double get_Mach_number() const { return mach_number; } // inline void set_Mach_number( double m ) { mach_number = m; } double static_pressure, total_pressure, impact_pressure; double dynamic_pressure; // inline double get_Static_pressure() const { return static_pressure; } // inline void set_Static_pressure( double sp ) { static_pressure = sp; } // inline double get_Total_pressure() const { return total_pressure; } // inline void set_Total_pressure( double tp ) { total_pressure = tp; } // inline double get_Impact_pressure() const { return impact_pressure; } // inline void set_Impact_pressure( double ip ) { impact_pressure = ip; } // inline double get_Dynamic_pressure() const { return dynamic_pressure; } // inline void set_Dynamic_pressure( double dp ) { dynamic_pressure = dp; } double static_temperature, total_temperature; // inline double get_Static_temperature() const { return static_temperature; } // inline void set_Static_temperature( double t ) { static_temperature = t; } // inline double get_Total_temperature() const { return total_temperature; } // inline void set_Total_temperature( double t ) { total_temperature = t; } double sea_level_radius, earth_position_angle; inline double get_Sea_level_radius() const { return sea_level_radius; } inline void set_Sea_level_radius( double r ) { sea_level_radius = r; } inline double get_Earth_position_angle() const { return earth_position_angle; } inline void set_Earth_position_angle(double a) { earth_position_angle = a; } double runway_altitude, runway_latitude, runway_longitude; double runway_heading; inline double get_Runway_altitude() const { return runway_altitude; } inline void set_Runway_altitude( double alt ) { runway_altitude = alt; } // inline double get_Runway_latitude() const { return runway_latitude; } // inline void set_Runway_latitude( double lat ) { runway_latitude = lat; } // inline double get_Runway_longitude() const { return runway_longitude; } // inline void set_Runway_longitude( double lon ) { runway_longitude = lon; } // inline double get_Runway_heading() const { return runway_heading; } // inline void set_Runway_heading( double h ) { runway_heading = h; } double radius_to_rwy; // inline double get_Radius_to_rwy() const { return radius_to_rwy; } // inline void set_Radius_to_rwy( double r ) { radius_to_rwy = r; } FG_VECTOR_3 d_cg_rwy_local_v; // CG rel. to rwy in local coords // inline double * get_D_cg_rwy_local_v() { return d_cg_rwy_local_v; } // inline double get_D_cg_north_of_rwy() const { return d_cg_rwy_local_v[0]; } // inline double get_D_cg_east_of_rwy() const { return d_cg_rwy_local_v[1]; } // inline double get_D_cg_above_rwy() const { return d_cg_rwy_local_v[2]; } /* inline void set_CG_Rwy_Local( double north, double east, double above ) { d_cg_rwy_local_v[0] = north; d_cg_rwy_local_v[1] = east; d_cg_rwy_local_v[2] = above; } */ FG_VECTOR_3 d_cg_rwy_rwy_v; // CG relative to rwy, in rwy coordinates // inline double * get_D_cg_rwy_rwy_v() { return d_cg_rwy_rwy_v; } // inline double get_X_cg_rwy() const { return d_cg_rwy_rwy_v[0]; } // inline double get_Y_cg_rwy() const { return d_cg_rwy_rwy_v[1]; } // inline double get_H_cg_rwy() const { return d_cg_rwy_rwy_v[2]; } /* inline void set_CG_Rwy_Rwy( double x, double y, double h ) { d_cg_rwy_rwy_v[0] = x; d_cg_rwy_rwy_v[1] = y; d_cg_rwy_rwy_v[2] = h; } */ FG_VECTOR_3 d_pilot_rwy_local_v; // pilot rel. to rwy in local coords // inline double * get_D_pilot_rwy_local_v() { return d_pilot_rwy_local_v; } // inline double get_D_pilot_north_of_rwy() const { //return d_pilot_rwy_local_v[0]; // } // inline double get_D_pilot_east_of_rwy() const { // return d_pilot_rwy_local_v[1]; // } // inline double get_D_pilot_above_rwy() const { //return d_pilot_rwy_local_v[2]; // } /* inline void set_Pilot_Rwy_Local( double north, double east, double above ) { d_pilot_rwy_local_v[0] = north; d_pilot_rwy_local_v[1] = east; d_pilot_rwy_local_v[2] = above; } */ FG_VECTOR_3 d_pilot_rwy_rwy_v; // pilot rel. to rwy, in rwy coords. // inline double * get_D_pilot_rwy_rwy_v() { return d_pilot_rwy_rwy_v; } // inline double get_X_pilot_rwy() const { return d_pilot_rwy_rwy_v[0]; } // inline double get_Y_pilot_rwy() const { return d_pilot_rwy_rwy_v[1]; } // inline double get_H_pilot_rwy() const { return d_pilot_rwy_rwy_v[2]; } /* inline void set_Pilot_Rwy_Rwy( double x, double y, double h ) { d_pilot_rwy_rwy_v[0] = x; d_pilot_rwy_rwy_v[1] = y; d_pilot_rwy_rwy_v[2] = h; } */ double climb_rate; // in feet per second inline double get_Climb_Rate() const { return climb_rate; } inline void set_Climb_Rate(double rate) { climb_rate = rate; } }; extern FGState cur_fdm_state; // General interface to the flight model routines // Initialize the flight model parameters int fgFlightModelInit(int model, FGState& f, double dt); // Run multiloop iterations of the flight model int fgFlightModelUpdate(int model, FGState& f, int multiloop, int jitter); // Set the altitude (force) void fgFlightModelSetAltitude(int model, double alt_meters); #endif // _FLIGHT_HXX // $Log$ // Revision 1.10 1999/01/09 13:37:33 curt // Convert fgTIMESTAMP to FGTimeStamp which holds usec instead of ms. // // Revision 1.9 1999/01/08 19:27:38 curt // Fixed AOA reading on HUD. // Continued work on time jitter compensation. // // Revision 1.8 1999/01/08 03:23:52 curt // Beginning work on compensating for sim time vs. real world time "jitter". // // Revision 1.7 1998/12/18 23:37:09 curt // Collapsed out the FGState variables not currently needed. They are just // commented out and can be readded easily at any time. The point of this // exersize is to determine which variables were or were not currently being // used. // // Revision 1.6 1998/12/05 15:54:12 curt // Renamed class fgFLIGHT to class FGState as per request by JSB. // // Revision 1.5 1998/12/04 01:29:40 curt // Stubbed in a new flight model called "External" which is expected to be driven // from some external source. // // Revision 1.4 1998/12/03 04:25:03 curt // Working on fixing up new fgFLIGHT class. // // Revision 1.3 1998/12/03 01:16:41 curt // Converted fgFLIGHT to a class. // // Revision 1.2 1998/10/16 23:27:41 curt // C++-ifying. // // Revision 1.1 1998/10/16 20:16:44 curt // Renamed flight.[ch] to flight.[ch]xx // // Revision 1.20 1998/09/29 14:57:39 curt // c++-ified comments. // // Revision 1.19 1998/09/29 02:02:41 curt // Added a rate of climb calculation. // // Revision 1.18 1998/07/30 23:44:36 curt // Beginning to add support for multiple flight models. // // Revision 1.17 1998/07/12 03:08:28 curt // Added fgFlightModelSetAltitude() to force the altitude to something // other than the current altitude. LaRCsim doesn't let you do this by just // changing FG_Altitude. // // Revision 1.16 1998/04/22 13:26:20 curt // C++ - ifing the code a bit. // // Revision 1.15 1998/04/21 16:59:33 curt // Integrated autopilot. // Prepairing for C++ integration. // // Revision 1.14 1998/02/07 15:29:37 curt // Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss // // // Revision 1.13 1998/01/24 00:04:59 curt // misc. tweaks. // // Revision 1.12 1998/01/22 02:59:32 curt // Changed #ifdef FILE_H to #ifdef _FILE_H // // Revision 1.11 1998/01/19 19:27:03 curt // Merged in make system changes from Bob Kuehne // This should simplify things tremendously. // // Revision 1.10 1997/12/10 22:37:43 curt // Prepended "fg" on the name of all global structures that didn't have it yet. // i.e. "struct WEATHER {}" became "struct fgWEATHER {}" // // Revision 1.9 1997/09/04 02:17:33 curt // Shufflin' stuff. // // Revision 1.8 1997/08/27 03:30:06 curt // Changed naming scheme of basic shared structures. // // Revision 1.7 1997/07/23 21:52:19 curt // Put comments around the text after an #endif for increased portability. // // Revision 1.6 1997/06/21 17:52:22 curt // Continue directory shuffling ... everything should be compilable/runnable // again. // // Revision 1.5 1997/06/21 17:12:49 curt // Capitalized subdirectory names. // // Revision 1.4 1997/05/29 22:39:57 curt // Working on incorporating the LaRCsim flight model. // // Revision 1.3 1997/05/29 02:32:25 curt // Starting to build generic flight model interface. // // Revision 1.2 1997/05/23 15:40:37 curt // Added GNU copyright headers. // // Revision 1.1 1997/05/16 16:04:45 curt // Initial revision. //