/** @file patest_saw.c @brief Play a simple (aliasing) sawtooth wave. @author Phil Burk http://www.softsynth.com */ /* * $Id: patest_saw.c,v 1.1 2006/06/10 21:30:56 dmazzoni Exp $ * * This program uses the PortAudio Portable Audio Library. * For more information see: http://www.portaudio.com * Copyright (c) 1999-2000 Ross Bencina and Phil Burk * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include #include #include "portaudio.h" #define NUM_SECONDS (4) #define SAMPLE_RATE (44100) typedef struct { float left_phase; float right_phase; } paTestData; /* This routine will be called by the PortAudio engine when audio is needed. ** It may called at interrupt level on some machines so don't do anything ** that could mess up the system like calling malloc() or free(). */ static int patestCallback( const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void *userData ) { /* Cast data passed through stream to our structure. */ paTestData *data = (paTestData*)userData; float *out = (float*)outputBuffer; unsigned int i; (void) inputBuffer; /* Prevent unused variable warning. */ for( i=0; ileft_phase; /* left */ *out++ = data->right_phase; /* right */ /* Generate simple sawtooth phaser that ranges between -1.0 and 1.0. */ data->left_phase += 0.01f; /* When signal reaches top, drop back down. */ if( data->left_phase >= 1.0f ) data->left_phase -= 2.0f; /* higher pitch so we can distinguish left and right. */ data->right_phase += 0.03f; if( data->right_phase >= 1.0f ) data->right_phase -= 2.0f; } return 0; } /*******************************************************************/ static paTestData data; int main(void); int main(void) { PaStream *stream; PaError err; printf("PortAudio Test: output sawtooth wave.\n"); /* Initialize our data for use by callback. */ data.left_phase = data.right_phase = 0.0; /* Initialize library before making any other calls. */ err = Pa_Initialize(); if( err != paNoError ) goto error; /* Open an audio I/O stream. */ err = Pa_OpenDefaultStream( &stream, 0, /* no input channels */ 2, /* stereo output */ paFloat32, /* 32 bit floating point output */ SAMPLE_RATE, 256, /* frames per buffer */ patestCallback, &data ); if( err != paNoError ) goto error; err = Pa_StartStream( stream ); if( err != paNoError ) goto error; /* Sleep for several seconds. */ Pa_Sleep(NUM_SECONDS*1000); err = Pa_StopStream( stream ); if( err != paNoError ) goto error; err = Pa_CloseStream( stream ); if( err != paNoError ) goto error; Pa_Terminate(); printf("Test finished.\n"); return err; error: Pa_Terminate(); fprintf( stderr, "An error occured while using the portaudio stream\n" ); fprintf( stderr, "Error number: %d\n", err ); fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) ); return err; }