// static.cxx - the static air system. // Written by David Megginson, started 2002. // // This file is in the Public Domain and comes with no warranty. #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "static.hxx" #include #include
#include
StaticSystem::StaticSystem ( SGPropertyNode *node ) : _name(node->getStringValue("name", "static")), _num(node->getIntValue("number", 0)), _tau(node->getDoubleValue("tau", 1)) { } StaticSystem::~StaticSystem () { } void StaticSystem::init () { std::string branch = "/systems/" + _name; SGPropertyNode *node = fgGetNode(branch.c_str(), _num, true ); _serviceable_node = node->getChild("serviceable", 0, true); _pressure_in_node = fgGetNode("/environment/pressure-inhg", true); _pressure_out_node = node->getChild("pressure-inhg", 0, true); reinit(); } void StaticSystem::reinit () { // start with settled static pressure _pressure_out_node->setDoubleValue(_pressure_in_node->getDoubleValue()); } void StaticSystem::bind () { } void StaticSystem::unbind () { } void StaticSystem::update (double dt) { if (_serviceable_node->getBoolValue()) { double trat = _tau ? dt/_tau : 100; double target = _pressure_in_node->getDoubleValue(); double current = _pressure_out_node->getDoubleValue(); _pressure_out_node->setDoubleValue(fgGetLowPass(current, target, trat)); } } // end of static.cxx