#include #include #include #include #include #include #include #include #include #include #include #include
#include
#include "NasalSys.hxx" // Read and return file contents in a single buffer. Note use of // stat() to get the file size. This is a win32 function, believe it // or not. :) Note the REALLY IMPORTANT use of the "b" flag to fopen. // Text mode brain damage will kill us if we're trying to do bytewise // I/O. static char* readfile(const char* file, int* lenOut) { struct stat data; if(stat(file, &data) != 0) return 0; FILE* f = fopen(file, "rb"); if(!f) return 0; char* buf = new char[data.st_size]; *lenOut = fread(buf, 1, data.st_size, f); fclose(f); if(*lenOut != data.st_size) { // Shouldn't happen, but warn anyway since it represents a // platform bug and not a typical runtime error (missing file, // etc...) SG_LOG(SG_NASAL, SG_ALERT, "ERROR in Nasal initialization: " << "short count returned from fread() of " << file << ". Check your C library!"); delete[] buf; return 0; } return buf; } FGNasalSys::FGNasalSys() { _context = 0; _globals = naNil(); _gcHash = naNil(); _nextGCKey = 0; // Any value will do } FGNasalSys::~FGNasalSys() { // Nasal doesn't have a "destroy context" API yet. :( // Not a problem for a global subsystem that will never be // destroyed. And the context is actually a global, so no memory // is technically leaked (although the GC pool memory obviously // won't be freed). _context = 0; _globals = naNil(); } bool FGNasalSys::parseAndRun(const char* sourceCode) { naRef code = parse("FGNasalSys::parseAndRun()", sourceCode, strlen(sourceCode)); if(naIsNil(code)) return false; naCall(_context, code, 0, 0, naNil(), naNil()); if(!naGetError(_context)) return true; logError(_context); return false; } FGNasalScript* FGNasalSys::parseScript(const char* src, const char* name) { FGNasalScript* script = new FGNasalScript(); script->_gcKey = -1; // important, if we delete it on a parse script->_nas = this; // error, don't clobber a real handle! char buf[256]; if(!name) { sprintf(buf, "FGNasalScript@%p", script); name = buf; } script->_code = parse(name, src, strlen(src)); if(naIsNil(script->_code)) { delete script; return 0; } script->_gcKey = gcSave(script->_code); return script; } // Utility. Sets a named key in a hash by C string, rather than nasal // string object. void FGNasalSys::hashset(naRef hash, const char* key, naRef val) { naRef s = naNewString(_context); naStr_fromdata(s, (char*)key, strlen(key)); naHash_set(hash, s, val); } // The get/setprop functions accept a *list* of strings and walk // through the property tree with them to find the appropriate node. // This allows a Nasal object to hold onto a property path and use it // like a node object, e.g. setprop(ObjRoot, "size-parsecs", 2.02). This // is the utility function that walks the property tree. // Future enhancement: support integer arguments to specify array // elements. static SGPropertyNode* findnode(naContext c, naRef* vec, int len) { SGPropertyNode* p = globals->get_props(); for(int i=0; igetNode(naStr_data(a)); if(p == 0) return 0; } return p; } // getprop() extension function. Concatenates its string arguments as // property names and returns the value of the specified property. Or // nil if it doesn't exist. static naRef f_getprop(naContext c, naRef me, int argc, naRef* args) { const SGPropertyNode* p = findnode(c, args, argc); if(!p) return naNil(); switch(p->getType()) { case SGPropertyNode::BOOL: case SGPropertyNode::INT: case SGPropertyNode::LONG: case SGPropertyNode::FLOAT: case SGPropertyNode::DOUBLE: return naNum(p->getDoubleValue()); case SGPropertyNode::STRING: case SGPropertyNode::UNSPECIFIED: { naRef nastr = naNewString(c); const char* val = p->getStringValue(); naStr_fromdata(nastr, (char*)val, strlen(val)); return nastr; } case SGPropertyNode::ALIAS: // <--- FIXME, recurse? default: return naNil(); } } // setprop() extension function. Concatenates its string arguments as // property names and sets the value of the specified property to the // final argument. static naRef f_setprop(naContext c, naRef me, int argc, naRef* args) { #define BUFLEN 1024 char buf[BUFLEN + 1]; buf[BUFLEN] = 0; char* p = buf; int buflen = BUFLEN; for(int i=0; i 0) { *p++ = '/'; buflen--; } } SGPropertyNode* props = globals->get_props(); naRef val = args[argc-1]; if(naIsString(val)) props->setStringValue(buf, naStr_data(val)); else props->setDoubleValue(buf, naNumValue(val).num); return naNil(); #undef BUFLEN } // print() extension function. Concatenates and prints its arguments // to the FlightGear log. Uses the highest log level (SG_ALERT), to // make sure it appears. Is there better way to do this? static naRef f_print(naContext c, naRef me, int argc, naRef* args) { #define BUFLEN 1024 char buf[BUFLEN + 1]; buf[BUFLEN] = 0; // extra nul to handle strncpy brain damage buf[0] = 0; // Zero-length in case there are no arguments char* p = buf; int buflen = BUFLEN; int n = argc; for(int i=0; iget_commands()->execute(naStr_data(cmd), *node); return naNil(); } // settimer(func, dt, simtime) extension function. Falls through to // FGNasalSys::setTimer(). See there for docs. static naRef f_settimer(naContext c, naRef me, int argc, naRef* args) { FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal"); nasal->setTimer(argc, args); return naNil(); } // setlistener(func, property) extension function. Falls through to // FGNasalSys::setListener(). See there for docs. static naRef f_setlistener(naContext c, naRef me, int argc, naRef* args) { FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal"); nasal->setListener(argc, args); return naNil(); } // Returns a ghost handle to the argument to the currently executing // command static naRef f_cmdarg(naContext c, naRef me, int argc, naRef* args) { FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal"); return nasal->cmdArgGhost(); } // Sets up a property interpolation. The first argument is either a // ghost (SGPropertyNode_ptr*) or a string (global property path) to // interpolate. The second argument is a vector of pairs of // value/delta numbers. static naRef f_interpolate(naContext c, naRef me, int argc, naRef* args) { SGPropertyNode* node; naRef prop = argc > 0 ? args[0] : naNil(); if(naIsString(prop)) node = fgGetNode(naStr_data(prop), true); else if(naIsGhost(prop)) node = *(SGPropertyNode_ptr*)naGhost_ptr(prop); else return naNil(); naRef curve = argc > 1 ? args[1] : naNil(); if(!naIsVector(curve)) return naNil(); int nPoints = naVec_size(curve) / 2; double* values = new double[nPoints]; double* deltas = new double[nPoints]; for(int i=0; iget_subsystem("interpolator")) ->interpolate(node, nPoints, values, deltas); return naNil(); } // This is a better RNG than the one in the default Nasal distribution // (which is based on the C library rand() implementation). It will // override. static naRef f_rand(naContext c, naRef me, int argc, naRef* args) { return naNum(sg_random()); } static naRef f_srand(naContext c, naRef me, int argc, naRef* args) { sg_srandom_time(); return naNum(0); } // Return an array listing of all files in a directory static naRef f_directory(naContext c, naRef me, int argc, naRef* args) { if(argc != 1 || !naIsString(args[0])) naRuntimeError(c, "bad arguments to directory()"); naRef ldir = args[0]; ulDir* dir = ulOpenDir(naStr_data(args[0])); if(!dir) return naNil(); naRef result = naNewVector(c); ulDirEnt* dent; while((dent = ulReadDir(dir))) naVec_append(result, naStr_fromdata(naNewString(c), dent->d_name, strlen(dent->d_name))); ulCloseDir(dir); return result; } // Table of extension functions. Terminate with zeros. static struct { char* name; naCFunction func; } funcs[] = { { "getprop", f_getprop }, { "setprop", f_setprop }, { "print", f_print }, { "_fgcommand", f_fgcommand }, { "settimer", f_settimer }, { "_setlistener", f_setlistener }, { "_cmdarg", f_cmdarg }, { "_interpolate", f_interpolate }, { "rand", f_rand }, { "srand", f_srand }, { "directory", f_directory }, { 0, 0 } }; naRef FGNasalSys::cmdArgGhost() { return propNodeGhost(_cmdArg); } void FGNasalSys::init() { int i; _context = naNewContext(); // Start with globals. Add it to itself as a recursive // sub-reference under the name "globals". This gives client-code // write access to the namespace if someone wants to do something // fancy. _globals = naStdLib(_context); naSave(_context, _globals); hashset(_globals, "globals", _globals); // Add in the math library under "math" hashset(_globals, "math", naMathLib(_context)); // Add our custom extension functions: for(i=0; funcs[i].name; i++) hashset(_globals, funcs[i].name, naNewFunc(_context, naNewCCode(_context, funcs[i].func))); // And our SGPropertyNode wrapper hashset(_globals, "props", genPropsModule()); // Make a "__gcsave" hash to hold the naRef objects which get // passed to handles outside the interpreter (to protect them from // begin garbage-collected). _gcHash = naNewHash(_context); hashset(_globals, "__gcsave", _gcHash); // Now load the various source files in the Nasal directory SGPath p(globals->get_fg_root()); p.append("Nasal"); ulDirEnt* dent; ulDir* dir = ulOpenDir(p.c_str()); while(dir && (dent = ulReadDir(dir)) != 0) { SGPath fullpath(p); fullpath.append(dent->d_name); SGPath file(dent->d_name); if(file.extension() != "nas") continue; loadModule(fullpath, file.base().c_str()); } // Pull scripts out of the property tree, too loadPropertyScripts(); } // Loads the scripts found under /nasal in the global tree void FGNasalSys::loadPropertyScripts() { SGPropertyNode* nasal = globals->get_props()->getNode("nasal"); if(!nasal) return; for(int i=0; inChildren(); i++) { SGPropertyNode* n = nasal->getChild(i); const char* module = n->getName(); if(n->hasChild("module")) module = n->getStringValue("module"); // allow multiple files to be specified within in a single // Nasal module tag int j = 0; SGPropertyNode *fn; bool file_specified = false; while ( (fn = n->getChild("file", j)) != NULL ) { file_specified = true; const char* file = fn->getStringValue(); SGPath p(globals->get_fg_root()); p.append(file); loadModule(p, module); j++; } // Old code which only allowed a single file to be specified per module /* const char* file = n->getStringValue("file"); if(!n->hasChild("file")) file = 0; // Hrm... if(file) { SGPath p(globals->get_fg_root()); p.append(file); loadModule(p, module); } */ const char* src = n->getStringValue("script"); if(!n->hasChild("script")) src = 0; // Hrm... if(src) createModule(module, n->getPath(), src, strlen(src)); if(!file_specified && !src) SG_LOG(SG_NASAL, SG_ALERT, "Nasal error: " << "no or