James Turner
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a184f532ce
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Clipping support in all elements
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2017-11-07 17:20:42 +02:00 |
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James Turner
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19fd8e6e26
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WIP on clipping working
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2017-11-05 13:49:33 +00:00 |
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James Turner
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928fd31f2c
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Better image support in Quick-remote-canvas
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2017-11-05 13:37:20 +00:00 |
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James Turner
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c03d7b3c1f
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Remote-Canvas: nicer UI fades
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2017-11-04 10:47:14 +00:00 |
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James Turner
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4bae38f994
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Remote-canvas Image and font caches working again
Reconnecting and disconnecting also starting to work more smoothly
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2017-11-04 10:09:08 +00:00 |
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James Turner
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117404979b
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Migrate to a pure Quick-renderer solution, and QQ UI
This means everything is displayed via OpenGL, and there’s a basic
menu system usable.
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2017-11-02 17:21:27 +00:00 |
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James Turner
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61bf6b0f58
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QtQuick-based rendering for remote canvas
Currently displayed alongside the QPainter version, while establishing
the accuracy of each mode, but this is temporary.
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2017-10-29 16:44:32 +00:00 |
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James Turner
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a42900bef5
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Remote-canvas element highlighting.
Debugging aid to correlate property tree items to their visual
location.
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2016-12-28 22:01:29 +01:00 |
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James Turner
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980be9f479
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Remote-canvas: fix clip parsing + handling.
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2016-12-28 22:01:29 +01:00 |
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James Turner
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569925b61b
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Remote-canvas work, based on Extra-500 testing.
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2016-12-18 23:52:16 +00:00 |
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James Turner
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490592d96e
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Remote-canvas handles rects / round-rects directly.
When a rect shape is specified, paint it directly instead of converting
to a path, since this might be much cheaper.
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2016-12-18 21:55:32 +00:00 |
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James Turner
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bd5a266e9f
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Qt-based remote canvas application.
Work-in-progress, currently performance is sub-optimal (software
rendering via QPainter API).
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2016-12-17 14:24:28 +00:00 |
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