curt
|
f0ff68edba
|
Added DemRaw2Ascii
|
1998-03-03 01:21:17 +00:00 |
|
curt
|
bd693b8582
|
Modifications to handle compressed dem files.
|
1998-02-01 03:42:26 +00:00 |
|
curt
|
2b1b396ef5
|
Made a few changes converting floats to doubles.
|
1998-01-31 00:41:19 +00:00 |
|
curt
|
f389ae86de
|
Lots of updates to get back in sync with changes made over in .../Src/
|
1998-01-27 18:36:53 +00:00 |
|
curt
|
91d6c58aec
|
Renamed TODO to Todo
|
1998-01-21 18:35:10 +00:00 |
|
curt
|
5b8374dbb2
|
Uncomment lines to remove several intermediate files.
|
1998-01-21 17:59:05 +00:00 |
|
curt
|
1a501b7e6c
|
Incorporated new make system from Bob Kuehne <rpk@sgi.com>.
|
1998-01-21 02:55:42 +00:00 |
|
curt
|
0fc4892bc6
|
A couple final pre-release tweaks.
|
1998-01-19 19:51:06 +00:00 |
|
curt
|
8e59b3debd
|
Assembling triangles and building a new .node file with the proper shared
vertices now works. Now we just have to use the shared normals and we'll
be all set.
|
1998-01-15 21:33:32 +00:00 |
|
curt
|
9557133729
|
Tweaked to add next stage.
|
1998-01-15 02:50:08 +00:00 |
|
curt
|
019d3ec195
|
Finished splittris, started assemtris.
|
1998-01-14 15:55:34 +00:00 |
|
curt
|
9f8ffba6a7
|
Updated front end script to keep plugging away on tile fitting.
|
1998-01-14 02:15:51 +00:00 |
|
curt
|
4ce57e5d5a
|
Working on fitting tiles together in a seamless manner.
|
1998-01-12 20:42:07 +00:00 |
|
curt
|
35b9b8a360
|
Initial revision.
|
1998-01-09 23:06:46 +00:00 |
|
curt
|
0e813d878b
|
Restructured to split 1deg x 1deg dem's into 64 subsections.
|
1998-01-09 23:03:05 +00:00 |
|
curt
|
0b3701e0c2
|
Initial revision.
|
1997-12-10 01:18:25 +00:00 |
|
curt
|
a4a0e63dbf
|
Initial revision.
|
1997-12-08 22:30:45 +00:00 |
|
curt
|
19f8838807
|
Added FixNode
|
1997-11-27 00:18:26 +00:00 |
|
curt
|
a3bb4bc122
|
Abandon Tri2terrain ... replace with Tri2obj so we can use an existing
tri-stripper.
|
1997-11-14 00:31:06 +00:00 |
|
curt
|
7ee54664b6
|
Initial revision.
|
1997-10-20 19:52:18 +00:00 |
|