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20 commits

Author SHA1 Message Date
curt
e81eeba64f Output position & orientation when pausing.
Eliminated libtool use.
Added options to specify initial position and orientation.
Changed default fov to 55 degrees.
Added command line option to start in paused or unpaused state.
1998-07-30 23:48:24 +00:00
curt
6d427da8d8 Added a pause command "p"
Fixed some initialization order problems between pui and glut.
Added an --enable/disable-sound option.
1998-07-27 18:41:23 +00:00
curt
47beea24fb Strip out \r when parsing config file in case we are on a windoze system. 1998-07-22 01:27:03 +00:00
curt
8a7fc0d34e "H" / "h" now control hud brightness as well with off being one of the
states.
Better checking for xmesa/fx 3dfx fullscreen/window support for deciding
  whether or not to build in the feature.
Translucent menu support.
HAVE_AUDIO_SUPPORT -> ENABLE_AUDIO_SUPPORT
Use fork() / wait() for playing mp3 init music in background under unix.
Changed default tile diameter to 5.
1998-07-16 17:33:34 +00:00
curt
4abe562805 Wrote access functions for current fgOPTIONS. 1998-07-13 21:00:09 +00:00
curt
f17b1af1e3 Added an enable/disable splash screen option.
Added an enable/disable intro music option.
Added an enable/disable instrument panel option.
Added an enable/disable mouse pointer option.
Added using namespace std for compilers that support this.
1998-07-06 21:34:17 +00:00
curt
2be63aa0fb Add my own version of gluLookAt() (which is nearly identical to the
Mesa/glu version.)  But, by calculating the Model View matrix our selves
we can save this matrix without having to read it back in from the video
card.  This hopefully allows us to save a few cpu cycles when rendering
out the fragments because we can just use glLoadMatrixd() with the
precalculated matrix for each tile rather than doing a push(), translate(),
pop() for every fragment.

Panel status defaults to off for now until it gets a bit more developed.

Extract OpenGL driver info on initialization.
1998-07-04 00:52:22 +00:00
curt
353ec70f8c Replaced "extern displayInstruments" with a entry in fgOPTIONS.
Don't change the view port when displaying the panel.
1998-06-27 16:54:32 +00:00
curt
e461053c78 Refined conditional audio support compilation.
Moved texture parameter setup calls to ../Scenery/materials.cxx
#include <string.h> before various STL includes.
Make HUD default state be enabled.
1998-06-17 21:35:10 +00:00
curt
cc0925be18 Tweaked fog command line options. 1998-06-13 00:40:32 +00:00
curt
65cc9a9e66 C++ - ified views.[ch]xx
Shuffled some additional view parameters into the fgVIEW class.
Changed tile-radius to tile-diameter because it is a much better
  name.
Added a WORLD_TO_EYE transformation to views.cxx.  This allows us
 to transform world space to eye space for view frustum culling.
1998-05-16 13:08:34 +00:00
curt
c57071acfd Added a keyboard binding to dynamically adjust field of view.
Added a command line option to specify fov.
Adjusted terrain color.
Root path info moved to fgOPTIONS.
Added ability to parse options out of a config file.
1998-05-13 18:29:56 +00:00
curt
58eb9b9089 Added "D" key binding to set autopilot heading.
Made frame rate calculation average out over last 10 frames.
Borland C++ floating point exception workaround.
Added a --tile-radius=n option.
1998-05-07 23:14:14 +00:00
curt
ae19eec252 Added an averaged global frame rate counter.
Added an option to control tile radius.
1998-05-06 03:16:23 +00:00
curt
448bdb83de Added an option to enable/disable full-screen mode. 1998-05-03 00:47:31 +00:00
curt
d87408c767 Added command line rendering options:
enable/disable fog/haze
  specify smooth/flat shading
  disable sky blending and just use a solid color
  enable wireframe drawing mode
1998-04-30 12:34:17 +00:00
curt
7352183ad9 Type-ified fgTIME and fgVIEW.
Added a command line option to disable textures.
1998-04-28 01:20:20 +00:00
curt
1a7e966d0b Added an rint() / HAVE_RINT check. 1998-04-26 05:01:19 +00:00
curt
9692b3fe1e Added an command line option to set starting position based on airport ID. 1998-04-25 15:11:10 +00:00
curt
f4c7a35129 Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
Trying out some different option parsing code.
Some code reorganization.
1998-04-24 00:49:17 +00:00