Tolerate the case where a URL matching the exact FG version is
not found; lookup a generic URL, in the hope it supports our
version (additional changes will make this more likely)
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If no aircraft is selected in the launcher, the routine
AircraftItemModel::indexOfAircraftURI is called with an empty QUri,
triggering a warning in the terminal.
This commit removes such warning by ignoring QUris with empty schemes
(the routine still returns an invalid index).
osg::texture2D changes GL_UNPACK_ROW_LENGTH, which fntLoadTXF is not
prepared to deal with. Reset the value back to 0 before loading +
caching TXF fonts on the PLIB side.
When set on the command line, will be used for aircraft packages. When
set in the Qt launcher, will also be used for aircraft downloads at
all times.
When changing the path in the launcher, the set of aircraft catalogs
is refresh automatically. Note the default catalog may need to be
re-installed.
- Only clear the OSG ‘pose as standalone’ flag when we really show
a dialog, as opposed to when we /might/ show.
Tested:
- Qt build using launcher
- No Qt build
- Qt build but launcher not requested
- Use setlocale() to ensure consistent handling of locales and
string handling irrespective of whether or not QCoreApplication
is invoked. Forces a the C locale for numerics and collation,
since many pieces of FG assume this.
I didn’t know about this feature when doing the original CMake files,
we can use this to target header-file includes more precisely.
(Probably more cases exist that can be changed from global to target-
specific includes)
- add a button to the main dialog, explaining how to adjust the
fg-root path via the GUI
- tweak the GUI flow to support explicitly changing the path even
when the default path is acceptable.
- change launcher to examine the scenery paths and hence load
ground-net files for airports to populate parking data.
- refactor ground-net XML parsing to use FGGroundNetwork only, not
AirportDynamics.
- change parenting of GroundNetwork to Airport, since it contains
immutable data now.
- remove some global headers from AI headers, to avoid pollution
- change how ATC owns the ‘player’ FGAIAircraft so reset works
- ensure AIAircraft controllers are cleared on unbind for reset