curt
db1be3a0ce
Updates to interface to pass in radians for starting position.
1999-08-17 21:18:04 +00:00
curt
bbced46d9f
Tweaks to fix problems with moon rendering introduced with ssg.
1999-08-15 15:35:07 +00:00
curt
eae7892a43
additions ...
1999-08-15 15:34:37 +00:00
curt
58a8b0d103
Minor tweaks.
1999-08-14 22:07:35 +00:00
curt
82da518255
minor tweaks
1999-08-14 22:07:15 +00:00
curt
2dc567a4a4
Tweaks from Norman.
1999-08-14 22:06:54 +00:00
curt
fdbfd9c2f8
Minor tweaks to work around egcs compiler pickiness.
1999-08-12 21:08:37 +00:00
curt
e945d2b761
Christian's new weather subsystem is causing problems with some compilers
...
so I am allowing it to be #ifdef'd out until the compile problems can be
resolved.
1999-08-12 17:13:44 +00:00
curt
7397860323
Fixed --shading-flat option so it sets the material properties correctly.
1999-08-11 18:35:23 +00:00
curt
afe8cc4d26
Updates to material properties so --disable-textures now works, although
...
textures still cannot be toggled on and off with F9 while the sim is running.
1999-08-11 16:52:15 +00:00
curt
8b2e57a93d
Updated to support new weather subsystem (visibility variable determins
...
how far out the scenery should be drawn.)
1999-08-10 03:45:47 +00:00
curt
9e3edfb47b
Added support for Christian Mayers new weather subsystem.
...
Added support for david@megginson.com's mouse yoke patch.
Added a flight model acceleration options (controlled by a/A keys.)
1999-08-10 03:44:47 +00:00
curt
06ee5a4f0a
Added a patch contributed by david@megginson.com for mouse yoke control.
1999-08-10 03:43:05 +00:00
curt
b645c8cf7e
Initial revision.
1999-08-10 03:40:34 +00:00
curt
21f888a43f
Updates from Tony.
1999-08-08 17:12:33 +00:00
curt
a5f19c7a7c
Removed extra square array of indirection indices between what's visible
...
and where these things are in the cache. We just let ssg sort out what needs
to be drawn based on visual range.
1999-08-08 15:23:39 +00:00
curt
1e8b5c8956
Makefile.am: Got rid of -DUSE_SSG
...
options.cxx: reorder option initializations to match declaration order.
views.cxx: much cleanup of stuff that was depricated by the move to ssg.
I now use ssg to do all the projection/modelview matrix calculation
and setup. (mostly)
vies.hxx: also added the view pan offset to the view matrix calcs.
1999-08-08 15:21:54 +00:00
curt
471fe324ff
Added a place holder for optionally giving the engine a bit of a boost.
1999-08-08 07:04:11 +00:00
curt
82b41d7db6
Set up the model view matrix exactly as ssg does it before drawing sky, stars
...
sun, and moon. I really should do a derived sgLeaf class so that these things
can be drawn within ssgCullandDraw() but this is quicker for now ...
1999-08-08 01:31:30 +00:00
curt
b512e40e79
Cleaning cruft that can be removed now that ssg is taking over.
1999-08-07 23:07:59 +00:00
curt
e7751d59f2
Initial revision.
1999-08-07 19:19:14 +00:00
curt
09987296b4
Updates to Tony's c172 model.
1999-08-07 19:18:45 +00:00
curt
a7abe629cf
Scaling inputs to JSBsim to get a bit more realistic results.
1999-08-07 18:28:21 +00:00
curt
243b73c10b
Moving towards increased dependence on ssg.
1999-08-07 18:27:29 +00:00
curt
dec6e86f6e
Mac portability tweaks.
1999-08-07 18:24:49 +00:00
curt
6b2f7f4e3d
Mac portability changes.
1999-08-07 18:24:23 +00:00
curt
e6aef49822
Updates to Tony's c172 model.
1999-08-07 18:23:55 +00:00
curt
b001cc55c7
Updates for Mac compilers.
1999-08-07 18:22:57 +00:00
curt
bfa84fdecd
Updates for newer plib and irix notes.
...
Corrected Woodsoup credit info.
1999-08-07 18:22:03 +00:00
curt
def090d631
Return to glider model ...
1999-07-31 05:01:04 +00:00
curt
44400cdff8
Fix a small tile cache bug.
1999-07-31 04:59:28 +00:00
curt
439779ee36
Tweaks so that Jon's FDM stuff get's initialized better.
1999-07-31 04:58:26 +00:00
curt
0bb22cd0a7
Improvements to Tony's c172 model.
1999-07-31 04:57:35 +00:00
curt
aa68d067d0
Updates so that JSBsim can work.
1999-07-31 04:56:13 +00:00
curt
a1b2152d7f
Updates from Jon.
1999-07-31 04:55:23 +00:00
curt
8d58f64257
Fixed a tile caching bug. When I was freeing tiles to make room in the
...
cache, I was only checking currently visible tiles, rather than checking
all the cache entries.
1999-07-25 01:52:36 +00:00
curt
e5a87cf9fa
(Hopefully) fixed bug which caused corrupt entries to be loaded into the
...
scene graph when a tile shift occured while the tile load queue was not
empty.
1999-07-04 07:37:30 +00:00
curt
6efea97fb0
Don't make mismatched nodes/normals a fatal error ...
1999-07-04 07:33:29 +00:00
curt
f57f8ef7ce
Fail on mismatch of nodes and normals.
1999-07-03 04:03:59 +00:00
curt
d3b9b645ad
ssg and external view tweaks.
1999-07-01 01:17:43 +00:00
curt
0660ea821a
Network updates contributed by Oliver Delise.
1999-06-30 20:21:04 +00:00
curt
7a56d332ad
Force initial ssgState before doing ssg cull and render pass so that the
...
lazy state loader get's primed.
1999-06-30 19:16:53 +00:00
curt
9f9f487e2a
Added some early support for a cheezy external view of TuX.
...
'v' toggles internal vs. external view modes.
Add the distance of the bouding radius into the tile's range selector.
1999-06-30 14:35:01 +00:00
curt
39b3602dce
Ssg tweaks.
...
Better handling of missing tiles.
Added a range selector so we can completely ignore tiles that are beyond
our visibility range.
Added a routine to prep the ssg nodes before rendering by updating the
transform and range selector values.
1999-06-30 00:28:20 +00:00
curt
5329ce82c5
Ssg tweaks. Better handling of missing tiles.
1999-06-30 00:26:43 +00:00
curt
35dc68a0d0
Ssg tweaks.
1999-06-30 00:25:13 +00:00
curt
2414e3b55e
Added Alexei.
1999-06-30 00:22:34 +00:00
curt
b333a30678
Misc. tweaks.
1999-06-29 17:26:46 +00:00
curt
0ae48876a7
More ssg tweaks.
1999-06-29 14:57:00 +00:00
curt
0c25cad3a1
MSVC++ tweaks contributed by Christian Mayer.
1999-06-28 18:41:01 +00:00