Vivian Meazza
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f08012d14f
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Remove debugging statement.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2010-09-17 21:44:58 +02:00 |
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Vivian Meazza
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2758f07df0
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Use AIBase method setParentNode() vice the local method.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2010-09-17 21:17:56 +02:00 |
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Csaba Halasz
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fdbfd6fd0b
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Merge commit 'refs/merge-requests/1552' of git@gitorious.org:fg/flightgear into next
Conflicts:
src/MultiPlayer/multiplaymgr.cxx
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2010-09-09 00:48:17 +02:00 |
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Vivian Meazza
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bc12f0be21
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Walk the AImodels property tree only once at init, rather than at update. Should have a beneficial effect on frame rate, but in practice makes no discernible improvement. It is cleaner code though.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2010-09-02 09:24:45 +01:00 |
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ehofman
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8da2f1a31b
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Use SGPropertyNode_ptr wherever possible
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2010-01-17 00:03:06 +01:00 |
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Tim Moore
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d096455b7f
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Add support for high speed trains. Change update rate to main frame rate, and move framerate-heavy functions to a 20Hz update cycle. Jitter is much reduced, at a small cost to framerate
Signed-off-by: v meazza <vivian.meazza@lineone.net>
Conflicts:
src/AIModel/AIGroundVehicle.cxx
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2009-11-01 00:15:14 +01:00 |
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vmeazza
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5c7d8c7b68
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Add support for tunnel, y-offset and limit update rate
Signed-off-by: vmeazza <vivian.meazza@lineone.net>
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2009-09-18 20:03:38 +02:00 |
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Tim Moore
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acbcf94bde
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AIGroundVehicle from Vivian Meazza
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2009-08-25 12:52:50 +02:00 |
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