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7612 commits

Author SHA1 Message Date
curt
1406e5ba8e Moved fg_random routines from Util/ to Math/ 1997-07-30 16:12:38 +00:00
curt
233ffb3b10 Moved random routines from Utils/ to Math/ 1997-07-30 16:04:08 +00:00
curt
34e2bac4d0 Put comments around the text after an #endif for increased portability. 1997-07-23 21:52:21 +00:00
curt
417048636f Put comments around the text after an #endif for increased portability. 1997-07-23 21:52:10 +00:00
curt
450dd6d45a Removed unused parser symbol. 1997-07-21 21:21:01 +00:00
curt
012a0bd01f Twiddled with random object placement. 1997-07-21 21:20:48 +00:00
curt
6d4c38a3c8 Eliminated some harmless compiler warnings. 1997-07-21 21:20:28 +00:00
curt
1fe5411300 Tweaked the wording a bit. 1997-07-21 21:20:16 +00:00
curt
71330874b4 Initial revision. 1997-07-21 15:38:02 +00:00
curt
f8c740ee35 Minor tweaks. 1997-07-21 14:45:01 +00:00
curt
b6ec5707e8 First stab at a system to generate os2 makefiles automatically. 1997-07-20 02:19:11 +00:00
curt
a136c87441 First stab at a system to generate os2 makefiles automatically. 1997-07-20 02:19:09 +00:00
curt
01fa9ad22c Initial revision. 1997-07-20 02:18:32 +00:00
curt
d6327ac839 Added an initial weather section. 1997-07-19 23:04:46 +00:00
curt
791460f0e9 Initial revision. 1997-07-19 23:03:57 +00:00
curt
4438ee1679 tweaks 1997-07-19 22:41:34 +00:00
curt
b4377855be removed ... 1997-07-19 22:39:48 +00:00
curt
611bcff3af Moved PI to ../constants.h 1997-07-19 22:39:08 +00:00
curt
d64aab6a72 Added various PI definitions. 1997-07-19 22:37:03 +00:00
curt
5c8a05b781 Added Utils/ subdirectory 1997-07-19 22:36:28 +00:00
curt
a5b71554a2 Moved fiddled with PI to avoid compiler warnings. 1997-07-19 22:35:06 +00:00
curt
982a9821d2 Moved PI definitions to ../constants.h
Moved random() stuff to ../Utils/ and renamed fg_random()
1997-07-19 22:34:02 +00:00
curt
6ef6f4d986 Tweaks for building with Cygnus Win32 compiler. 1997-07-18 23:41:20 +00:00
curt
ff2636c4f8 Hacked in some support for wind/turbulence. 1997-07-18 14:28:34 +00:00
curt
68681f730f Minor tweaks to aid Win32 port. 1997-07-16 20:04:42 +00:00
curt
bf40d877a1 Testing/playing -- placed objects randomly across the entire terrain. 1997-07-14 16:26:03 +00:00
curt
f612f210fc Added #include <Windows32/Base.h> to help Win32 compiling. 1997-07-12 04:01:14 +00:00
curt
5e37b24cdd Added an #include <Windows32/Base.h> to help compiling for Win32 1997-07-12 03:50:20 +00:00
curt
392f23ab35 Looking at potential scenery transformation/coordinate system problems. 1997-07-12 02:27:07 +00:00
curt
68d3b7b20c Added ranlib. 1997-07-12 02:24:46 +00:00
curt
6c1e197290 Added ranlib. 1997-07-12 02:24:37 +00:00
curt
42bbb9f93f Add ftime() support for those that don't have gettimeofday() 1997-07-12 02:13:04 +00:00
curt
f1d21eef9c Solved some scenery display/orientation problems. Still have a positioning
(or transformation?) problem.
1997-07-11 03:23:18 +00:00
curt
5667631a45 More tweaking of terrian floor. 1997-07-11 01:29:58 +00:00
curt
1f718dcc8f We now can interpolated ground elevation for any position in the grid. We
can use this to enforce a "hard" ground.  We still need to enforce some
bounds checking so that we don't try to lookup data points outside the
grid data set.
1997-07-10 04:26:36 +00:00
curt
abf27ac881 Working on terrain elevation interpolation routine. 1997-07-10 02:22:10 +00:00
curt
be5527975f Working on making the ground "hard." 1997-07-09 21:31:08 +00:00
curt
134081456f Working on establishing a hard ground. 1997-07-08 18:20:11 +00:00
curt
b84b36d885 Initial revision. 1997-07-07 21:02:36 +00:00
curt
c350e0bdca Initial revision. 1997-07-07 21:02:36 +00:00
curt
f43e375d62 Working on scenery transformations to enable us to fly fluidly over the
poles with no discontinuity/distortion in scenery.
1997-07-07 20:59:48 +00:00
curt
09c494327b Working on scenery transformations to enable us to fly fluidly over the
poles with no discontinuity/distortion in scenery.
1997-07-07 20:59:47 +00:00
curt
ab67fa2c15 renamed mat3 directory to Math so we could add other math related routines. 1997-07-05 20:43:31 +00:00
curt
37a2b12501 renamed mat3 directory to Math so we could add other math related routines. 1997-07-05 20:43:27 +00:00
curt
78b2574624 Initial revision. 1997-07-04 00:17:21 +00:00
curt
f9a8d0e615 Playing with terrain color. 1997-07-03 00:51:14 +00:00
curt
ab2f98cd43 Working on scenery management system. 1997-06-29 21:19:16 +00:00
curt
7460b99c30 More twiddling with the Scenery Management system. 1997-06-29 21:16:47 +00:00
curt
3d3cd2bf1f Tweaking Makefile structure .. 1997-06-28 00:49:02 +00:00
curt
7aff56c284 Working on Makefile structure. 1997-06-27 21:38:14 +00:00