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Author SHA1 Message Date
curt
3d47451fab Renamed struct -> class. 1998-09-02 14:37:45 +00:00
curt
8c2cd1284a Use erase() instead of while ( size() ) pop_front(); 1998-09-02 14:37:08 +00:00
curt
f2254bfbb7 Rewrote simple airport loader so it can deal with comments and blank lines. 1998-09-02 14:35:38 +00:00
curt
4adaafa6e6 Additions .. 1998-09-02 14:34:58 +00:00
curt
96a0774d3f Initial revision. 1998-09-01 19:34:32 +00:00
curt
7f5f12d37a Initial revision. 1998-09-01 19:06:28 +00:00
curt
747bc7c6b4 Changes contributed by Bernie Bright <bbright@c031.aone.net.au>
- The new classes in libmisc.tgz define a stream interface into zlib.
   I've put these in a new directory, Lib/Misc.  Feel free to rename it
   to something more appropriate.  However you'll have to change the
   include directives in all the other files.  Additionally you'll have
   add the library to Lib/Makefile.am and Simulator/Main/Makefile.am.

   The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf
   test so I've included the required changes in config.tgz.

   There are a fair few changes to Simulator/Objects as I've moved
   things around.  Loading tiles is quicker but thats not where the delay
   is.  Tile loading takes a few tenths of a second per file on a P200
   but it seems to be the post-processing that leads to a noticeable
   blip in framerate.  I suppose its time to start profiling to see where
   the delays are.

   I've included a brief description of each archives contents.

Lib/Misc/
  zfstream.cxx
  zfstream.hxx
    C++ stream interface into zlib.
    Taken from zlib-1.1.3/contrib/iostream/.
    Minor mods for STL compatibility.
    There's no copyright associated with these so I assume they're
    covered by zlib's.

  fgstream.cxx
  fgstream.hxx
    FlightGear input stream using gz_ifstream.  Tries to open the
    given filename.  If that fails then filename is examined and a
    ".gz" suffix is removed or appended and that file is opened.

  stopwatch.hxx
    A simple timer for benchmarking.  Not used in production code.
    Taken from the Blitz++ project.  Covered by GPL.

  strutils.cxx
  strutils.hxx
    Some simple string manipulation routines.

Simulator/Airports/
  Load airports database using fgstream.
  Changed fgAIRPORTS to use set<> instead of map<>.
  Added bool fgAIRPORTS::search() as a neater way doing the lookup.
  Returns true if found.

Simulator/Astro/
  Modified fgStarsInit() to load stars database using fgstream.

Simulator/Objects/
  Modified fgObjLoad() to use fgstream.
  Modified fgMATERIAL_MGR::load_lib() to use fgstream.
  Many changes to fgMATERIAL.
  Some changes to fgFRAGMENT but I forget what!
1998-09-01 19:02:53 +00:00
curt
cea0df71f8 Added a Lib/Misc/ subdirectory. 1998-09-01 18:59:19 +00:00
curt
c8c348c3e8 Added a Lib/Misc/ subdirectory. 1998-09-01 18:58:56 +00:00
curt
d345053be6 Tweaks from Friedemann. 1998-08-31 20:45:31 +00:00
curt
aaeb1222e5 Initial revision. Contributed by Bernie Bright. 1998-08-30 14:12:45 +00:00
curt
50ea8bd446 Bernie Bright writes:
I've created some new classes to enable pointers-to-functions and
  pointers-to-class-methods to be treated like objects.  These objects
  can be registered with fgEVENT_MGR.

  File "Include/fg_callback.hxx" contains the callback class defns.

  Modified fgEVENT and fgEVENT_MGR to use the callback classes.  Also
  some minor tweaks to STL usage.

  Added file "Include/fg_stl_config.h" to deal with STL portability
  issues.  I've added an initial config for egcs (and probably gcc-2.8.x).
  I don't have access to Visual C++ so I've left that for someone else.
  This file is influenced by the stl_config.h file delivered with egcs.

  Added "Include/auto_ptr.hxx" which contains an implementation of the
  STL auto_ptr class which is not provided in all STL implementations
  and is needed to use the callback classes.

  Deleted fgLightUpdate() which was just a wrapper to call
  fgLIGHT::Update().

  Modified fg_init.cxx to register two method callbacks in place of the
  old wrapper functions.
1998-08-29 13:11:31 +00:00
curt
fa1a9ad190 Changes to event manager from Bernie Bright. 1998-08-29 13:09:25 +00:00
curt
f801b0ed1e Rewrite of event manager thanks to Bernie Bright. 1998-08-29 13:07:16 +00:00
curt
37da5af7e1 Added note of thanks to Vasily Lewis in Thanks file.
Added a new tools subdir called GenAirports.
1998-08-29 13:06:39 +00:00
curt
48ea415f69 Added new cockpit code from Friedemann Reinhard
<mpt218@faupt212.physik.uni-erlangen.de>
1998-08-28 18:14:39 +00:00
curt
3c919ade2f . 1998-08-27 17:03:29 +00:00
curt
283a23159a Contributions from Bernie Bright <bbright@c031.aone.net.au>
- use strings for fg_root and airport_id and added methods to return
  them as strings,
- inlined all access methods,
- made the parsing functions private methods,
- deleted some unused functions.
- propogated some of these changes out a bit further.
1998-08-27 17:01:55 +00:00
curt
c9d460db06 Write out version and "meta" info into each dem's subdirectory containing
all the tiles.
1998-08-26 22:31:29 +00:00
curt
fec4bef345 updates. 1998-08-26 22:30:38 +00:00
curt
dec300959b Tweaks. 1998-08-26 22:30:02 +00:00
curt
9d608dd593 Shuffled $FG_ROOT file layout. 1998-08-25 20:53:24 +00:00
curt
960f0173e3 Moved from ../Main/ 1998-08-25 17:19:13 +00:00
curt
6594fe1067 Directory reshuffling. 1998-08-25 16:59:08 +00:00
curt
7f393d7a4f Moved files from Simulator/Scenery/ to Simulator/Object/ 1998-08-25 16:53:41 +00:00
curt
6605478bf1 Moved files from Scenery/ to Object/ 1998-08-25 16:53:14 +00:00
curt
aa408d2829 material.cxx material.hxx obj.cxx obj.hxx texload.c texload.h moved to
../Objects
1998-08-25 16:52:38 +00:00
curt
2f7b36a4af Moved from ../Scenery 1998-08-25 16:51:22 +00:00
curt
f8e23d2fbb Moved airports.* to ../Airports/ 1998-08-25 15:34:54 +00:00
curt
6f140db087 fg -> fgfs 1998-08-24 20:47:24 +00:00
curt
d8dec77d3f Renamed runfg.bat.in runfgfs.bat.in 1998-08-24 20:33:48 +00:00
curt
8e294aa789 runfg.in renamed to runfgfs.in 1998-08-24 20:32:40 +00:00
curt
2b706a6528 Rewrote sidereal_course with simpler parameters. 1998-08-24 20:12:16 +00:00
curt
aaa7174002 Tweaks ... 1998-08-24 20:11:39 +00:00
curt
ac2c904dc6 Added i/I to toggle full vs. minimal HUD.
Added a --hud-tris vs --hud-culled option.
Moved options accessor funtions to options.hxx.
1998-08-24 20:11:12 +00:00
curt
11b977dee8 Remove time string from gui display. 1998-08-24 20:09:56 +00:00
curt
8fbd4e41c7 Code optimization tweaks from Norman Vine. 1998-08-24 20:09:25 +00:00
curt
f3d7ac2bd5 . 1998-08-24 20:09:07 +00:00
curt
1932c68065 Added a second minimalistic HUD.
Added code to display the number of triangles rendered.
1998-08-24 20:05:15 +00:00
curt
aef484d5fc Various "inline" code optimizations contributed by Norman Vine. 1998-08-24 20:04:08 +00:00
curt
7744be1d60 Eliminated a possible memory overrun error.
Use the proper free() rather than the incorrect delete().
1998-08-24 20:03:31 +00:00
curt
e1cb71ee9b Added ONE_SECOND (in radians) 1998-08-24 20:02:35 +00:00
curt
fd796aac0e Tweaks. 1998-08-24 20:02:15 +00:00
curt
3344696781 Hopefully squashed a bug that was causing a segfault in an inline pow() call. 1998-08-22 23:36:22 +00:00
curt
e33dbca814 Attempting to iron out seg faults and crashes.
Did some shuffling to fix a initialization order problem between view
position, scenery elevation.
1998-08-22 14:49:55 +00:00
curt
dacc051a57 Attempting to iron out seg faults and crashes.
Did some shuffling to fix a initialization order problem between view
position, scenery elevation.
1998-08-22 14:49:54 +00:00
curt
4332a4f4f8 Attempting to iron out seg faults and crashes.
Did some shuffling to fix a initialization order problem between view
position, scenery elevation.
1998-08-22 14:49:54 +00:00
curt
f4ddd8811d increased fragment list size. 1998-08-22 02:01:34 +00:00
curt
378969e7b8 Nailed a uninitialized variable usage bug that was killing us on some
platforms with some compiler options.
1998-08-22 02:01:11 +00:00
curt
dc5a0a3f1e Omit panel code because it's texture loading overruns array bounds. 1998-08-22 01:19:27 +00:00