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Author SHA1 Message Date
James Turner
78e8f53312 In-app launcher for Mac, based on Qt5.
The old Mac launcher doesn’t work on Yosemite, add a tiny
Qt-based launcher inside the main process (no need to fork /
exec) which runs before the OSG window is created.

Will be merged for 3.4, hopefully with no impact on other
platforms.
2015-01-06 19:13:30 +00:00
James Turner
072adde9a6 Remove all references to an alpha-buffer
- Current 3D clouds rendering does not use the alpha buffer,
so don't request one at launch, since it consumes valuable GPU memory.

- Remove any references to alpha testing or alpha func in the renderer setup.
2014-02-24 19:43:21 +00:00
Curtis L. Olson
a92c697989 I'm doing battle with git ... this should have already been committed with an
explanatory commit log message.  If not ... sorry ... grrr ... git.
2014-02-05 10:15:36 -06:00
Curtis L. Olson
d306e94c1c Add an 'overrideRedirect' flag to the window configuration section. For
multi-headed Gnome based linux systems, this provides an extra hint that we
really wish to open up our full screen window spanning all physical displays.
This works around a kink in the gnome window manager where it tries to "lie"
to applications about the full screen size assuming most applications don't
wish their windows to span multiple physical displays.
2014-02-05 10:04:18 -06:00
ThorstenB
89b41395d8 Move viewer-related sources to separate folder.
Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
Renamed from src/Main/WindowBuilder.cxx (Browse further)