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13 commits

Author SHA1 Message Date
ThorstenB
b16338598a Use more specific log classes.
Log class filters work better when different modules
use different classes :).
2011-10-11 21:55:50 +02:00
ThorstenB
ca3cabc60a Kill some unnecessary include dependencies.
Speed-up compilation when working on tilemanager.
2010-11-19 13:44:52 +01:00
Csaba Halasz
5000d212ec Merged commit from Vivian Meazza: Rationalize methods (ea85e50c2093942164bbc02f371a0c05b259f9f4) 2010-09-30 01:05:04 +02:00
Csaba Halasz
141186a358 Merge branch 'next' into vivian
Conflicts:

	src/AIModel/AIBallistic.cxx
	src/AIModel/AIBase.cxx
2010-09-30 00:45:13 +02:00
Vivian Meazza
10866851de Add join manoeuvre/command to AIWingman. Rationalize more methods. Fix some more bugs 2010-09-30 00:34:15 +02:00
Durk Talsma
df00df3feb - Fix compiler warnings. 2010-09-27 17:48:38 +02:00
Vivian Meazza
f08012d14f Remove debugging statement.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:44:58 +02:00
Vivian Meazza
2758f07df0 Use AIBase method setParentNode() vice the local method.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-17 21:17:56 +02:00
Csaba Halasz
fdbfd6fd0b Merge commit 'refs/merge-requests/1552' of git@gitorious.org:fg/flightgear into next
Conflicts:

	src/MultiPlayer/multiplaymgr.cxx
2010-09-09 00:48:17 +02:00
Vivian Meazza
bc12f0be21 Walk the AImodels property tree only once at init, rather than at update. Should have a beneficial effect on frame rate, but in practice makes no discernible improvement. It is cleaner code though.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2010-09-02 09:24:45 +01:00
ehofman
8da2f1a31b Use SGPropertyNode_ptr wherever possible 2010-01-17 00:03:06 +01:00
Tim Moore
582a95f0cb small cleanup to vivian's patch 2009-12-09 09:23:20 +01:00
Tim Moore
3922c12163 Vivian Meazza: AI escorts 2009-12-09 09:04:23 +01:00