curt
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f1ec224b73
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Tons of little changes to clean up the code and to remove fatal errors
when building with the c++ compiler.
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1998-01-19 18:40:15 +00:00 |
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curt
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d19c5f0b6f
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Add xgl wrappers for debugging.
Generate terrain normals on the fly.
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1997-12-15 23:54:25 +00:00 |
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curt
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28fad1d296
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Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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1997-12-10 22:37:34 +00:00 |
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curt
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b830d97782
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Shufflin' stuff.
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1997-09-04 02:17:18 +00:00 |
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curt
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89a9811607
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Changed naming scheme of basic shared structures.
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1997-08-27 03:29:38 +00:00 |
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curt
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88c803c7fc
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Working on correct real time sun lighting.
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1997-08-06 00:24:22 +00:00 |
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curt
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417048636f
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Put comments around the text after an #endif for increased portability.
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1997-07-23 21:52:10 +00:00 |
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curt
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5667631a45
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More tweaking of terrian floor.
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1997-07-11 01:29:58 +00:00 |
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curt
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812700adda
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Beginning work on a scenery management system.
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1997-06-26 22:14:53 +00:00 |
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curt
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8f22a9681b
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directory shuffling ...
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1997-06-21 17:57:21 +00:00 |
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curt
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0583a1ecd4
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Adjusting the directory structure.
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1997-06-21 17:30:06 +00:00 |
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curt
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726c961553
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Added GNU copyright headers.
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1997-05-23 15:40:04 +00:00 |
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curt
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f9dfcecfe0
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Initial revision.
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1997-05-16 15:58:23 +00:00 |
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