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Author SHA1 Message Date
timoore
f08e16cd55 Changed ViewPartition to use two cameras instead of three.
I thought that this would fix the "black hole in the sky" problem,
which turned out to be caused by an OpenSceneGraph bug. Nevertheless
it is a simplification.
2008-07-29 11:18:21 +00:00
timoore
1066c6b23a cleanup of dead code and change ViewPartitionNode::makeNewProjMat be public static 2008-01-06 23:03:19 +00:00
timoore
4208cf8226 Add ViewPartionNode to the scenegraph
ViewPartitionNode addresses Z-fighting issues by rendering near and far
parts of the scene seperately.
2008-01-04 07:35:43 +00:00