curt
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9b5912914d
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Starting work on section that will read in existing neighbor data.
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1999-05-03 11:43:41 +00:00 |
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curt
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65a220fb25
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Added construct.cxx
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1999-05-03 11:29:36 +00:00 |
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curt
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1e6be4b238
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More tweaks ...
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1999-05-03 11:28:14 +00:00 |
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curt
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99e83c21a4
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Further restructuring to facilitate the tile edge matching process.
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1999-05-02 22:11:30 +00:00 |
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curt
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5308916996
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Added construct.[ch]xx as a data repository class to hold all the data that
needs to be passed back and forth during the scenery assembly.
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1999-05-02 22:10:51 +00:00 |
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curt
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73e1f46466
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Initial revisions.
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1999-05-02 22:07:55 +00:00 |
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curt
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f2fb1eb99a
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Restructuring code and data to facilitate the tile edge matching process.
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1999-05-02 18:41:24 +00:00 |
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curt
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134d7cf480
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Renamed constuct.cxx to main.cxx
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1999-05-02 15:22:21 +00:00 |
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curt
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7e5aa9c98c
|
Fixing slight bugs with calculating point inside multi-contoured polygons.
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1999-04-29 21:39:27 +00:00 |
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curt
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026b9301c5
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Fixed several problems with "hole" support, but it appears that things
are working much better. Crater lake now has an island which is always
a good thing. :-)
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1999-04-29 04:30:24 +00:00 |
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curt
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cf3d9c5572
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Renamed tripoly.* to polygon.*
First stab at multi-contour polygon support.
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1999-04-28 22:18:19 +00:00 |
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curt
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20228603ed
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Changes to support new gpc api with hole tracking support.
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1999-04-16 00:00:42 +00:00 |
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curt
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f5067f82cb
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Removed in-src cvs logs.
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1999-04-06 23:37:07 +00:00 |
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curt
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29f6d05875
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Initial revision
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1999-04-05 21:32:32 +00:00 |
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Tim Moore
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c54ce2dd85
|
Merge FG_Tools as subdirectory
|
2009-09-14 13:43:55 +02:00 |
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