curt
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0925492e4c
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Fixed a couple small bugs with fragment creation in on-the-fly generated
tiles.
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1999-09-01 18:51:49 +00:00 |
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curt
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c3753bf620
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Lighting/ssgSimpleState fixes.
obj.cxx added code to generate an ocean tile on the fly if no tile exists.
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1999-08-31 23:23:04 +00:00 |
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curt
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fdbfd9c2f8
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Minor tweaks to work around egcs compiler pickiness.
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1999-08-12 21:08:37 +00:00 |
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curt
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243b73c10b
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Moving towards increased dependence on ssg.
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1999-08-07 18:27:29 +00:00 |
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curt
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dec6e86f6e
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Mac portability tweaks.
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1999-08-07 18:24:49 +00:00 |
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curt
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6efea97fb0
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Don't make mismatched nodes/normals a fatal error ...
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1999-07-04 07:33:29 +00:00 |
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curt
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f57f8ef7ce
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Fail on mismatch of nodes and normals.
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1999-07-03 04:03:59 +00:00 |
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curt
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5329ce82c5
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Ssg tweaks. Better handling of missing tiles.
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1999-06-30 00:26:43 +00:00 |
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curt
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858f17b323
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Changes to begin incorporating plib support for managing and rendering the
terrain.
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1999-06-28 00:02:52 +00:00 |
|
curt
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14a8533f63
|
Initial revision
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1999-06-17 20:07:19 +00:00 |
|
Tim Moore
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c90db01dc8
|
source tree reorganization prior to flightgear 0.7
SimGear and TerraGear appear to have been split off at this time.
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2009-09-14 14:26:20 +02:00 |
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