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10 commits

Author SHA1 Message Date
Torsten Dreyer
9cef27f5ca Refactor morse and beacon as singleton 2011-09-13 20:12:52 +02:00
mfranz
c9813d1b5d new FSF address 2006-02-21 01:16:04 +00:00
ehofman
0895721e68 Mathias Fröhlich:
Incorporating the shared ptr code:
- All scenegraph references from SimGear
- SGMaterial which already had a reference counter uses now that common
  infrastructure.
- SGMatModel is now counted.
- SGSoundSample from SimGear
- And the corresponding change for the sound samples in flightgear which fixes
  a latent crash if FGBeacon would evern be deleted.
2006-01-24 14:45:13 +00:00
curt
95e225adf1 Remove unneeded #include's 2005-01-17 13:39:00 +00:00
curt
d05121ef46 Fix my mailing address by replacing it with my web page. 2004-11-19 22:10:41 +00:00
curt
944a82b576 Clean up some sound buffer allocation/deallocation issues. 2004-05-10 21:24:30 +00:00
curt
df472fe0f5 Changes to go along with small interface changes in simgear/sound/libsgsound
(which is now written on top of OpenAL.)
2004-04-24 19:28:12 +00:00
curt
51c04e9e4c - Added "SG" prefix to sound classes that recently moved to SimGear.
- Cleaned up some minor compiler warnings.
- Moved src/Model/placement.[ch]xx over into simgear/scene/model/
2003-05-09 19:39:48 +00:00
ehofman
5ecfcca7e4 Extract the sound code from FlightGear and move it to SimGear 2003-05-09 18:44:33 +00:00
curt
2e8f9f7399 Added marker beacon sound effects. 2001-03-28 07:12:11 +00:00