curt
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82702880dd
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obj.cxx: use more explicit parenthases.
texload.[ch]: use const in function definitions where appropriate.
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1998-08-20 15:16:43 +00:00 |
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curt
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5f1fd50f6a
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Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate
the need for "void" pointers and casts.
Quick hack to count the number of scenery polygons that are being drawn.
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1998-08-20 15:12:03 +00:00 |
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curt
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6d48ba08a0
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Added automatic mipmap generation.
When rendering fragments, use saved model view matrix from associated tile
rather than recalculating it with push() translate() pop().
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1998-07-04 00:54:28 +00:00 |
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curt
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09bd08b931
|
Wrapped zlib calls up so we can conditionally comment out zlib support.
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1998-04-28 21:42:50 +00:00 |
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curt
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aa6f7608d7
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Added zlib support.
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1998-04-26 05:06:29 +00:00 |
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curt
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913fe75558
|
Incorporated code changes contributed by Charlie Hotchkiss
<chotchkiss@namg.us.anritsu.com>
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1998-02-12 21:58:27 +00:00 |
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curt
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db9fbe603f
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Initial revision. Taken from Mark Kilgard's GLUT examples.
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1998-01-24 13:03:21 +00:00 |
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